Strife®
Playing now
3−3 vs. yesterday
27%of peak
All-time peak
1111 Oct 2026
Playing now
3−3 vs. yesterday
All-time peak
1111 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Experimental Armor Patch Hey, Chosen Ones. This time we've decided to check some changes to balance that come from the times of open beta. In this patch we are switching Resistance and Mitigation to act as Magic and Regular Armor like it was before the patch 0.9.0. There are arguments for and against those changes, therefore we decided to give it a try but not fully commit to it yet. For now they will still look like R… | 21316974 | |
| Game update | Patch 1.1.5.2 General · Players will no longer be punished for leaving matchmaking matches against Bots if they were the only human player. · Player status in lobby will now be saved between game launches. Bots Improvements · All implemented bots now will be able to use all active abilities of their heroes. · Some ridiculous usage of some abilities and items fixed (e.g., Gokong spending illusions after using… | 20460734 | |
| Steam news | It all started 10 years ago... Ten years ago today, Strife entered the world—a game that, while it may not have soared to the heights of other MOBAs, reached deep into our hearts. To every soul who contributed, back then during initial development or recently as part of current community project—THANK YOU. Whether you coded late into the night, moderated forums, created content, hosted tournaments, or simply logged in to pla… | — | |
| In-game event | Patch 1.1.5.0 Patch 1.1.5.0 brings minor balance changes and several QoL improvements. Gameplay Items · Grimoire · Resistance penetration: 35% -> 45%. · Shieldbreaker · Resistance penetration: 40% -> 50%. Both items seem underwhelming and at the same time both should help against heroes stacking resistance. Quality of life · An option to increase cursor size added to options. · Item build editor screen impro… | 18544971 | |
| Game update | Update 1.1.4.2 With the 1.1.4.0 patch starting power was changed to 100. While the intention was to keep every bonuses acquired during the match the same, unfortunately item bonus to attack damage was overlooked. That resulted in severe damage reduction for attack damage heroes. With this minor balance patch the goal is to pull attack damage heroes back to their previous level. Gameplay Items · Dark Bargain ·… | — | |
| In-game event | Patch 1.1.4.0 Patch 1.1.4.0 brings more experimental gameplay and balance changes and minor bug fixes. Gameplay General · Starting power adjustments: · Starting power for all heroes reduced by 23%: 130->100. · Starting damage of all NPCs (lane creeps, neutrals, bosses) reduced by 23%. · Starting health for all units (heroes and NPCs) reduced by 23%. · First tower health and damage reduced by 23%. Other build… | 17812862 | |
| In-game event | Patch 1.1.3.0 For patch 1.1.3.0 we focused on improvements for Captain's mode, bringing back Scrim matchmaking mode and fixing bugs. Gameplay · Eye of Tempra : cooldown increased: 45 → 90s. Eye of Tempra is one of the best items in the game (if not the best), allowing players both to engage and disengage a fight with no counter to it. Its low cooldown (with combination of cooldown reduction it granted) allow… | 17383761 | |
| Steam news | Double reward event this weekend... And every weekend after! Arise, chosen ones! The weekend double reward events are back and kicking off this weekend —and they’ll continue every weekend after ! Jump into the action between Friday 18:00 and Monday 03:00 (UTC+0) to join the weekly event. · Play your first match of the weekend, and you’ll instantly receive a reward. For the first two weekends, that’s 360 elixirs —enough to craft an item! · Elixirs, feathe… | — | |
| Community | Strife 5v5 Tournament We’re thrilled to announce Strife’s first 5V5 Tournament in years, happening this weekend, on the 18th and 19th! How to take part: Check out #team-recruit channel on our Strife Community Discord server to register a new team or to find yourself teammates for the event. How to watch: Don't miss tournament coverage hosted by The Chiprel (joined by Kairus and Karma) on their YouTube channel . Stay… | — | |
| In-game event | Patch 1.1.2.0 Patch 1.1.2.0 brings more experimental balance and gameplay changes along side with minor bug fixes. Gameplay General · Resistance no longer grants stun and slow duration reduction. This is our first step on solving the issue of Resistance being way too effective. Before we start changing resistance number granted by items we decided to see how much impact does less intuitive part of Resistance… | — | |
| In-game event | Patch 1.1.1.0 New update for Strife brings technical improvements, bug fixes and experimental gameplay changes. Gameplay · Damage of each Crux's weapon reduced by 50%. We expect this change to make one-sided games end faster, while not affecting matches with evenly matched teams. This is our first experimental change, that is result of discussions on our Discord . Experimental balance and gameplay changes ar… | — | |
| Community | Shattered Trials Weekend Event This weekend, we're keen to get feedback on the new ARAM-style map: Shattered Trials. Your first Shattered Trials game this weekend will give enough elixir to craft an item! So create a custom game and invite a couple of friends! All games give double elixir, gems and seals! The top 3 players Kills+Assists will get 100/50/25 gems (only fully PVP games count). Event starts tomorrow, November, 16… | — | |
| Major update | Arise, chosen! Trials of Strife continue! Arise, chosen! Thanks to the dedication of our passionate community member Pad, Strife game servers are now back online! Game is accessible again on Windows and Linux. And by efforts of Strife community some improvements and bug fixes were implemented. Trials of Strife continue and you were invited to join! Community Discord Server Before we go to patch notes, please check out our community Dis… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.