Naval Action
Playing now
337−9 vs. yesterday
6.5%of peak
All-time peak
5,221Jan 2016
Playing now
337−9 vs. yesterday
All-time peak
5,221Jan 2016
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Shipbuilding Update August 18 Shipbuilding Update · All ship recipes have been updated, along with the recipes for Provisions, Rum, Medicine, Chain Ammo, and the 13-inch Mortar. · The weight of nearly all shipbuilding resources has been reduced. · Stack sizes, maximum quantities per contract, and quantities available per purchase in shops have been increased for Hemp and Sail Canvas to match the new ship recipes. HMS Victor… | — | |
| Community | Ship Crafting Readjustment Coming Next Week Captains, Next week (most likely Monday), we plan to readjust ship crafting costs and the weight of shipbuilding resources and materials. Shipbuilding resource and material weights will be reduced by approximately 2x (e.g. from 0.33 to 0.15) Doubloon requirements will be reduced by 15% - 20% We suggest postponing ship crafting over the weekend until the update goes live. | — | |
| Game update | Hotfix August 13 Crafted ships have received bonuses to side armor and structure hit points. · Heavier crafted ships have received slight bonuses to stern armor. · The quality of ships captured from NPCs has been adjusted to increase the value of crafted ships. · Stack sizes, maximum quantities per contract, and quantities available per purchase in shops have been significantly increased for resources and mater… | — | |
| Game update | August 11 Hotfix: Santisima Trinidad Recipe & Combat Experience Clarification Today's hotfix fixed an issue where doubloons were missing from the Santisima Trinidad crafting recipe. Clarification regarding negative combat experience The update included a small rebalance of the combat experience thresholds for ranks. Player ranks themselves were not changed, but the difference between the new and previous experience thresholds may, in some cases, result in a negative comb… | — | |
| Major update | August 2026 Major Update: PvP Rewards, RoE Update, Penetration Overhaul & other Rules of Engagement Update · When initiating a PvP attack, only the battle ratings of the attacking ship and its target are compared. The attack cannot be initiated if the target ship’s battle rating is more than six times the battle rating of the attacking ship. · This restriction does not prevent a higher-rated ship from attacking a lower-rated ship. The total battle rating and size of the at… | — | |
| Game update | Caribbean Server - The Server is Live Captains, The issue has been resolved, and the Caribbean Server is now live. | — | |
| Game update | Caribbean Server - Technical Issues Captains, The Caribbean Server is currently offline due to technical issues. It will be back online after the daily maintenance. We apologize for the inconvenience. | — | |
| Game update | Test Server Open: Ship Rating, PvP Rewards, and Conquest Updates Test Server is open. Preliminary Patch Notes for the Test Server are available on the official forum: Preliminary Patch Notes The main goal of this test is to evaluate rewards from PvP activity, combat changes related to penetration and repairs, and the updated clan interface. Test Server Rewards · Players who participate in testbed testing will receive a percentage of the combat medals earned… | — | |
| Game update | Rules of Engagement Spawn Distance Changes Rules of Engagement Changes · Players joining an ongoing battle will now spawn farther away from the enemy the later they join. · Example: if the initial spawn distance from the enemy is 750 m, then by the 45-minute mark it will increase to 2250 m (750 + 1500). Other Changes · Slightly increased the repair and turning bonuses granted by the Bravery perk. | — | |
| Game update | Hotfix May 22 Potential fix for NPC ships going off course in Raider Port Battles. Please keep an eye on NPC behaviour in these battles after today’s update and let us know if the issue still occurs. | — | |
| Game update | Caribbean Server - The Server is Live Captains, The issue has been resolved, and the Caribbean Server is now live. | — | |
| Game update | Caribbean Server - Technical Issues Captains, We are aware of the technical issues on the Caribbean Server. The problem is under investigation. Apologies for the inconvenience caused. | — | |
| Game update | May 15 Update: Minor Bravery Perk Change Slightly increased the reload bonus of the Bravery perk | — | |
| Game update | May 14 Update: Combat Repairs and Bravery Perk Changes The cooldown reduction provided by the Combat Repairs perk has been increased. When you sink an enemy, the cooldown of hull and sail repairs is now immediately reduced by 8 minutes instead of 3 minutes · The Bravery perk now also adds armor and sail repair amount bonuses, and its ship turning bonus has been increased from 1.5% to 5% | — | |
| In-game event | May 7 Update: Delivery Missions, NPC Distribution, Trader Hold Capacity & More Adjusted delivery missions so they can be used as side income during PvE combat and while traveling in combat vessels. · Improved NPC distribution around the Pitt's Town area. · Slightly increased the hold capacity of the Rotterdam, Galeon, and Le Gros Ventre to match the Indiaman hold buff. · Updated prices for all books and modules. · Fixed a bug that prevented players of the same nation from… | — | |
| Game update | May 5 Technical Update Today’s update is purely technical and includes no gameplay changes | — | |
| Game update | Hotfix May 1 - Carronades and Obusiers Penetration Carronades and Obusiers no longer penetrate broadside armor beyond 450 m | — | |
| In-game event | April 30 Update: Ship Turning and Battle Entry Improvements Additional improvements to ship turning behavior · Adjusted Splinter Resistance bonuses for 6th- and 7th-rate ships · All players in a battle group (6 and more players) will now be pulled into battle when attacking NPC ships or when attacked by an NPC ship · Improved instance spawn position calculation | — | |
| Game update | April 23 Hotfix Early delivery mission improvements (more accessible and can be done in parallel to combat) · Improvements of heavy ships turning at speeds between 0-5 knots · Indiaman hold has been increased slightly | — | |
| Game update | April 21 Hotfix slight improvements of heavy ships of the line turn rates and curves | — | |
| In-game event | Sailing, Carronade, and Conquest Mission Updates Improved the influence of rudder and yard power at different speeds · Adjusted turn rate for all ships · Adjusted yard power for all ships · Reduced splinter damage from lower- and medium-caliber carronades and obusiers · Improved NPC distribution in areas close to starting zones, with fewer large NPC fleets and more solo and medium-sized NPC fleets · Updated NPC modules to reflect the changes… | — | |
| Game update | Hotfix, April 15 Adjusted the ratio of NPC fleets to solo NPCs based on player feedback. · Fixed a bug that could cause fishing to stop in some cases. · Fixed a bug that could prevent players from capturing a DLC ship even if they owned the required DLC. | — | |
| In-game event | April 14 Update: NPC Distribution and Combat Adjustments NPC distribution in the Open World has been updated. The number of 5th-rate NPC ships has doubled, and there are now more solo NPC ships due to a reduction in large NPC fleets · The mortar’s crew damage modifier has been significantly reduced · The starting battle distance, which depends on ship Battle Rating, has been changed to 200–900 m (previously 250–1000 m) · Fixed an issue where, in some… | — | |
| Game update | Caribbean Server - The Server is Live Captains, The issue has been resolved, and the Caribbean Server is now live. | — | |
| Game update | Caribbean Server - Technical Issues Captains, We are aware of the technical issues on the Caribbean Server. The problem is under investigation. Apologies for the inconvenience caused. | — | |
| In-game event | April 9 Update: Combat and Economy Update Combat · Updated the grape shot damage falloff curve: grape shot now deals full damage up to 250 m (previously 300 m) and no damage beyond 400 m (previously 550 m) · Reduced grape shot damage to 14% of gun damage (previously 15%) · Reduced grape shot raking fire damage modifier from 2.5 to 2 · Grape shot now becomes effective only when a side’s hitpoints are reduced to 30% (previously 35%) · Ma… | — | |
| Community | Montanes DLC Now Available on Steam Captains, We have just released Montanes , a ship of the line of the Spanish Navy. Designed by Julián Martín de Retamosa, built at Ferrol, and launched in 1794, she was renowned for her speed and maneuverability and is considered one of the finest Spanish warships of her era. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.