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Flashes of ChaosNewsDemo update v0.02.024
In-game event

Demo update v0.02.024

Flashes of Chaos · published 21 Dec 2025, 12:36 UTC

All newsPlayers around this dateRead on Steam

Hi All,

Significant update for the demo based on stuff learned in the closed alpha test.

Alpha test is still open, to join come to the Join the Discord and get a key.

NOTE: visuals got an update, this will reset any changes made to the default.

Updated in the Demo:

  • New stuff:

    • Melee weapon Torch

    • Native mods on cards

  • Fixes:

    • no more cards with both reflect all and reflect wall

    • made knock back on heavy enemies lower

    • added light knock back to statue in shop area

    • Fixed the menu layout

  • Quite some rebalancing

    • Enemy health

    • Multiplier

    • less recoil

    • less self dmg

    • More slots on guns

    • rebalanced dmg done by cards

    • Decreased area of most booms

    • Rebalanced sound

    • Removed some cards, to make new cards easier to find

    • Removed some cards, to make new cards easier to find

  • Visual options:

    • NOTE: your presets are reset, pls apply them again if you changed things, sorry

    • changed how the visual settings work

    • changed the settings to more sensible names

    • Option to reduce intensity of flashes

    • Brought back color shift option

    • Toggle for displaying the trigger spot

  • Visuals

    • Fixed issue with menu scaling on startup

    • Changed sprite used for light drawing

    • Made the fire look better

    • Changed how the walls are drawn

    • Changed visuals of explosions

    • Removed light scaling from gun muzzle

    • Updated visuals gun muzzle light

    • Added shadow under entities

    • updated visuals cards

    • changed how incompatible mods are drawn

  • Multiplier

    • Added sound for multiplier

    • Changed VFX for multiplier

    • Removed reduction in time step visuals updates on tied to multiplier number. (maybe ill add a toggle to turn this back on)

  • Bullets:

    • Fixed nail to wall synergies on bullet

    • Fixed bullet move code,

    • Improved trigger spots from bullets

  • removed ammo:

    • REMOVED: Fire stab (replaced by new weapon: Torch)

    • REMOVED: mini boom

    • REMOVED: hammer

    • REMOVED: boot

  • increased performance during game play

    • general code optimization

    • added option to reduce amount of dmg numbers on screen

    • added option to reduce amount of blood splatter simultaneously splattering around on screen

More from Flashes of Chaos

Other announcements

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Major update3 Jun 2026Massive Demo Update! v0.04.001Massive Demo Update! v0.04.001 Hi all! I have been quietly working on my game last half year. Overall the final game starting to take shape. With all the new stuff and visual updates, it is time for a very big demo update. Soon ill post more news regarding the path to release. Enjoy. Main Changes · Level design has had a major overhaul · Redesigned the unlock system (progress has been reset) ·…In-game event29 Jan 2026Major Demo Update V0.03.001Hi All, Development of Flashes of Chaos is slowly progressing, today I pushed a big update to the Demo. Changed the setting to: You are sent into a fallen weapon research complex, where you must use its own technology to build guns and survive long enough to extract it. Main things changed regarding setting: · More epic opening when starting a run · Shop is now rebranded to Lab · Game progress…Game update23 Dec 2025Hot fix for Demo version v0.02.024Hot fix for Demo version v0.02.024: · Fixed crash with modifiers that change reload speed on melee weapon · Fixed crash on some systems when game is full screen and not in focus --> to solve this enable borderless full screen in the options. · Added button for flashlight toggling (if you do not see it please try resetting the bindings)