
Features:
- Implemented a tutorial that teaches the basics of the game
- Added a simplified compendium feature
- Completely revamped the visuals, mechanics, and other elements of boss encounters on destination tiles
- Added a function to double game speed during battle by pressing the Tab key
Balance Adjustments:
- Updated the contents of the starting deck
- Adjusted the performance of some Monster Cartridges
- Adjusted the performance of some Overlay Cartridges
- Added new monsters: “potetone” and “smush”
- Added a large number of new monster skills
- Slightly reduced the amount of coins obtainable throughout the game
- Adjusted so that if the hand contains only unusable cartridges, it will automatically reload
- Added cooldowns to combo skills
- Added a minimum guaranteed increase to the combo gauge
- Reduced the number of stages per map
Other:
- Added several new icon UI variations for monster skills
- Added icons and skill names to the monster skill description UI
- Added gauges to the monster status UI to make performance easier to understand at a glance
- Updated the illustrations displayed for monsters on Monster Cartridges
- Updated the UI for deck size during battle
- Changed so that monster skill descriptions automatically pop up on reward screens and similar situations
- Added animations across the UI
Thank you for your continued support!