Update 1.1

major update

Vehicle No. 4 · published · build 24549398

Balancing

There were some balance changes addressing the difficulty ramping up to much after wave 10. I hope it feels fairer now, please let me know!

  • Enemy health scaling from wave 10 to 20 drastically reduced (1.2 -> 1.06 multiplier per wave)

  • Boss health on wave 20 slightly increased, to account for the health multiplier nerf

  • Now 66% of Sprockets that where not collected are rewarded at start of the next wave

  • Flying Saw now prioritizes boss

  • Flying Saw base damage increased across all levels

  • Slightly decrease sprocket drop rate on higher waves in difficulty 5

Steam Deck

  • A native linux build is now online

  • The native resolution is supported

  • Controller support and correct glyphs are implemented

Discount

  • A discount of 30% for 2 weeks