Time (UTC)SourceWhat changedAddedEditedRemovedReference
11 Jan 2025
NewsPatch notes for update 1.1.4 of CRISIS Command———16968121
Game update · published 11 Jan 2025, 05:17:34 UTC
Patch notes for update 1.1.4 of CRISIS Command
Hello there phantoms! In my continued attempts to make CRISIS Command the best it can be, I will be releasing a hotfix to address a number of smaller issues that have irritated players. Look forward to the following fixes: Adjusted Cannonball damage and weakness calculations. Everyone loves a powerful weapon, but poor Thrash couldn't afford the therapy. Adjusted text alignment and typos for the…
NewsUpdate Notes for CRISIS Command version 1.1.3———16863115
Game update · published 27 Dec 2024, 23:08:09 UTC
Update Notes for CRISIS Command version 1.1.3
Hello there Phantoms! In my continued quest to improve CRISIS Command to be the very best it can be, I have done the following to the game: - Improved the difficulty selection window from the start screen. New recruits should now see an improved window that displays a description of what to expect from each difficulty option. No more needing to hope we are on the same page for what is EASY or H…
Hello there phantoms! In my quest to perfect my craft, I have added the following or corrected the following features in CRISIS Command! Patch notes are as follows: - Rearranged some of the invisible walls and level walls so players aren't able to get above parts of some levels. Too many reports of them falling to their demise, and the bad guys are tired of hiring cleaning crews for the messes.…
NewsThe Difficulty Update - Ver. 1.1.1 is now live———16579599
Game update · published 29 Nov 2024, 13:50:47 UTC
The Difficulty Update - Ver. 1.1.1 is now live
Hello phantoms! I've got a hotfix inbound to address an issue with some of the achievements not working correctly. Unless my fat fingers got in the way, this should be all good to go. Incoming changes are as follows: - Corrected a typo preventing some Achievements from unlocking. Now the civilians you rescue won't be hiding from you after you rescue them! Please continue to document any issues…
NewsThe Difficulty Update is now live on CRISIS Command!———Community
Community · published 21 Nov 2024, 04:02:42 UTC
The Difficulty Update is now live on CRISIS Command!
It has been a long time coming, but with much sweat and tears I can officially say that version 1.1 is now going live! The Difficulty update has many features that have been requested by fans and I'm proud to bring them to you. First up, we have a Gallery Mode that will be available from the stage select. As you defeat levels you'll be able to get a small bit of trivia on the enemies, allies an…
Hello there phantoms! In my quest to perfect my craft, I have added the following or corrected the following features in CRISIS Command! Patch notes are as follows: - Corrected an issue where the game resolution won't change between 16:9 and 16:10 aspect ratios. Now the few people enjoying the game on the Steam Deck and hopefully avoid the dreaded black boxes. Not that they were bothering me, o…
Hello phantoms! In my ever-quest to improve CRISIS Command to the best it can be, I have updated the following features to squash some annoying bugs or correct issues: - adjusted the second checkpoint of the airport's location. Now you won't see my background changes, or my unsightly bathtub ring... - Adjusted the text display for the Weapon Select prompts at the top of the pause menu. The shou…
NewsUpdate information for version 1.0.3———15812994
Game update · published 24 Sep 2024, 19:38:38 UTC
Update information for version 1.0.3
Hello there phantoms! In my ever continuing quest to improve the quality of my software, I have deployed an update that will help ease your burdens a little. The following will be available shortly for you to download: - Fixed an issue where the new sound cleanup was looking for the wrong sound in a few instances. Save the ghost hunting for the professionals - Corrected the keybind parser so it…
To ensure that CRISIS Command is able to be the best shape it can for all you phantoms out there, the following changes have been performed to the game: - Fixed a bug discovered that will randomly crash the game when the Tower Topplier boss on the Tutorial stage dies when the player does. No more double KO for you Mister! - Fixed a spike jump in the warehouse of the airport stage. Your toes wil…
NewsCRISIS Command launches to Yukrea's Rescue today!———Steam news
Steam news · published 20 Sep 2024, 11:04:08 UTC
CRISIS Command launches to Yukrea's Rescue today!
Hello there everyone! I'm GhostUrsa, creator of CRISIS Command and I'm excited to announce that it is finally ready! CRISIS Command can now be played for your enjoyment. I've put over a thousand hours of love, sweat and tears into this and I hope you are as excited to try it as I am to show it off. I was inspired by other games in this genre, like Panzer Paladin and Gravity Circuit, to make a g…
Hello phantoms! A hotfix is deployed that will address the following issue: - the game crashes when trying to remove some sound effects during cleanup. I shall punish my fat fingers for tricking the game into looking for imaginary sounds instead of the annoying ones! Known issues: - Keyboard keybindings are keeping both the original and new keybinds in a weird chimera baby! I'm looking into how…
In my continued attempt to keep my game up to the expectations of all you phantoms, I have updated the following in CRISIS Command: - Moved around some of the Super Urchins and Sawballs in the seaport to make them a little fairer. It took a bit but they finally calmed down after the Tiger Eel got them riled up. - Rearranged some of the layout of the end of the spike tunnel in the seaport to mak…