In-game event

[Demo] Type Ride Patch v0.4.0

Type Ride · published

Features:

- Implemented a tutorial that teaches the basics of the game

- Added a simplified compendium feature

- Completely revamped the visuals, mechanics, and other elements of boss encounters on destination tiles

- Added a function to double game speed during battle by pressing the Tab key

Balance Adjustments:

- Updated the contents of the starting deck

- Adjusted the performance of some Monster Cartridges

- Adjusted the performance of some Overlay Cartridges

- Added new monsters: “potetone” and “smush”

- Added a large number of new monster skills

- Slightly reduced the amount of coins obtainable throughout the game

- Adjusted so that if the hand contains only unusable cartridges, it will automatically reload

- Added cooldowns to combo skills

- Added a minimum guaranteed increase to the combo gauge

- Reduced the number of stages per map

Other:

- Added several new icon UI variations for monster skills

- Added icons and skill names to the monster skill description UI

- Added gauges to the monster status UI to make performance easier to understand at a glance

- Updated the illustrations displayed for monsters on Monster Cartridges

- Updated the UI for deck size during battle

- Changed so that monster skill descriptions automatically pop up on reward screens and similar situations

- Added animations across the UI

Thank you for your continued support!

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