Vampirii
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
011 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
011 Sep 2026
| Published | Title | Build |
|---|---|---|
| Small update Fixed a rare instance in which the player would be locked in menu. | 19885362 | |
| Major Update: Original text-heavy and Visualized modes now availablemajor Fellow vampires! With the latest patch now live, players have a choice of which mode of the game to play. Those you care about, you let them eat. Original/Textual: The Original version of the game in which combat and feeding were based on narrative choices, with the game play following a presentation similar to what a game master would narrate. This mode is recommended for new players and for t… | 19175630 | |
| Offering the Three Modes of Playmajor With the latest patch coming shortly, players will have a choice of which mode of the game to play. Original/Textual: The Original version of the game in which combat and feeding were based on narrative choices, with the game play following a presentation similar to what a game master would narrate. This mode is recommended for new players and for those who want to experience the narration in f… | — | |
| Vampirii 1.5 is now live!major Fellow vampires! I am pleased to announce that Vampirii 1.5 is now live! To a certain extent, outside the quests and storyline, it is a new game. I invite you to try it, whether for the first time or as a returning player, and if you like what you see, feel free to leave a kind word and let your friends know. What has changed? Combat overhaul · The menu choices are gone, replaced with an intera… | 17871627 | |
| Small Update Fixed an issue when retrieving stored pistols from your former lair. | 17151255 | |
| Version 1.1 Changes to hunting and feeding feedback * When facing a situation for the first time while prowling residential areas, the player will see the full text describing the scene and the outcome of any action chosen. When the same situation occurs again later, the description will be omitted (unless it is very short) and the outcome will be presented either directly by loading the next portion or in… | 17065039 | |
| Vampirii 1.1: Changes in Hunting and Feeding feedbackmajor What is new in Version 1.1? Changes and the reasons behind them. Fellow vampires, The "hunt and feed" cycle before "getting out of town" in Vampirii faces a challenge when it comes to meeting two goals at once: * providing a narrative experience that approximates that of a table top game with some unnecessary complexities removed; and * keeping the pace of the game such that players can spend e… | 16888367 | |
| Small Update Fixed a rare crash. | 16888367 | |
| A bug fix and a minor change Added a missing menu choice when running out of blood during a fight with ghouls. Made the quest-related ghoul encounters in the forest a little more frequent. | 16886690 | |
| Small fix Storing $1,000 at Chuck's now works properly. | 16807226 | |
| Small update A certain image should appear properly now after watching the end credits. | 16604230 | |
| Small update Fixed a rare instance in which a Red Queen's mission might trigger again. | 16596669 | |
| Small update Language fixes. | 16595325 | |
| Small update Minor fixes. | 16585623 | |
| Boss fight fix The HP in the final version of a certain fight has been fixed. | 16573086 | |
| Small update The secret boss was accessible for a re-match the next day after defeating him. Doctors ordered a two-week rest. | 16573014 | |
| Small update Minor fixes. | 16566343 | |
| Small update Language fixes. | 16532177 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 7 Sep 2025 | Sun | 02:27 | Small update | 19885362 | public | 1 | — |