Maestro's Cold War 2
Playing now
19−2 vs. yesterday
29%of peak
All-time peak
66Playing now
19−2 vs. yesterday
All-time peak
665 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | The Editor leaves the Beta testing phase and is officially operational The title says it all. You can now easily create great mods or event packs, share them, and upload your friends' creations directly from the game. (in todays update, you will find technologies and cutom country variables) I will keep adding features to the editor as long as enough players request them. I also added a new game option that prevents organizing mass protests from backfiring in demo… | — | |
| Game update | Workshop & multiplayer update Here are some cool stuff added since the last Steam News: -->You can now create events packs mods -->You can download easily and directly content from the workshop right into the game´s right folder -->More longer multiplayer scenarios have been added. -->The editor bugs you reported have been fixed What are the events packs? They are packs of events you create with the editor. Contrary to the… | — | |
| Major update | Scenario Editor Beta is now live! Yes, you can finally play for real with the editor! Editor Quick Q&A How do I apply for the editor beta? That's the cool part: you don't have to! Everybody is in. To access the editor, click Workshop from the scenario selection menu. Then, you guessed it, click the Editor button. Is the beta editor complete enough for me to start creating scenarios and sharing them? Yes, absolutely. There are a… | — | |
| Community | Editor preview Hello! Some players are starting to ask quesions like: "where is the May update?" And indeed I skipped the may update because I am working now on a huge feature. The kind of feature that takes months to code. In fact it is taking so long to code, that I did not want to interrupt that task this month to ship some new content. Instead I will show you some previews of what I am working on. The Edi… | — | |
| In-game event | Japan Update Hello! I’m currently working on the scenario editor, a major feature that will require several months of development. I didn’t want to leave you without any updates in the meantime, so here’s something new! Japan get some love I’ve added more events for Japan, highlighting both the nation’s rebirth and its economic rise, as well as its trajectory under a socialist regime. Editor preview The edi… | — | |
| Game update | Polish and Italian Localization patch + Steamdeck rework Just a small patch: · Polish localization added · Italian localization added · Steam Deck playability reworked · Controller playability reworked · Workshop: “Uglify JSON” button added For JSON tinkerers: The “Prettify JSON” option makes the default quick-save file easier to read and modify. However, the resulting file cannot be used as-is. So there is now a “Re-Uglify” button in the Workshop se… | 22464802 | |
| Release | Double content update! Pax Americana & Alt-History update Hello! And thank you to everyone who responded to the poll: It gives me a clear direction for upcoming features in the months ahead. You asked for it — you got it! Alt-history ranked first in the poll, so you can now vary your game starts with random alternate-historical events. You can adjust the level of historical inaccuracy you're willing to tolerate, as well as the number of such events at… | — | |
| In-game event | Tell the dev what feature you want him to code now Hello, I’ve just added four cool new game options · Hegemony Victory : Control 75% of the world’s countries within your bloc to win the game. · Melian Dialogue : Control 75% of the world’s countries within your bloc to gain huge bonuses to subversion and diplomatic actions. (And unlike Athens, you won’t get punished.) This option is perfect if you’re on a mission to paint the whole map. · Skill… | — | |
| In-game event | Just say no! Hello there! You may have noticed some frequent and heavy updates in recent days. Indeed, I’ve just started the playtests for the upcoming Pax Americana 1991–2001 DLC, and I’ve been debugging and patching like crazy. The good news is that some of the features needed to make the late ’80s and ’90s interesting to play have made it into the core game . They are still in playtest, so balance adjust… | — | |
| Major update | Intelligence Agencies Update A new Game mechanism just dropped! Regional Intelligence Agencies You can now set Regional intelligence bureaus across the world and give them a focus! Of course, your intelligence agents already operate worldwide, but some regions may become important enough to justify establishing a dedicated large regional bureau. Opening and maintaining such a bureau will cost $5 per turn, and will allow yo… | — | |
| Major update | Living World In all modesty, I believe this was the one update the game was truly missing! Imagine a world where Cuba, Libya, or West Germany start taking independent actions. Of course, these minor nations don’t have the strength to ruin your entire strategy on their own, but they absolutely make the world more chaotic. Having countries in your sphere of influence is now more strategic than ever. (Just ima… | — | |
| In-game event | THE AGE OF SILICON Hello there! As you may know, I’m currently working on the 1989–2001 DLC . Going into late years, I had to adress the lack of technologies. A feature many of you have been asking for since the first day of the Early Access. But before I list the content of this November update, please take the time to answer this poll: I need your feedback now! Tell me what this game lack to become your next pe… | — | |
| Game update | Tutorial, wiki and game modes October update A tutorial and an in-game wiki have been added to the game! I’m confident that onboarding will now be faster and smoother than ever. You’ll also discover two new game modes. I have a feeling the “Fair-Play Opponent” mode will quickly become a fan favorite! This mode ensures your computer opponent always uses a competent AI, no matter the selected difficulty level. The giant country side tooltip… | 20456441 | |
| In-game event | Queen of the People update Hello, I’m glad to see how much you enjoyed the France DLC! Now it’s time for the October regular update. This month’s update includes: · All action algorithms have been reworked. · Success odds displayed in actions tooltips have been fine-tuned. · 2 new game modes to set the level of luck to your liking. · Long overdue events for Communist Great Britain and Portugal . · Spanish localization ad… | — | |
| Release | France DLC is out! Play as France! In no other DLC you will be able to: Invent your very own Internet — overpriced services but gloriously ugly: Change your government twelve times a year — because stability is overrated: Set things on fire during festive outbursts — revolution is the French way: Go full bling-bling for your official portraits — style above all: Marvel at atomic mushrooms blossoming over paradisi… | — | |
| In-game event | September Qol and Content update What's new in the game in September? Base game: -Steam deck most common issues have been fixed -You asked for it, now you have it! Infinite save slots feature has been added -I have added a Robot-made German localization: expect a 7/10 Quality. The East is Red: -A new action has been added: Panda diplomacy. It becomes available in 1957, and gives you a free increase in relationship with the cou… | 20020358 | |
| Major update | National Policies Mega Update I have the pleasure to announce one of the largest rework of Cold War 2: the introduction of the National Policies system! National Policies You can now define the policy of your Power in three domains: Diplomacy , Society , and Economy . These policies grant you bonuses, impact your budget, and influence your superpower’s economic development. And yes—at last—you can now increase your budget t… | — | |
| In-game event | Cool Cold War Mid-July patch Here is the follow up update of the last Geostrategical update: Features You Requested — Now in the Game: · You can now hide the action report that pops up at the beginning of each turn. (You can still access it anytime by clicking the globe icon next to the telex panel.) · You can now keep the game and music running while switching screens — for example, when using Alt+Tab. (This can be enable… | — | |
| Major update | Geostrategy content patch Hello! This update introduces a major improvement to game mechanics and overall balance. I hope you’ll enjoy it as much as I enjoyed working on it! Geostrategical advantages This new feature, currently available for the USA and the USSR, introduces a list of geo-strategical advantages that can be unlocked by meeting specific conditions. Most of these provide an instant "kaboom!" effect, along w… | — | |
| In-game event | June 1st QOL and Events Update Hello, As you may know, I’ve been working hard on another game last month. You can check out the result here and add it to your wishlist if you're into Chinese warlords. The good news is that I’m back on Cold War 2 for the months to come! In this update, you’ll find: Added Events The reunification of Korea by China The reunification of Yemen (by the USA, USSR, and China) The reunification of Gr… | — | |
| Game update | Guerilla, showdown and localization Patch This small patch fixes the followig issues: Showdowns when the enemy was invading a country displayed twice the player's portrait, and the player was having a showdown with himself. This is no more the case! Idle guerillas: large coalitions were sometimes just doing nothing. This has been fixed too. The Chinese localization has been extended to some late game events that were still in English.… | 18180220 | |
| In-game event | First Update - The Workshop is now opened Two weeks after the EA start, I am satisfied to see that the game is already quite robust and that the bug reports have not been that many. Here is what you will find in this first update: The workshop is now open Ok, it is not yet the editor, nor advanced modding tools, but you can now share your save file experiments, and your game's text translations. That's enough to have a lot of fun for t… | — | |
| News | EA is now! I am so proud, after all these years, to finally hit that publish button so you can now play the game on Steam. What's in there? Experience better, faster gameplay with multiplayer and JSON file editing, all for the unbeatable price of just $4.99. Don’t wait—get it now and level up your game! China is out too! Many of you requested (often impatiently—"CHINA WHEN?") to play as other countries. W… | — | |
| Game update | AI and UI small patch Just a small patch: The AI will now contest the player's full R&D rush strategies, and you will probably no longer be able to win all technology races with this strategy. The delay between clicking on a country on the map and opening the country panel has been reduced. What's next? Well, the core game (USA vs USSR between 1949 and 1989) is almost done. I see no reason to make players wait until… | — | |
| In-game event | What is new? Hello, The development of the game is progressing smoothly, and I’m posting this Steam news to summarize the latest patch content. 1) The 1969-1975 scenario has been extended to cover the 1969-1979 period. 2) The oil industry has been reworked and now appears as a country trait. Countries with this trait are more affected by global oil prices. Economic aid to these countries while prices are hi… | — | |
| In-game event | Paint it black The demo now has 9 playable scenarios, ranging from 1949 to 1975, which is more than what you get in the browser version if you're not a Patreon supporter. The new scenarios 1963-1975 Vietnam War : This scenario features the entire war, but beware: it also includes an instant defeat for the US player if they lose Vietnam. 1969-1975 Time for Diplomacy : The early 70s were wild, with many guerril… | — | |
| Community | A look at the new economic development mechanisms Hello! I know from your feedback that developing countries in your bloc is very important to you. The system has been reworked for the PC version, making it more subtle than in the browser game. Economic Development Countries now have an economic development score, with a threshold to reach in order to change their wealth level. The larger and more populated the country, the higher the threshol… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.