Arkheron
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Arkheron Crossplay Beta Coming September 25 Earlier today at Gamescom, we announced Arkheron’s Crossplay Beta Test! Starting on September 25, you’ll be able to play cross-platform on XBOX, PlayStation, and PC. So come check out the latest gameplay changes, jump into Spires, Ascension, and more. During the broadcast, Co-Founder Min Kim, Game Director Jeremy Craig and Sr. Character Artist Elliot Betancourt talked through Arkheron’s unique… | — | |
| Community | Tower Hour Recap Hey everyone! We hosted another edition of Tower Hour yesterday, focused on the latest patch, dev priorities and upcoming tech tests. In case you missed it, here’s the VOD . Let’s dive in: Community Round Up We kicked off with a quick community round up that included highlights of players’ pets (and tomatoes) posted this week in Barkheron, some s-tier tier lists made by players, and a shout out… | — | |
| Community | The Road Ahead: Development Priorities We're gearing up to announce our next big milestone later this week. In the meantime, we want to keep you in the loop on what the dev team’s priorities are coming out of Closed Beta (and also give a sneak peek into what’s coming down the pipeline). While this isn't a comprehensive list of everything we're working on, our goal is to provide visibility and let you know what to expect. We have a t… | — | |
| Community | Arkheron 0.22.0 Patch Notes Patch 0.22 includes several updates based on what we learned from players during our Closed Beta and the 0.21 build last month. Thank you again to everyone who played, reported bugs, and shared feedback! There’s a lot in this patch, but a couple of the big updates are: · Spires is getting Store updates and an Endless Spires option once you clear Floor 10. · A reworked Comms Wheel with more Soci… | — | |
| Community | This Week in Arkheron - August 24 - 30 Gamescom News, Patch 0.22, and More! Hey everyone! We have a lot of exciting things to share in coming days – from our 0.22 patch, to our upcoming Gamescom appearance in the Xbox Showcase, to a limited weekend tech test – so make sure you check back throughout the week for the latest Arkheron updates! Here’s what’s happening… Tuesday, August 25 We’ll share two separate pieces of Arkheron news:… | — | |
| Community | This Week in Arkheron - August 17 - 23 The Tower Rests… For Now Hey everyone! We deeply appreciate each and every one of you that hopped on over this past weekend to help us test solo-queue Ranked Ascension. It wasn’t a smooth ride: from longer queue times to matchmaking that felt unbalanced within teams, and even some bugs – known and undiscovered – that surfaced during our playtest. That’s exactly why we run these tests, and we’re… | — | |
| Community | Ranked FAQ This week, we announced a limited test of our upcoming Ranked Mode. For more information on what we announced and how this test works, check our most recent Tower Hour or Ranked post . Since this is an early test of our Ranked Mode, we've pulled together this FAQ to cover most of the questions we think players will have. If you have a question that's not covered here, let us know in our Forums… | — | |
| Community | Limited Ranked Test Starting this weekend, we’re adding a limited test of our upcoming Ranked Mode to our ongoing playtests. Ranked Ascension queues will be open on Friday and Saturday at specific times for each region. Check our Discord schedule for more information, or this post . During this test, we’re asking players to solo queue vs queue up as premade teams. Overview (Loot pool subject to change) Your Ascens… | — | |
| Community | This Week in Arkheron - August 10 - 16 Weekly Playtests Are Back! “Back to the carnage…” – Rynshi, the Beast Hey everyone! After taking a moment to dig deeper on what we learned from Closed Beta, we’re ready to re-light the torches and welcome you back for more Spires and Ascension this weekend! From Thursday - Sunday, we’ll have queues open on a schedule specific to each region. More information below! Collection & Progression Upda… | — | |
| Community | Arkheron Fan Art Competition Results The first-ever Arkheron Fan Art Competition has come to a close, and voting is complete! To everyone who picked up a brush, stylus, mouse or tablet for our Fan Art Competition: thank you. When we set out to build the world of Arkheron, we envisioned a realm accentuated with dark, fantastical, and mysterious elements at every turn. Seeing that vision come to life through our talented community’s… | — | |
| Community | Arkheron 0.21.0g (Hotfix) Patch Notes We’ve deployed a quick hotfix for Update 0.21.0 to improve Weekly Playtests. Bug Fixes · Fixed an issue where Custom Game voice and text channels did not reconnect after a Custom Ascension match ended and players returned to the main menu. · This issue may still occur after Custom Spires matches. The team is currently working on a fix! | — | |
| Community | This Week in Arkheron - August 3 - 9 Thanks for Playing the Arkheron Closed Beta Encore! “Find me next cycle. I will remember you.” – Karriv, the Forge Our team is taking this week to dive deeper into all our learnings from over the course of our first-ever Closed Beta. That means there will be no Playtest servers active this week . We are so incredibly grateful to everyone who participated in the Arkheron Closed Beta and provided… | — | |
| Community | Arkheron 0.21.0f (Hotfix) Patch Notes We’ve deployed a quick hotfix for Update 0.21.0 with a few fixes as we head into our Closed Beta Encore! Bug Fixes · Fixed an issue where the Custom Spires store was showing an incorrect loot pool mid-match. · Fixed an issue where incorrect sensitivity settings made menu selection difficult in languages that use comma-decimal. · Fixed players and enemies stuttering at the start of a match. | — | |
| Community | This Week in Arkheron - July 27 - August 2 Closed Beta Ends… Unless…? Our first-ever Closed Beta has officially ended, but we’re not ready to say goodbye! Read on for more info about how to keep playing Arkheron in our Closed Beta Encore from July 30 - August 2 . Closed Beta Encore For limited times this weekend, come back to the Tower for more Arkheron! We’re opening up queues once again this Thursday - Sunday for limited windows of Sp… | — | |
| Community | Arkheron Closed Beta Encore Arkheron’s Closed Beta Returns for a Limited Time “The show. It goes on.” – Dahla, the Dancer You want more Arkheron. We want more Arkheron. So we’re hitting our Reset Crowns and running a Closed Beta Encore this weekend, July 30 - August 2 . Come back to the Tower in the evenings (see regional times below!) to revel in Spires and Ascension all over again. Your Closed Beta Collection progress w… | — | |
| Community | Closed Beta: Thank you! What’s Next? Later today, we’ll wrap up Arkheron’s Closed Beta! We’ve had a blast playing with you and seeing so many new faces on our Discord. There are just a few more hours to finish up your collection and grab your Closed Beta exclusive skins. So make sure to get in some games of Ascension before queues close! Closed Beta End Time Per Region The queues will close overnight. Check out the local times lis… | — | |
| Community | More Ascension Times, Eternal Rotation and Extra Spires Levels! Hey everyone, we’ve got some exciting changes to share to end Closed Beta with a bang. We’re adding another day of Ascension, more floors to climb in Spires and rotating our Eternal Item Sets. (Two sets are leaving, two are returning). Closed Beta will end at Midnight PT (between Sunday and Monday) on July 27th. So, there are only a few more days for you to grind out the last items in your Coll… | — | |
| Game update | Closed Beta Hotfix Closed Beta Hotfix We've just released a hotfix with a few improvements. NOTE : You will need to update your client to get this patch. Remaining on the old version may cause your queues to slow down as you can only be matched with players on the same version as you. · Fixed an issue where you could lose items in the Spires store when you are booted back to the frontend. · Fixed some crashes tha… | — | |
| Community | This Week in Arkheron - July 20 - 26 Closed Beta Enters Week 2! Hey everyone! We’re reaching the halfway point of Closed Beta - you’ve been hard at work climbing the Spires, battling it out in beacons, and testing builds galore. We’re so excited to see everything else you get up to in this next week of testing. We’ll kick things off - here’s what we’ve got on the docket: \ Fan Art Competition Extension Heads up to all our artists… | — | |
| Community | Arkheron 0.21.0b (Hotfix) Patch Notes We’ve deployed a quick hotfix for Update 0.21.0 to address a few issues. · Fixed an issue where queues could appear unavailable at launch. If the Start button looks dimmed, it is still functional and can be used to enter the game. · Fixed an issue where the matchmaking view and Start button could disappear entirely for some players. · Fixed an issue where gear would carry over from previous gam… | — | |
| Community | Ascension Returns Each Weekend during Closed Beta! Arkheron’s Closed Beta is underway, and we’re gearing up for our first “Ascension” event, when primary queues flip to our 45 player, last-team-standing showdown. Jump into the tower for Ascension during select times each weekend. Missed the first window? Check out full Ascension queue times below, or jump in any other time to sharpen your skills in Spires, custom games, or training. Queues for… | — | |
| Community | Arkheron 0.21.0a (Hotfix) We’ve deployed a quick hotfix for Update 0.21.0 to address a few issues. FTUF · Fixed a false “Unable to Login” error that could appear after a slow account link. · Fixed an issue where inactivity could trigger auth logout even if the user was still on-screen. CUSTOM GAMES · Fixed an issue where item costs in Custom Games could carry over instead of resetting for the next match. · Fixed an issu… | — | |
| Community | Arkheron’s Cosmetic Collection System Arkheron’s two-week Closed Beta begins today! For the first time, you can earn exclusive cosmetics as you play. This is an initial prototype that we’re testing before it evolves into its intended form for launch. We design cosmetics as a way for players to express themselves. They are also an exciting extension of the world of Arkheron, allowing us to expand on its stories beyond pure gameplay.… | — | |
| Community | Arkheron’s Closed Beta Starts Today Jump back into the Tower during Closed Beta, running from July 15th - 26th . We’ve spent the last few months working hard on your feedback following Steam Next Fest. You can expect to see a lot of changes to gameplay clarity, UI, and performance, a brand new game mode and our first test of Arkheron’s cosmetic progression system. Start Times by Region Closed Beta will kick off at different times… | — | |
| Community | Arkheron 0.21.0 Patch Notes This build will be playable during Arkheron’s Closed Beta, running from July 15 - 26 and playable 24/7. During this test, Spires will be the primary queue, while Ascension will run during specific windows by region. More information on Closed Beta access and scheduling can be found here . These patch notes are changes made to Arkheron in the last month. If you're returning from Next Fest, check… | — | |
| Community | This Week in Arkheron - July 13-18 Closed Beta Arrives This Week Greetings, players! The time is nigh… Closed Beta begins this Wednesday, July 15. Whether this is your first time in Arkheron or you’re coming back after a while, there’s a lot that’s changed since our Steam Next Fest Demo earlier this year, and we’re excited for you to experience it. Feeling artistically inspired by Arkheron? Ready your pencils, your clay – or pop… | — | |
| Community | Arkheron Closed Beta - Tech Details Arkheron's Closed Beta begins on the 15th! Before you jump in, we want to walk you through what to expect from matchmaking, regional support, bots, and performance. Closed Beta Start Times Closed Beta will include two main modes: Spires and Ascension. One mode will always be available throughout Closed Beta. Spires will be available most of the time, giving players a consistent way to play, pra… | — | |
| Community | Developer Q&A Recap Yesterday, we announced our upcoming Closed Beta and hosted a livestream where our team discussed our upcoming Closed Beta and answered some community questions. In case you missed it, here’s a recap / modified transcription of the questions and answers from the stream! You can watch the full version here . The developers on this live stream are: Min (St0ve) - Cofounder, Jeremy (SunsetLion) - G… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.