Embers Adrift
Playing now
9−4 vs. yesterday
10%of peak
All-time peak
86Oct 2025
Playing now
9−4 vs. yesterday
All-time peak
86Oct 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Monthly Patch: July 2026 This month is a little light on content as we've spent a good chunk of time diagnosing and working on a number of micro optimizations. The hope is that these micro optimizations add up for folks (especially on the lower end of our system requirements). We are working on a few more performance optimizations which we hope to have ready within the coming weeks! Updates: · Added +Mental Damage to K… | 24435641 | |
| Steam news | Dev Server Updates - July 2026 July 22 · Removed a number of unused shader references (reduced build size and memory footprint). · Adjusted material for Halt's VFX. · Set appropriate culling layer and static shadow casters on resource nodes. · Removed out of date billboard rendering pass in our vegetation system. July 21 · Fixed a rare exception in the crafting UI. · Fixed an exception on IKController on teardown. · Fixed co… | — | |
| Major update | A Well-Earned Rest Every adventurer deserves a well-earned rest, and this month we're making that a little easier with a new gathering bank, a hearthstone-like ability, and rested experience, along with a number of fixes and minor updates. Updates · Keyboard Character Rotation · Added "Keyboard Turn Sensitivity" slider to the Controls options tab. · The rate at which your character turns should no longer be frame… | 23878401 | |
| Steam news | Dev Server Updates - June 2026 June 17th · Fixed rested xp bar going blank after turning in a Bulletin Board Task. · Ember Hearth tooltip improvements. · Added Ember Hearth VFX & Animations. June 10th Character's have been copied over from live as of June 10th @ 9am central time. · Fixed a number of rested XP bugs both server and client side. · Ember hearth tooltip formatting fixes. · Left or right clicking on your Ember Sto… | — | |
| In-game event | Monthly Patch: May 2026 This month's patch is a bit lighter as our efforts have been focused on two separate water related activities. However, we were able to sneak in some updates along with a new challenge. Updates · Adjusted LODs for rocks in Grizzled Peaks & Ibaxus. · Added Arrows & Bolt projectiles for auto attack only. Enabling these for abilities is a bit more complex and may come at a later date. · Added an E… | 23416909 | |
| Game update | Hot Fix Fixed a rare bug that could cause challenges to never reset. · Fixed a bug with resource nodes preventing them from being looted if all loot was not removed on the first pass. · Fixed missing snow textures on Ibaxus ruins. | 23096311 | |
| In-game event | Challenges This month we are introducing a new type of content to Embers Adrift we refer to as "Challenges". These are timed events held within sealed locations throughout the world, and represent our approach to brining instanced-style content to a non-instanced game world. There are also a handful of updates and fixes included! Updates · Doubled the Chat and Combat queue message limit. · Reduced Knave s… | 22996320 | |
| Game update | Hot Fix Fixed some navmesh issues in Ibaxus that were causing some mobs to spawn underground. Thanks again for the continued /reports! · Fixed snow UV tiling issues for terrains. More work to be done here in a future patch. | 22681814 | |
| In-game event | Monthly Patch: March 2026 This month's patch is a little lighter than usual as most of our efforts have been towards an upcoming feature. In the mean time enjoy a few updates and fixes! Updates · Updated line-of-sight animator culling algorithm to be more responsive. · Buy-It-Now price is now more consistent when posting items to the Auction House. · City Monolith duration has been increased to 5 days. · Improved pet co… | 22588035 | |
| Community | [RESOLVED] Extended Downtime To address some hardware failures with our live server we are currently in the process of migrating to a different host. We anticipate the game being down for 12-24hrs while we work though this. Whew that was a ride! We finally got all of the kinks worked out and have opened the servers once again. You need to grab the latest patch (~5mb) which updates the connection protocols on the client so… | — | |
| Game update | Hot Fix Fixed an issue with Central Ibaxus Buckler stats. · Fixed an issue with grass textures in windy environments. · Fixed over-the-shoulder camera zoom not saving between sessions or zoning. · Fixed locomotion footstep audio playing while characters are jumping. · Fixed wet/snow footstep audio playing while swimming. · Fixed 1H weapons not replacing ammo when holding shift to equip (Strikers only).… | 22281552 | |
| Game update | Hot Fix & Optimizations The latest patch introduced some performance regressions and issues that we are rectifying in this hot fix. Additionally, we were able to perform a shader optimization pass and free up about 2GB of RAM while the game is running; enjoy! · Reverted Unity Engine to the previous sub-version to address a number of performance regressions, mainly: · STP should again work on MacOS. · Physics colliders… | 22181686 | |
| In-game event | Making It Rain This month brings one of the most significant atmospheric updates: a dynamic weather system featuring rain, snow, thunderstorms, and seasonal climates that breathe new life into the world. It also includes an upgraded Unity engine, bug fixes, and a number of minor updates. Updates · Added back a rock wall in Grizzled Peaks that somehow got disabled. · Added a new wound texture for nameplates th… | 22077806 | |
| Steam news | Dev Server Updates - February 2026 February 23 · Fixed spelling error on Ibaxian Pendants. · Fixed Central Ibaxus crossbows from not having an appropriate color. · Precipitation: · Continued prop updates to support precipitation. · Rain & Snow particle system optimizations. · Improved rain collisions. · Added "Rain Collisions" toggle to the options menu so that they can be disabled for a performance improvement. · Added rain and… | — | |
| In-game event | Monthly Patch: January 2026 This month's patch includes a number of fixes, balance adjustments, and the first pass at our weather simulation. In addition, we are continuing to move all in-game textures to a higher quality compression format so this patch may be a bit chunkier than previous ones. Updates: · Target dummies in Newhaven City are now functional. · Renamed options tab "Input" to "Controls". · Moved all camera o… | 21669303 | |
| Steam news | Dev Server Updates - January 2026 January 22 (v2) · Fixed an issue with map initialization for Highland Basin. · Reduced max wetness on vegetation. · Rebaked Newhaven Valley/City/Northreach imposters to 80%. · Adjusted rain and wind audio priority. · Added "(SERVER)" to execution failures in the logs. This does not show in the client, only in the logs for troubleshooting. · Adjusted spawn controller polling rate jitter on the s… | — | |
| Major update | A Touch of Vanity This update introduces Vanity Pets and a full Cosmetic Equipment Layer , expanding customization options alongside a number of fixes, improvements, and optimizations. As we close out 2025, we want to sincerely thank our players for their continued support and enthusiasm throughout the year. We are grateful to be building this experience alongside such a wonderful community and are excited to sh… | 21211530 | |
| In-game event | Monthly Patch: November 2025 This month's patch includes a number of fixes, updates, and an optimization pass. We have some fun things cooking for next month so stay tuned! Updates · Updated Snare VFX. · Increased rapier damage. · Added new loading screen lore captions. · Improved consistency of spawn rate for Essence Gorgers . · Bulletin Board Task "Club Scouts" added location hint to description. · Supporters now have 1… | 20937880 | |
| Steam news | Dev Server Updates - November 2025 November 21 · Dungeon skylights no longer render Ember Drift decals. · Rewrote the cobweb shader to be a bit more dynamic and responsive to the wind (will be more visible when weather comes). · Updated Eyeball shader to play nicer with particle systems. · Resized a number of icons to reduce memory footprint in prep for more texture atlases. · Numerous texture quality settings updates. · Lower l… | — | |
| Game update | Early November Hotfix 2! Fixed a visual issue with show/hide helm toggle. · Fixed missing 2H mace visual for Ore Crusher. · Fixed an issue with MacOS builds having some incorrect internal data. · Updated corrupted data files message to direct the player to validate integrity of game files through Steam (removed references to the old launcher). · Removed 2^ rat spawn from Aquifer solo loop · Changed Defender themed EV R… | 20756401 | |
| Game update | Early November Hotfix A few small fixes! · Fixed misaligned Essence Well dungeon room in Crawling Burrows. · Fixed lower level mobs spawning in Blightroot Grove. · Fixed Alchemy Blinding Strike base damage. · Fixed stuck spot in Derelict Sanctuary. · Fixed hole in the wall in Derelict Sanctuary. · Fixed some swimmers in dungeon rooms. · Increased Blinding Strike base damage. · Removed Rat spawn near respawn point in… | 20667003 | |
| In-game event | Monthly Patch: October 2025 This month's patch includes a number of fixes, updates, and new Ember Vein content. We have some fun things cooking for November/December so stay tuned! Updates · Updated our internal input module to the latest version. · Updated PvP buff tooltip to indicate that it applies to resists. · Updated the background color on the Ibaxian Adornment equipment page. · Updated the Macro Bar to no longer c… | 20576590 | |
| Steam news | Dev Server Updates - October 2025 October 22 Characters have been restored from Live as of October 22nd at 9am CST. Misc: · Reverted No Time To Die haste clamping. We are investigating other methods of resolving this issue in a future patch (not October's). EV Adornments: · Consolidated shared stat EV adornment pieces. · Group Essence well Adornments are a higher tier than the solo loop adornments. · Fixed "Invalid Zone" toolti… | — | |
| Game update | Tiny Hotfix Tiny patch today to fix a few critical bugs. · Fixed a tooltip display issue for stats when over the armor weight limit. · Fixed some unnecessary allocations with internal IDs (optimization). · Fixed an issue where some NPC damage shields would trigger a player damage shield, which would trigger the NPC damage shield, which would trigger the player damage shield, which would... | 20289622 | |
| Game update | Small Hotfix This patch includes some last minute fixes before the Steam sale. Enjoy! · Fixed tooltips on class icons in the skills UI and action bar from showing base role data. · Fixed progression notifications from showing for abilities that you cannot use. · Fixed incorrect level requirements being shown on some ability tooltips. · Fixed an issue causing the incorrect level to be used for triggered effe… | 20175669 | |
| Major update | New Player Experience This patch marks a major milestone for the game, bringing some of our biggest changes yet. We’ve overhauled the new player experience by eliminating base roles, introducing Alchemy earlier, and weaving in more class fantasy so every character feels unique from the start. We’re also celebrating our third anniversary of being live with a host of improvements, fixes, and quality-of-life updates to… | 20111916 | |
| Steam news | Dev Server: New Player Experience Class Overhaul September 20th All characters from Live have been copied over to QA from September 20th @6pm central. · Increased emissions on Central Ibaxus Greater Relic Scepters and Shields. · Increased respawn rate of cave bears in Newhaven Valley. · Adjusted VFX from Mandrake poison VFX. · Warden's Venom Strike Alchemy I no longer snares the target. It now receives a damage increase. · Increased the base… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.