Astracolypse
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Astracolypse v0.1.2 Update We've released a balance and playability patch for Astracolypse. - Increased the impact of stats on ability numbers, for both players and NPCs. NPCs will deal more damage than was previously the case. This will magnify as NPCs scale up when you level. - Combat music now has a larger variety with less repetitive loops. - Doomsayers (Ainge) now receive a Freeze spell, which will damage to all ene… | — | |
| Game update | Astracolypse v0.1.1 Patch We've released a small patch. Build notes are below. - When looking for a relatively flat piece of nearby land to initiate a battle, it was sometimes placing the battle next to larger enemies like Griffons or Dragons, which could block vision. This should no longer be the case. - Increased the likelihood of additional party members showing up. - Mark of Doom now requires 4 hits to cause an earl… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.