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Strife®NewsPatch 1.1.1.0
In-game event

Patch 1.1.1.0

Strife® · published 29 Nov 2024, 22:46 UTC

All newsPlayers around this dateRead on Steam


New update for Strife brings technical improvements, bug fixes and experimental gameplay changes.

Gameplay

  • Damage of each Crux's weapon reduced by 50%.
    We expect this change to make one-sided games end faster, while not affecting matches with evenly matched teams.
    This is our first experimental change, that is result of discussions on our Discord. Experimental balance and gameplay changes are expected to be tweaked or even reverted based on player feedback. Expect more experimental changes like this in future patches.

Quality of life

  • Windows: If either DirectX 9 or DirectX 11 renderer fails to start, game will try to launch the other renderer instead of crashing immediately.
    This should solve error "CreateDevice() failed" when trying to launch game on Windows for most players.
  • Button for opening item builds menu in-game was renamed to "Builds".
    This should make its purpose more obvious for new players.

Bug fixes:

  • Scoreboard:
    • Now available for Legacy UI.
    • Hero tooltips now shos correct information instead of Ace icon and question marks.
    • Player name no longer disappear when their hero is dead.

  • Fixed Claudessa's Scale Shield (W) not being displayed visually and giving no resistance to Claudessa or her allies in online games.
  • Titanslayer no longer deal extra damage to heroes equipped with Iceforged Plate with Command enchant. Redirected damage is calculated correctly now as well.
  • Trace's bombs from Bomb Toss (W) can no longer be triggered by enemy Trace's Boomerang (Q).
  • Trace's Boomerang (Q) now show correct base damage in tooltip.
  • Chester can now use Mimic (E) on himself by double-pressing key and "Self Cast Ability" bind.
  • Lady Tinder can no longer cast Tinder Touch (W) on PseudoPets like Bo's Tranquility Totem (E) and Zaku's Mending Pod (E).
  • Aemon no longer gain permanent damage reduction from Justice (R) after the first charge no matter what amount of charges he has.
  • Removed the broken visual effect on Rip preview in lobby.

Shoutout to everyone involved in developing or testing the changes for the patch:

  • Pad
  • The Chiprel
  • Kairus
More from Strife®

Other announcements

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Game update1 Mar 2026Experimental Patch reverted.After looking into your feedback and monitoring data we have came to conclusion to revert experimental balance patch. We might see some changes returning to the game in the future once we establish direction to move forward. · All experimental update changes were reverted. · Fixed Dark Bargain of Diligence not increasing damage permanently.In-game event31 Jan 2026Major Experimental Balance UpdateMassive experimental patch went online brought by massive effort of our community members Astrogear and k1las! Heroes, items, pets, neutrals and bosses were updated. And additionally to it Armor and Magic Armor returned to the game. Like the previous experimental patch this one will be temporary to collect your feedback and make more adjustments on the way. For now we don't have exact duration,…Game update9 Jan 2026End of temporary armor change.Over the last two weeks, you were able to experience Mitigation and Resistance reworked as Armor and Magic Armor. Today, those temporary balance changes were reverted as previously announced. We hope you had enough time to feel the impact of the changes, even if the adjustments were not fully polished. We are now looking for your feedback to help us decide if this is a direction we should follo…