Smaller update, but nice fixes. Have fun!
- Making enemies take substantially more risk when trying to avoid obstacles after having spent too much time in obstacle avoidance
- Making enemy take more overall risk during obstacle avoidance
- Improved Basilisk and Chimera obstacle avoidance behavior specifically
- Improved spawning of enemies and debris to prevent objects from clipping into each other
- Making Basilisk and Chimera units spawn further apart
- Fixing Behemoth formation not having enough spots for all fighters
- Fixing some enemy ship names being shown as IDs rather than names
- Potential fix for being unable to leave Knowledge Archives
- Fixed A key not being bound to show Knowledge Archives
- Improved input navigation handling in Main Menu
- Using more simplified version for Drauger shield generator hit box
- Some fixes for game startup data setup