Ferrous
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
124 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
124 Sep 2026
| Published | Title | Build |
|---|---|---|
| Mac Version hotfix We addressed an issue where the mac executable was wrong. Thank you for playing! | — | |
| Ferrous Wiki and Upcoming Network Test (NT) Network Test Begins + Official Ferrous Wiki Launch! Hello everyone! We've got two major announcements for the Ferrous community for our July into August update. We've heard your feedback to ZeroSum's podcasts, as well as your warm messages of support, your support means the world to us! To celebrate the Wiki and our new milestones we would like to show you a new Teaser Trailer made in collabora… | — | |
| Updates Coming in June Visual & UI Improvements · Complete visual overhaul of the Market Menu, featuring new animations and improved presentation. · All unit icons have been updated to reflect the refined visual direction developed since the Alpha phase. · The Workshop Menu has received a major visual update, including a fully animated background designed to feel more alive and reactive. Workshop Expansion · New cust… | — | |
| Happy New Year from Team Ferrous! In the build up to March we have done some serious work on the game that we hope to push as a massive patch, a thank you for all of the feedback and work of last year after PlayNYC to the present. Featuring new units, maps, obstacles, skins, animations, and more! We will also begin beta testing Online Multiplayer, modding, and are excited to mention we're building up to have a creator's program… | — | |
| Updates and Patches (12/7/25) Gameplay Changes: · Units can now move until the player runs out of AP to move or do actions with. · Added icons for unit types to come (Infantry, Vehicles, Emplacements) · Added outline to the Load Menu's text for better readability. Bug Fixes: · Fixed Issues with Dice Rolling and UI Text messages, Dice and messages should now linger, dice should no longer "roll multiple times" with certain we… | — | |
| Hotfix v2.2.5 (v0.3) Fixed a bug where buttons would not return to their original animation position, this additionally fixed any issues with the menu disappearing due to animation issues. Added missing Localization keys for new menu options (Skins, Customization) Removed extraneous options Updated Credits, credits scroll speed is much faster now Updated Linux Build to Latest Verstion (v2.2.5) Mac Build coming soon. | 20104510 | |
| UI Hotfix Fixed issue where fading prevented menus from working properly, clicking a button will now automatically reset the menu fade in and out animation | 20010629 | |
| Updates for 9/16/25 Fixed an issue with in-market faction icons only loading on refresh Fixed a bug where BabilM series mechs were not rendering their meshes and only their FoW Appearance Fixed a bug where T99C series mechs were missing their portrait Fixed a bug where OBJEKT39 spawned the wrong unit in matches Added Zoom Control for selected units allowing players to get a better view of the selected entity fixed… | 19994660 | |
| 🛠️ Patch 03 🛠️ Fixed several crashes, errors, or bugs related to unit deployment, profile options saving, profile layers, camera control (ingame), cell selection, unit deployment, asset loading, Localization, Music and SFX, and added features from PLAYNYC-based playtesting. Look out for hotfixes related to Font Size in UI and Tooltips in the near future. Their options are toggleable (and will be saved for the… | 19935731 | |
| Minor Patch - SteamInput API re-enable Steam Input API and allow users to use their preferred set up setup controls to work with a Steam Deck | 19204823 | |
| Hotfix: localization localization fixes where options menu was previously not setting localization correctly. | 19199045 | |
| minor bugfixes mend issues where the wrong dialogue was appearing (tutorial dialogue was in quickplay and vice-versa | 19196461 | |
| Minor fixes Fix an issue some users encountered where the loading screen would remain black randomly | 19118396 | |
| Commanders, strap in—your cockpit just got an upgrade. ⚙️ New & Improved: · Now featuring the much-requested Tutorial Mode! Players can now open a tutorial area featuring Rulebook Links and a Youtube How-To-Play Commentary by Lewis R. K. himself! · A full dialogue system has been added ingame, featuring characters from the Ferrous Universe. With new opening dialogue to set the tone of every level. · A myriad of sound effects have been added across… | 18903266 | |
| minor filesystem bugfix fixed an issue where the new maps weren't loading | 18104850 | |
| Dev Diary 02 - Update Notes for April 14th Changelog(4/14/25): QoL Localization Support (Thai, Indonesian, Japanese and Chinese) Audio Controls effect both menu and ingame(both music and sfx) Added SFX to indicate button hover UI(Main Menu): fixed Custom Game Menu can no longer start with a blank map; none option for Maps in Custom Game no longer results in a white map (bugfix) Replaced `Grassland`, `Highland`, and `Tartarus` with new m… | 18099754 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 21 Sep 2026 | Mon | 04:44 | No patch notes · unannounced build | 25429813 | public | 2 | — |
| 17 Sep 2026 | Thu | 23:41 | No patch notes · unannounced build | 25375723 | public | 3 | — |
| 11 Jun 2026 | Thu | 18:29 | No patch notes · unannounced build | 23673989 | public | 3 | — |