Wrath and Retribution
Playing now
1−1 vs. yesterday
33%of peak
All-time peak
312 Sep 2026
Playing now
1−1 vs. yesterday
All-time peak
312 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Version 1.4 - EMP enhancements, fixes and manual reloading This time the new update brings some nice features that I have been cooking lately and - next to other stuff - deals with two primary wishes from the community: Firstly, the EMP weapons and system received a huge upgrade which makes those weapons more powerful and versatile - they bring down shields like before, but they may also block shield recharging, a ship's engines, or a turret's targetin… | 24045559 | |
| In-game event | Update 1.3 - Hot Summer Sale Stuff & German Language Howdy again! Right for the big Steam Summer Sale I have some very nice additions to the game - most importantly: All text is now available in German language too! I might add other languages in the future too. There are also some additions, balancing changes and fixes included - overall a quite nice list this time around. Below is the full changelog. Hope you enjoy! Have fun! Changelog 1.3 New… | 23909436 | |
| In-game event | Update time! Version 1.2.5 just landed Another update is here! Next to some nice fixes it also brings a new small feature that should help especially in later hubs and buy you some time when trying to protect the Intel Beacons. Have fun, and don't forget to leave a review! Changelog 1.2.5 · Added priority targets detection delay. Enemies may now take a while at mission start before they detect the target and engage it. Handy especia… | 23658946 | |
| In-game event | Version 1.2.4 available, and it's better than you might think This one fixes some long standing issues which finally got some treatment. Most importantly it takes care of missiles, their movement, and improves their targeting. The full changelog is below. And of course there is more to come. As always: Have fun! Changelog 1.2.4 · Securing items will also store your current equipment to your current loadout profile (toggle in settings) · Fixed order of wea… | 23487900 | |
| Game update | 1.2.2 Hotfix Fixing an Array in the later game being unselectable | — | |
| Game update | Version 1.2.1 - Changelog Smaller update, but nice fixes. Have fun! · Making enemies take substantially more risk when trying to avoid obstacles after having spent too much time in obstacle avoidance · Making enemy take more overall risk during obstacle avoidance · Improved Basilisk and Chimera obstacle avoidance behavior specifically · Improved spawning of enemies and debris to prevent objects from clipping into each o… | — | |
| Major update | Update 1.2 with sub system targeting and new modules is here This update comes with one of the most requested features so far: Sub system targeting . You can now target individual turrets and other systems on capital ships, lock on your missiles and create deadly blind spots. The new Chimera , a smaller-size capital ship, poses a real but manageable threat and will make you familiar with turrets and sub system targeting as early as Neptune. But be aware… | 23255947 | |
| Major update | Update 1.1 is here - Rewards, Combat Strength, Unlocking and much more Update 1.1 is here, and it’s a fairly big one! Since launch you shared a lot of feedback with me, and this update aims at tackling many of the pain points you had. Difficulty and learning curve as well as mission rewards should feel much smoother now. But as there are many different build combinations and play styles please keep the feedback coming! Of course I also haven't forgotten about the… | 22992724 | |
| Game update | Update 1.0.8 Changelog 1.0.8 New · Making weapons reload / release heat when cycled off from active weapon slot · Showing weapon reloading indicator in HUD and cursor when active weapon is reloaded / releasing heat · Added “Archives”, a knowledge base section to provide help, insights and lore. Accessible from hub selection and hub map Changes · Improved visualization of accessible area on Star Map when sta… | — | |
| Game update | 1.0.5 released! I've spent the whole day on further tweaking any findings since release and just updated to the latest version 1.0.5. It even brings some stuff that was already in the making before! Changelog 1.0.5 · Rebalanced enemy weapons · Made enemies approach the player more aggressively · Reward level “low” missions will only give one item now · When player cargo is full, it happens more often that no r… | — | |
| Game update | Update 1.0.4 available Unfortunately a nasty issue made its way into the release version. Of course I wanted to take care of this right away, so here’s the first update with a fix, alongside some more. Hope you enjoy! Changelog 1.0.4 · Fixed an issue where missiles were unable to chase targets when the weapon has previosuly been cycled out of an active slot. · Thunderstrike missile shot sound is not played automatica… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.