
This month is a lighter one, as we've spent a good chunk of our time working on new tech for the upcoming Forgotten Depths III.
While we had promised more performance improvements for vegetation, our GPU occlusion culling implementation did not deliver the gains we expected. We will keep experimenting, but for now the feature remains disabled.
Tooltip comparison for tools now shows you the currently equipped tool of the same type if available.
Characters can now learn 3 professions at once without having to level them.
Adjust chance of non-standard Blighted to spawn for Bulletin Boards.
Added missing placeholder markers for Newhaven Valley Smugglers.
Updated Circle Expedition objective text to be more clear.
Fixed an issue with macro bar initialization. It should properly load each character's macros when switching between them.
Fixed an issue where audio would stop respecting your slider settings after a device change.
Fixed a spelling error on the Blackened set bonus.
Fixed layer issue for rocks on the Redshore island. Target reticles should now render on them.