Type Ride
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
16 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
16 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Type Ride Roadmap Going Forward Thank you for playing Type Ride. As we work toward the full release, we are currently planning the following development milestones: Mid-April: Tutorial overhaul, further UI/UX improvements, and implementation of new skills and relics Early May: Early Access release during the Deckbuilding Fest After May: Full release of the polished version with balance adjustments We also plan to share our pr… | — | |
| In-game event | [Demo] Type Ride Patch v0.3.1 Features: Added a menu screen that can be accessed from each screen. Balance Adjustments: Adjusted Easy difficulty to make it easier to clear. Changed the contents of the starting deck. Adjusted the performance of some monster cards. Adjusted the performance of some overlay cards. Added the skills "Poison Slayer," "Team Power," "Adversity," "Collector," and "Stack Boost." Set a target limit for… | — | |
| In-game event | [Demo] Type Ride Patch v0.3.0 Features: - Updated the party setup screen so you can preview monster animations. - Added large monsters to the pool of monsters summoned by enemies on “Fierce Battle” and “Destination” tiles. - Added 1 new combo skill. Balance Adjustments: - Adjusted the stats/performance of some monster cards. - Adjusted the stats/performance of some overlay cards. - Made the first battle easier by reducing t… | — | |
| In-game event | [Demo] Type Ride Patch v0.2.2 Features: · Added the ability to view detailed information by hovering the cursor over skill effects in the stats section on the reward screen. · Added the ability to check combo skill effects from the status screen. Balance Adjustments: · Adjusted so that cards included in the starting deck will not appear as rewards. · Adjusted the performance of some monster cards. · Adjusted the performance… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
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| In-game event | [Demo] Type Ride Patch v0.2.1 Bug Fixes: · Fixed an issue where items already owned were included in the shop lineup Other: · Added explanations of combo skills and overlay cards to "How to Play" Thanks for your continued support! | — |
| In-game event | [Demo] Type Ride Patch v0.2.0 New Card Type: “Overlay Cards” Up to now, only Monster Cards could be added to your deck, but we’re introducing a new card type: Overlay Cards . In essence these function like equipment items , and can be equipped by performing an extra typing sequence just before or after summoning a monster. Overlay Cards can: · Boost stats · Grant/strengthen monster-specific skills The order in which you pla… | — |
| Community | Responding to "Type Ride" Demo Feedback & Our Roadmap Ahead Responding to Demo Feedback & Our Roadmap Ahead Thank you so much for playing the Type Ride demo during Steam Next Fest! The downloads and wishlist adds far exceeded our expectations, and the whole team is incredibly encouraged. Based on the feedback and requests we received from the demo, we’d like to share our plans for upcoming improvements. Here are the main points we heard: · Gameplay lean… | — |
| In-game event | [Demo] Type Ride Patch v0.1.1 Features: · Added a sorting feature to the Monster List. Bug Fixes: · Fixed an issue in “The Melancholy of the Monster Copier” where choices could include monsters with identical names. Other: · Updated to a Unity Runtime security hotfix. Thanks for your continued support! | — |