Tower Lab
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Demo Patch Notes - New cards, rebalancing, bug fixes GAMEPLAY: · Enemy pathing physics overhaul · Rework Conversion Field to double Matter earned for one wave rather than instant matter · Revert Kinetic Tower's projectiles so their pulse effect no longer pushes them apart CONTENT: · Added physics-based utility card “Aftershock” · Added physics-based utility card “Arc Discharge” · Added physics-based utility card “Gravity Dampener” · Added physics… | — | |
| Demo Patch Notes v0.0.4.1 New Feature · Added right click Tower Context Menu to sell tower and view tower info after placement Bug Fixes · Fixed wave progression and shop occurrence in endless mode (starts at wave 6) · Fixed hand card duplication when pressing F to start wave while hovering over a card · Fixed losing tower when moving and pressing F to start wave · Fixed input hints not localized when switching language… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||