Warlord: Awaji
Playing now
190−53 vs. yesterday
28%of peak
Launch peak so far
68215:13 UTC
Playing now
190−53 vs. yesterday
Launch peak so far
68215:13 UTC
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch vR102 Patch vR102 · Added follower counts and icons to promote buttons · Added discovered settlement and POI types to progress panel, a couple POIs are not included as they are easter eggs · Changed how the unlock panel looks so now most items will be greyed out instead of hidden completely · Changed how the camp and army inventory looks so items are greyed out instead of hidden completely | — | |
| Game update | Patch vR101 vR101 · Moved the player closer to nearby homestead, to keep the tutorial focused · Added a note in the tutorial for the player to confirm they are attacking the correct nearby homestead · Lowered the tutorial nearby homestead distance check to 70 meters so the player must get closer to trigger it · Increased starting resources slightly to compensate for players overbuilding in the tutorial · R… | — | |
| Community | Warlord: Awaji Releasing September 9th! Warlords, The battle for Awaji is about to begin. Get a first look at Warlord: Awaji's gameplay in this new trailer! To highlight the announcement at the end of the video, Warlord: Awaji is releasing on Steam on September 9th! I am very excited to share this new adventure I have been crafting with you all. As many of you know, I take no donations, have no investors, do not work with a publisher… | — | |
| Community | World Teaser Warlords, Thank you for your patience. I am proud to announce that Warlord: Awaji's first new trailer in over a year, a World Teaser is now available! Get a sneak peak at Warlord: Awaji's open world, including temples, villages, mansions, shrines, and more. And as announced at the end of the video, get excited for the Main Trailer, coming August 19th! More to come very soon. Thank you all for t… | — | |
| Community | Development News Warlords, I hope you all have been having a fun summer. I sure enjoyed the 4th of July, and I survived it with all of my fingers intact (can't risk Awaji's release at this point). It is hard to believe we haven't had a dev log since March. So much has been finished and the game is truly in the final stage of development. A discord user started keeping track of the days spent "waiting for Warlor… | — | |
| Community | Development News Warlords, Greetings. I hope everyone had a relaxing holiday season and a good start to the new year. For this development log I decided to skip the last two-month cycle so I could include more interesting information as I began to implement the campaign features in earnest. Instead of the typical paragraph text block, this time I am trying to create a more satisfying article with headers and im… | — | |
| Community | Development News Warlords, As usual, thank you all very much for your patience. I know I was supposed to deliver a news post in October (2 months after the last), but as suspected, end-of-the-year business crept in on me, and now here we are midway through December. In the last post I touched on some changes and improvements coming to the open world mechanics of Warlord: Awaji . Today I would like to share some… | — | |
| Game update | Unity Engine Vulnerability Patch Warlords, A few days ago ...just as I was heading out on a backpacking trip over the weekend... Unity announced that there has been a lingering security vulnerability in engine versions 2017 and later. They claim that there is no evidence to suggest any users or developers have been negatively impacted by this issue (afterall, the vulnerability it has been present since 2017), but have urged de… | — | |
| Community | Development News Warlords, Thank you all for your patience. I wanted to provide a brief update regarding Warlord: Awaji's development. I plan on releasing some news like this once every 2 months, so everyone knows I am still alive and kicking. I would love to provide a dev log in a more entertaining and digestible format, like a video, but I am a game developer first and foremost, not a content creator, so plea… | — | |
| Major update | Demo Update 2.0 Warlords, First off, thank you all for your extreme patience. I try my best to reduce the wait between announcements, but this time was a special case. Shortly following the release of the demo last fall, I traveled throughout Japan for almost 3 months over the holidays. It was an enlightening trip, and I was even able to visit the eponymous (and mysterious) island of Awaji! I will share more a… | — | |
| In-game event | Next Fest Update Warlords, Steam Next Fest has officially begun. To kick off this event, I have prepared a final update for the Warlord: Awaji’s Demo! As of now the Playtest is deactivated. If you were using the Playtest app, please switch to the Demo, your data will automatically carry over! To make the new-user experience even more smooth, I have added unit highlights to help distinguish friend from foe. The… | — | |
| In-game event | Demo Update 1.1 Warlords, Thank you all for jumping right into the playtest and sending me helpful feedback. I have been very happy with the reception of the new combat mechanics and graphics. I hope everyone has enjoyed the quantum-leap from Warlord: Britannia, and is excited for more info regarding the campaign. Over the past week I have been updating the Playtest and Demo builds frequently with small hot-fi… | — | |
| Community | Playtest Released! Warlords, The time has come… Warlord: Awaji’s Playtest is officially live! If you already signed up, you should be receiving an email and playtest access from Steam. Players signing up going forward should have immediate access. As a reminder, the Playtest will be replaced by the Demo on October 14th so the game can join Steam Next Fest. Be sure to download and try the Demo app too, so Warlord:… | — | |
| Community | Demo Trailer Warlords, The first gameplay reveal of Warlord: Awaji is here! Check it out now on Youtube, and get ready for the Playtest starting on September 28th! Join the Playtest first, then continue your experience in the Demo version during Steam Next Fest, starting October 14th. The Playtest and Demo versions will be largely the same. Player progression carries over seamlessly. Until then! | — | |
| Community | Warlord: Awaji Revealed! Greetings Warlords, I am so excited to welcome you all here after the reveal of Warlord: Awaji! Thank you to those who have supported Warlord: Britannia throughout its launch and roadmap updates, and those who tested out The Crater tech demo. I could not have done any of this without you! Sign up now on the homepage for the Instant Action Playtest starting this September! Also, don’t forget to… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.