Vehicle No. 4
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
4Aug 2026
Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
4Aug 2026
| Published | Title | Build |
|---|---|---|
| Update 1.1major Balancing There were some balance changes addressing the difficulty ramping up to much after wave 10. I hope it feels fairer now, please let me know! · Enemy health scaling from wave 10 to 20 drastically reduced (1.2 -> 1.06 multiplier per wave) · Boss health on wave 20 slightly increased, to account for the health multiplier nerf · Now 66% of Sprockets that where not collected are rewarded at… | 24549398 | |
| Balance Patch (v1.0.1) Enemy health scaling from wave 10 to 20 drastically reduced (1.2 -> 1.06 multiplier per wave) · Boss health on wave 20 slightly increased, to account for the health multiplier nerf · Now 66% of Sprockets that where not collected are rewarded at start of the next wave · Flying Saw now prioritizes boss · Flying Saw base damage increased across all levels · Slightly decrease sprocket drop rate on… | 24449961 | |
| Release 1.0major Wohooo, after 2 years of work the game is finally finished! The content so far: · 11 characters with different playstyles · 18 unique weapons · 54 weapon upgrade modules · 5 difficulties Any feedback is further appreciated, please use the steam community forum, discord or in-game reporting feature - Thanks! | — | |
| Balance, QoL and Performance (v0.7.0c) Enemies · StrandBeest - Support enemy that buffs other enemies · Boss Razor - New jumping boss · Boss Quadropus - New boss · Enemy formation - Small enemies do not clump up Weapons · Tesla Tower - Split up behavior changed on overcharge (3 -> 2) · Yondu Arrow - Level 5 now has +1 pierce Modules · Perpetuum Mobile - New module (provides continuous movespeed buff) Balance · Iframe mechanic - Adde… | 22229159 | |
| Locomotion Systems & Overcharge Weaponsmajor A big update is out! Locomotion System · There are 3 different locomotion systems now: · Tank Treads (default) · Spider Legs (slower movement but more defensive) · Hover Craft (faster but more fragile) · Unlock them by achievements Overcharge Weapons · You can now upgrade weapons over "Legendary" to "Overcharged" · They gain all 9 module slots · To overcharge specific modules (1-2 modules) are… | 21782797 | |
| Balance & Bug Fixes (v0.6.1) Balance - Difficulty 1: Enemy Health per Wave 0.72 -> 0.69 - Difficulty 2: Enemy Health per Wave 0.78 -> 0.75 - Boss Wave 10: Base Health 1400 -> 1250 - Nerf Circular Saw (Price increase) - Wave 5 (Blue Box March): Drop Rate Scaler: 0.5 -> 0.6 - Sprocket General Spawn Chance: 0.5 -> 0.54 Restart Option - Add Quick Restart Option Items - Item Extra Chance per current equipped category: 7% -> 15%… | 21679312 | |
| Update "Steam-Powered Weapons & More"major Taking part in the Bullet Heaven Festival! New Weapons · Mechanical Tentacle · Steam Hammer · Steam Crossbow · Steam Engine · Flying Arrow New Modules · Antenna · Raven · Turtle · Oracle · Steam Tank · Light Bulb New Characters · Arthur: Gets better the more categories you have on a weapon · Cindrix: Every time you spawn a bot, spawn one more · Hugo: Has increased Steam Generation Other Improve… | 21055338 | |
| Game is hard now Balance · Increase health of bosses · 3% shop cost increase every wave · Rebalance some waves · Enemy health scaler · Difficulty 1: 0.69 · Difficulty 2: 0.75 · Difficulty 3: 0.83 · Difficulty 4: 0.87 · Difficulty 5: 0.9 · Enemy health over wave 10: +20% Others · Add correct XBOX glyphs · Description of not collected sprockets | 21035236 | |
| Small Balance Patch Fix localisation "bonuses" · Increase enemy health scaler per wave: · Difficulty 4: 0.85 -> 0.9 · Difficulty 3: 0.75 -> 0.85 · Difficulty 2: 0.67 -> 0.8 · Difficulty 1: 0.6 -> 0.75 | — | |
| Small Balance patch Add characters having boni on specific categories (Nicolai for now) · Add Welcome Dialog · Nerf Circular Saw · Add Critical Hit Chance to ELECTRIC category | — | |
| Early Access Releasemajor The game Vehicle No. 4 is now out in Early Access! Features included: - 7 characters offering diverse playthroughs - 13 unique weapons - 35 upgrade modules - 5 difficulties - 20 waves with increasing difficulty For bug reports please use the in-game bug report tool or write on discord. For feedback please use the Steam Community forum or discord. If you have any ideas for characters, weapons an… | 19752877 | |
| Early Access Beta (v0.4.1) Vehicle No. 4 — Release Notes Version 0.4.1a – Early Access Beta General Updates · Simplified Unlocks: Unlock all content by completing every character on Difficulty III and once on Difficulty V. · Vehicle Collision Damage: Colliding with enemies deals damage equal to your current armor. · Enemy Collision Behavior: Enemies cause collision damage only once per second. · Weapon Overview: Added st… | 19105527 | |
| Early Access Beta release - 0.4.0a Five new Weapons · Laser · Gatling Gun · Bomb Owl (Minion) · Flying Saw (Minion) · Hydraulic Pump - Support weapon - Two new bosses at level 15 and 20 - Four new enemy types If you want to become a beta tester, let me know I give you the key. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 4 Aug 2026 | Tue | 09:59 | Update 1.1 | 24549398 | public | 2 | — |