Flashes of Chaos
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Demo update v0.02.024 Hi All, Significant update for the demo based on stuff learned in the closed alpha test. Alpha test is still open, to join come to the Join the Discord and get a key. NOTE: visuals got an update, this will reset any changes made to the default. Updated in the Demo: · New stuff: · Melee weapon Torch · Native mods on cards · Fixes: · no more cards with both reflect all and reflect wall · made kno… | — | |
| In-game event | Demo update v0.02.021 Hi All, Mainly been busy with creating content for the full version of the game. Combinations of mods/cards get more complex! Actually so complex, I am looking for Closed Alpha testers. The Closed Alpha test will start soon, as in days to weeks. Join the Discord! to get access to the closed alpha. updated in the Demo: · Added levels where you defend the center and enemies come to you · Added tw… | — | |
| In-game event | Demo update v0.02.020 Hi All! In this update I added Flexmod cards. Flexmod is a card that holds one modifier that applies to the next card. These will make it easier to experiment with modifiers to find synergies. Updated in this version: · Added Flexmod cards (Card that holds one modifier that applies to next card) · Added Flexmod packs to the Shop · Rearranged Tool and Glitch events. Tool events are now focused o… | — | |
| In-game event | Demo update v0.02.018 Hi All! Updated the visuals again, now I am actually quite happy with it. You can now make the game super intense like in the trailer, or make it easy on the eyes. There are some presets, but also sliders with direct visual feedback. Updated in this version: · Visual overhaul (again) but now I am finally satisfied · Redesigned the visual settings menu · Added pulsing hurt animation on low healt… | — | |
| In-game event | Demo update v0.02.015 Hi All! You can now add Boss enemies to the Boss levels by activating the "more boss" difficulty modifier at the start of your run! Let me know if you can beat him! Check out this short to get a sneak peak how it was designed: Updated in this version: · added difficulty option to add boss enemies to the boss levels, · Fixed riot shield reflecting bullets with trigger · Removed Glass Canon (will… | — | |
| In-game event | Demo update v0.02.012 Hi All! There is now a Discord server: Pretty big update to the visuals, check out the presets in the visual menu! Updated in this version:: · Added Discord server link to game ( ) · Changed default keyboard key binding for swap guns to "Q" and made "shift" Dash · Overhauled the visuals · Overhauled the settings menu · Visual editor for visuals · Presets for visuals · Re-balanced Glass-canon ·… | — | |
| Game update | Demo update v0.02.010 Updated in this version: · Added a link to a feedback form · Money numbers now are bigger if they are high · Added "thank you for playing" to the demo end screen. So for all who have played already: Thank you · Game now notifies you that you can change the visuals, this goes away after 2 deaths · Added text to indicate that you reached the final demo boss · Changed some text in the options menu… | — | |
| News | Demo is Released Hi everyone! The Flashes of Chaos Demo is now playable ! Enjoy, and please leave a review if you like it. Best, Brainburn Studio | — | |
| Community | Demo Release Announcement Hi Everyone! Demo Releases Good news, the Flashes of Chaos Demo will release August 8, 2025 . Playtest End Thank you all for playing the Flashes of Chaos Playtest! Your feedback has been very valuable to improve the Flashes of Chaos Demo experience! As the Demo will release August 8, the playtest will also close on August 8. In the future there will likely be a new playtest for the full game. I… | — | |
| News | Beta playtest for Flashes of Chaos DEMO is LIVE Beta playtest for the Flashes of Chaos DEMO is now live! This version is planned to be the official Demo for Flashes of Chaos . As an action roguelike, it offers multiple hours of replayable gameplay. Each Demo run takes around 15–30 minutes . Have fun! And feel free to share your feedback—I'd love to hear what you think! Bugs: Please report bugs to [email protected] . When reporting… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.