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Warlord: AwajiNewsDemo Update 1.1
In-game event

Demo Update 1.1

Warlord: Awaji · published 4 Oct 2024, 19:21 UTC

All newsPlayers around this dateRead on Steam

Warlords,

Thank you all for jumping right into the playtest and sending me helpful feedback. I have been very happy with the reception of the new combat mechanics and graphics. I hope everyone has enjoyed the quantum-leap from Warlord: Britannia, and is excited for more info regarding the campaign.

Over the past week I have been updating the Playtest and Demo builds frequently with small hot-fixes, which are posted on Steam and Discord, and I will link them below here. This update however adds something totally new, so it warrants a full announcement.

I quickly recognized the main friction people have had with the demo is identifying friend from foe, as well as the lack of overall battlefield awareness. To combat this, I have added two new things: a color-coded dynamic cursor, which soft-launched the other day in a hot-fix, and now, a radar system.

My idea is that this radar gives the player a look into the mind of their character, without cluttering the game-world with markers and icons. In real life, we identify people not only by their clothing, but also by the way they walk, talk, their posture, their height, and other small quirks that do not translate well into videogames. To simulate this innate knowledge, the radar acts as a quick way to identify friendlies and enemies, within a certain range, and in the player's field of vision. I hope this and the colored cursor improve the gameplay significantly. In the full campaign, you will be living day-in, day-out with your troops, and will quickly memorize their armor colors, but for the Instant Action mode it needed to be a little more quickly accessible to new players.

This update also significantly improves corpses. They are much more performant, and remain on the battlefield indefinitely. Expect more improvements and additions over the coming weeks leading up to Steam Next Fest on the 14th!

Full Changelog

  • Added radar
  • Optimized corpses
  • Corpses now remain indefinitely
  • Fixed kaishaku XP when gore option is disabled


Previous hot-fixes
https://steamcommunity.com/app/3123060/discussions/0/4847652627862669293/

Thank you all for your support. Good luck!
Darkmatter


P.S. Does anyone know where the quote in the subtitle is from, and who said it? Let me know below.

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