Naval Action
Playing now
133−36 vs. yesterday
2.5%of peak
All-time peak
5,221Jan 2016
Playing now
133−36 vs. yesterday
All-time peak
5,221Jan 2016
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hotfix August 13 Crafted ships have received bonuses to side armor and structure hit points. · Heavier crafted ships have received slight bonuses to stern armor. · The quality of ships captured from NPCs has been adjusted to increase the value of crafted ships. · Stack sizes, maximum quantities per contract, and quantities available per purchase in shops have been significantly increased for resources and mater… | — | |
| Game update | August 11 Hotfix: Santisima Trinidad Recipe & Combat Experience Clarification Today's hotfix fixed an issue where doubloons were missing from the Santisima Trinidad crafting recipe. Clarification regarding negative combat experience The update included a small rebalance of the combat experience thresholds for ranks. Player ranks themselves were not changed, but the difference between the new and previous experience thresholds may, in some cases, result in a negative comb… | — | |
| Major update | August 2026 Major Update: PvP Rewards, RoE Update, Penetration Overhaul & other Rules of Engagement Update · When initiating a PvP attack, only the battle ratings of the attacking ship and its target are compared. The attack cannot be initiated if the target ship’s battle rating is more than six times the battle rating of the attacking ship. · This restriction does not prevent a higher-rated ship from attacking a lower-rated ship. The total battle rating and size of the at… | — | |
| Game update | Caribbean Server - The Server is Live Captains, The issue has been resolved, and the Caribbean Server is now live. | — | |
| Game update | Caribbean Server - Technical Issues Captains, The Caribbean Server is currently offline due to technical issues. It will be back online after the daily maintenance. We apologize for the inconvenience. | — | |
| Game update | Test Server Open: Ship Rating, PvP Rewards, and Conquest Updates Test Server is open. Preliminary Patch Notes for the Test Server are available on the official forum: Preliminary Patch Notes The main goal of this test is to evaluate rewards from PvP activity, combat changes related to penetration and repairs, and the updated clan interface. Test Server Rewards · Players who participate in testbed testing will receive a percentage of the combat medals earned… | — | |
| Game update | Rules of Engagement Spawn Distance Changes Rules of Engagement Changes · Players joining an ongoing battle will now spawn farther away from the enemy the later they join. · Example: if the initial spawn distance from the enemy is 750 m, then by the 45-minute mark it will increase to 2250 m (750 + 1500). Other Changes · Slightly increased the repair and turning bonuses granted by the Bravery perk. | — | |
| Game update | Hotfix May 22 Potential fix for NPC ships going off course in Raider Port Battles. Please keep an eye on NPC behaviour in these battles after today’s update and let us know if the issue still occurs. | — | |
| Game update | Caribbean Server - The Server is Live Captains, The issue has been resolved, and the Caribbean Server is now live. | — | |
| Game update | Caribbean Server - Technical Issues Captains, We are aware of the technical issues on the Caribbean Server. The problem is under investigation. Apologies for the inconvenience caused. | — | |
| Game update | May 15 Update: Minor Bravery Perk Change Slightly increased the reload bonus of the Bravery perk | — | |
| Game update | May 14 Update: Combat Repairs and Bravery Perk Changes The cooldown reduction provided by the Combat Repairs perk has been increased. When you sink an enemy, the cooldown of hull and sail repairs is now immediately reduced by 8 minutes instead of 3 minutes · The Bravery perk now also adds armor and sail repair amount bonuses, and its ship turning bonus has been increased from 1.5% to 5% | — | |
| Game update | May 5 Technical Update Today’s update is purely technical and includes no gameplay changes | — | |
| Game update | Hotfix May 1 - Carronades and Obusiers Penetration Carronades and Obusiers no longer penetrate broadside armor beyond 450 m | — | |
| Game update | April 23 Hotfix Early delivery mission improvements (more accessible and can be done in parallel to combat) · Improvements of heavy ships turning at speeds between 0-5 knots · Indiaman hold has been increased slightly | — | |
| Game update | April 21 Hotfix slight improvements of heavy ships of the line turn rates and curves | — | |
| Game update | Hotfix, April 15 Adjusted the ratio of NPC fleets to solo NPCs based on player feedback. · Fixed a bug that could cause fishing to stop in some cases. · Fixed a bug that could prevent players from capturing a DLC ship even if they owned the required DLC. | — | |
| Game update | Caribbean Server - The Server is Live Captains, The issue has been resolved, and the Caribbean Server is now live. | — | |
| Game update | Caribbean Server - Technical Issues Captains, We are aware of the technical issues on the Caribbean Server. The problem is under investigation. Apologies for the inconvenience caused. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.