From Earth
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
010 Sep 2026
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
010 Sep 2026
| Published | Title | Build |
|---|---|---|
| Patch 0.2.5.1. (Lighting issues, Press button translation) Small patch has been applied: 0.2.5.1 · Added tutorial for 'press button' in c3m3_research · Rebuilt cubemaps in c3m1_prison 0.2.5.0 · Readded lamp glow to light001 · Added unique hud icons for mask01, mask02 and zduw helmet · Tweaked the lamp glow effects more | — | |
| Friday Update XIV Small update has been applied fixing some problems people had in the first chapter. As always, keep posting what ever bugs, problems, and suggestions you might have so that we have more to work on! · Added a hint message to show up when you get enough money to buy a Battery from the beer alien · Fixed autosave level resetting during the fighting tutorial · Fixed locator not being set correctly… | — | |
| Friday Update XIII Fixed being able to go back to c1m3_factory from c1m2_hub01. · Removed batteries with lower energy value in c1m3_factory tollbooth tutorial. · Added a sequence that hints how to say 'Can you give me that' in c1m2_hub01. · The door to the beer quest alien will now open only after you have visited the tollbooth in c1m2_hub01. · Fixed hlss_electricwall working incorrectly and letting items and cha… | — | |
| Friday Update XI Friday Update XI is now live with the following changes: · Increased sk_battery_explode from 50 to 100. · Added few more enemies to c21m_hub01. · Added few more enemies to c1m2_hub01. · Added flashlight to c1m2_hub01 after you have visited c1m3_factory. Also, there was a hotfix this week if you missed it. · Added the player's current interactive machine and item to level transition save depende… | — | |
| Friday Update IX Added Intended Path path_track variable for the hlss_locator entity. The locator will now point towards the closest path track line instead of the position of the locator. Added locator path_track for Chapters 1 & 2 (Chapter 3 will come next week). | — | |
| Friday Update VIII So, it's been over one and half months since the public beta release of From Earth and there has been an update almost every week. Things haven't been progressing as fast as I hoped.Currently the active team members is pretty just myself, and even I have started to work on the prototype for my next project.Still, I will keep updating From Earth, trying to get it to be the game I wanted it to be… | — | |
| Friday Update VII Removed shadowlods from fence models that were causing the chailinks to be invisible on lower model settings · Fixed the player model incorrectly always being restored to the jumpsuit model after the tutorial flashback · Added autosave to top of elevator in c2m1_hub01 · Improved lighting on top of elevator in c2m1_hub01 · The tollbooth in c1m3_factory now accepts Batteries with 0.4 energy or hi… | — | |
| Friday Update VI Version 0.1.9.1 is a bit smaller update with the following changes: · New replacement models for HL2 models · Changed Anthony's model in c1f2_anthony to the sports one · Improved lighting in third chapter | — | |
| Friday Update I So, if you didn't catch it last week: From Earth is now available for download on Steam. Check it out here . I have already uploaded some patches to some of the bugs people have found including some crashes and cases of player getting stuck. Current version is 0.1.7.11 . · Fixed New Game menu font being proportional. · Turret alarm colors should be easier to recognize. · Turrets will now make a… | — | |
| Small Patch - Version 0.1.7.7 Fixed case where the player could select interactive machines while being in scripted sequences. · Fixed a case where tutorial fail output would not fire from Anthony. · Added missing sounds. · Bandage: Use hlss_player_ss_buttons 1 the player doesn't react to +attack commands while in pushups sequence. | — | |
| Small Patch - Version 0.1.7.6 Small update has been applied to better help debug some of the problems people have been having. · Added option to disable hologram rendertargets into FE options menu. · Batteries with only little energy should now be brighter. · Fixed a memory leak related to cloth piles. · Fixed a case where Anthony could die during the tutorial. · Patients in c1m4_hospital will always follow the player if th… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 16 Aug 2018 | Thu | 12:08 | No patch notes · unannounced build | 3037755 | public | 1 | — |