Aotenjo: Infinite Hands
Playing now
3−1 vs. yesterday
0.2%of peak
All-time peak
1,430Jan 2025
Playing now
3−1 vs. yesterday
All-time peak
1,430Jan 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Steam Awards Underway | November 28 Update: New Deck Expanded Mahjong Hello everyone! We are planning to push an update on November 28 that introduces a new deck, Expanded Mahjong, along with several optimizations and fixes for known issues from the previous build. The 2025 Steam Awards are now underway. We’ve always hoped that Aotenjo could be your pastime choice, letting the crisp clack of tiles ease the mind and finding peace building your hand. If you’ve felt… | — | |
| Community | October 24 Update - Upload Local Mods In-Game Hello everyone! Since the launch of Workshop 1.0, we've seen many passionate mod creators at work. To help you unleash even more creativity, this update enhances several Workshop-related functions and fixes a number of known issues. You can find the detailed patch notes below for easy reference. If you encounter any problems while playing, please join our official Discord server to share your f… | — | |
| Community | September 25 Update Hello, eveyone! We’ve just pushed an update that fixes several issues in the Autumn Update. You can find the detailed patch notes below for your reference. If you run into any problems while playing, please feel free to join our official Discord server to share feedback, and we’ll work to fix them as soon as possible. ———————————————— V.0.5.0.2-EA PATCH NOTES · Improved the display of informati… | — | |
| Game update | 0.5.0.0 hotfix - Fixed an issue that could potentially cause a loss in progress of Pattern Collection | 20065607 | |
| Major update | September 21 Autumn Update - Workshop 1.0 & New Decks Hello, everyone! Our latest update is now live, packed with the new content we previewed earlier. This version introduces two brand-new decks, launches Workshop 1.0 with full modding support( technical documentation ), adds the Real-time Scoring feature, and includes a round of fixes and balance adjustments. You can find the detailed patch notes below for easy reference. If you encounter any pr… | 20064960 | |
| Community | Publisher Sale & Autumn Update Preview - Workshop 1.0 & New Decks Hello everyone! We’re planning to release a new update next week. The long-awaited Workshop will finally make its debut! But since content driven by your creativity doesn’t quite feel like a “proper” update on its own, we’ve also pulled forward part of our roadmap and added two new decks: Gourd Mahjong and Imperial Edict Mahjong (originally “Divine Mahjong” on the roadmap), plus a brand-new Rea… | — | |
| Community | August 26 Update Hello, everyone! We’ve just released a new update focused on fixing known issues and bugs that appeared after the Summer Update. A big thank you to everyone who provided feedback. It really helped us track down problems affecting game experience. Detailed patch notes are provided below for your reference. If you encounter any problems while playing, please feel free to join our official Discord… | — | |
| Major update | August 8 Summer Update Hey, everyone! We’ve just released an update, adding Dessert Tiles, Custom Material Set, Controller support, and animations for debuffs. We've also fixed several bugs and adjusted the effects of certain artifacts. Since this is a fresh update, there may be some overlooked issues. If you encounter any problems while playing, please feel free to join our official Discord server and share feedback… | 19523397 | |
| Community | July 31 Summer Update Preview - Dessert Tiles, Custom Tile Material Set Hey everyone! We’re planning to release an update next week, introducing several new features outlined in our original Roadmap. These include the new Dessert Tiles, the Custom Tile Material Set feature, and gamepad support, which means now you can lean back and enjoy the game. We’ve preserved many commonly used operations for gamepad users, and added additional convenience features tailored for… | — | |
| Community | July 18 Update - New Exclusive Artifacts & Boss Effects Enhanced Hey everyone! We've just pushed out an update bringing Exclusive Artifacts for Yin-Yang Mahjong, enhanced effects for most Bosses on Heaven Difficulty, and optimized the score calculation process to minimize stuttering when playing all tiles at once. Detailed patch notes are provided below for your reference. If you encounter any issues during gameplay, please don’t hesitate to join our officia… | — | |
| Community | Announcing A New Update, June 27th Hey everyone! We've just pushed out an update with some adjustments to certain Artifacts and Patterns, along with fixes for some issues. The detailed patch notes are listed below. And if you encounter any new bugs or have feedback, please feel free to join our Discord server to share them. We'll resolve them as soon as possible. Additionally, the 20% OFF discount is still live and lasts until t… | — | |
| Major update | June 23 Summer Update & Summer Sale! Hey everyone! We've just pushed out an update, bringing you the new summer content we teased last week. Added two new decks and two new Bosses, squashed some bugs, and adjusted the effects of certain Artifacts. Check out the detailed patch notes below to learn more! As this is a fresh update, there might be a few lingering issues. If you encounter any problems while playing, please don’t hesita… | — | |
| Community | Summer Update Preview Hello, dear players! We ran into a few unexpected life hiccups recently, that’s why our planned Summer Update is arriving a little later than anticipated. Sincerely apologize for the delay. Going forward, we’ll be more diligent with our scheduling and planning. In addition to the two Summer decks already on our roadmap, Yin‑Yang Mahjong and Scarlet Mahjong, each with their unique Artifacts and… | — | |
| Game update | May 9 Mini Update V0.3.0.2-EA Patch Notes Bug Fixes 1.Fixed the progress bar disappearance bug in rounds after the first. 2.Fixed the relic "Golden Scythe" failed to affect tiles containing green elements under certain circumstances. | 18403829 | |
| In-game event | May 9 Update Announcement: Artifacts for Wooden Tiles & Auto Backup Save Feature Greetings, fellow Mahjong enjoyers! We have just released an update that brings you new Artifacts specifically for Wooden Tiles online, plus a bunch of fixes and tweaks to smooth out the rough edges. Thanks so much for your feedback and patience! Please hop into our Discord channel and let us know if you spot anything else. We’re on it! Until then, enjoy the game! V0.3.0.1-EA Patch Notes What’s… | — | |
| Major update | April 27 Update & Upcoming Sale Greetings, fellow Mahjong enjoyers! The April update we teased last week here has finally dropped! Besides that, we’ve optimized and tweaked several issues that affected gameplay. Check out the patch notes below for all the juicy details (and the dev’s yapping)! This update is on the bigger side, so a bug or two may still be hiding in the code. Please (pretty please) join our Discord to report… | — | |
| Major update | “Spring Update” Content Preview Hello, fellow mahjong fans! After an intense sprint of bug fixing and fine-tuning, we’re happy to report that the game is more stable than ever. With the current build feeling rock‑solid, our team has shifted gears full‑steam into the April update, which is targeting a roll‑out before May 1st. Below is an early look at what’s coming your way. Additionally, at the invitation of the IndieArk Stra… | — | |
| Community | Aotenjo March 11 Patch Notes — Spring Sale, Gadgets Hotkeys, Keyword Popup Hello, fellow mahjong enjoyers! We have just released an update that adds hotkeys for gadgets and popup for keywords, along with various adjustments and fixes to improve your gaming experience. If you encounter any issues while playing, please feel free to share your feedback on our Discord . We will address them as soon as possible. Additionally, the game will kick off a one-week 12% OFF Sprin… | — | |
| Community | Aotenjo Feb 27 Update - New Artifacts, New Difficulties & New Tooltips Hello, Mahjong enthusiasts! We’ve just released a new update, adding new artifacts and new difficulties, optimizing and fixing several issues that impacted your gameplay experience. As always, we truly appreciate your continued support and feedback. If you have any thoughts or suggestions regarding this update, feel free to join our discord and share your feedback with us! V.0.2.3.0-EA PATCH NO… | — | |
| Community | Aotenjo Feb 10 Update - Patch Notes Hello, Mahjong enthusiasts! We’ve just released a new update, optimizing and fixing several issues that impacted your gameplay experience. As always, we truly appreciate your continued support and feedback. If you have any thoughts or suggestions regarding this update, feel free to join our discord and share your feedback with us! V.0.2.2.1-EA PATCHNOTE Optimizations · Artifact "Burning Contrac… | — | |
| Community | (Updated) Update Preview - Increased Initial Discard Limit & Boss Adjustments Hello, Mahjong enthusiasts! It has been over two weeks since our game launched, and even during the Lunar New Year, our team has been hard at work. We’ve carefully read and discussed every piece of community feedback and reviews. Instead of making scattered minor adjustments, we wanted to take a more structured approach to ensure noticeable improvements to your gameplay experience. Later today,… | — | |
| Community | Aotenjo 01- 23 Update Patch Note Greetings, everyone! Aotenjo has been live for four days, and we’re incredibly grateful for all your support and encouragement! Over the past few days, the team has been actively collecting and reviewing your feedback. With the weekend approaching — we have just released a major update to address and optimize some of the key issues that have surfaced. As we’ve mentioned before, our top priority… | — | |
| Community | Aotenjo: Infinite Hands is Now Available! Aotenjo has officially launched! A huge thank you to all our fellow mahjong enthusiasts for your continued support and interest! To celebrate the launch, we're offering a 12% discount, bringing the price down to $8.71 USD . This launch discount will last for 14 days until February 2nd (the fifth day of Lunar New Year) —don’t miss out! About the Early Access Version This release is in Early Acce… | — | |
| Community | 3 Days to Launch – Tips for New Players! Hey Mahjong Masters! The launch of Aotenjo: Infinite Hands is just around the corner—only 3 days to go! Mark your calendars: the game officially releases on Monday, the 20th, at 11 AM (UTC+8) —no delays, we promise! In our last dev blog, we shared details about the Early Access launch and our 2025 update roadmap . This time, we want to introduce some handy tips for new players! While Aotenjo is… | — | |
| Community | Early Access Release Date, What to Expect & 2025 Roadmap Hello everyone! It’s hard to believe that six months have passed since we first shared Aotenjo with our players. Since then, we've had a public demo, participated in the Steam Next Fest, and undergone multiple revisions and internal tests—all thanks to your valuable feedback! The game has evolved significantly from its early days, and we sincerely appreciate all the players who have supported a… | — | |
| Community | Pre-Holiday Launch Sprint | Devlog #3 — UI Overhaul, New Decks, and Bosses Hello Mahjong enthusiasts! It’s been over a month since the Steam Next Fest, and we’ve been hard at work gathering feedback from every survey and player comments on the demo. We've been diving into a new development cycle and organized another closed beta test in our community to fine-tune some of the updates. Huge thanks to everyone who participated in the demo and the closed beta test — every… | — | |
| Game update | Patch Note Increased the spawn rate of the gadget "ROOK." · Relaxed the trigger condition for "Jigsaw No.12": changed from "less than 12" to "less than or equal to 12." · Fixed a bug where using Tai Chi Scroll after completing all types of Sets caused the game to freeze. · Fixed a bug where using a Chisel on an unplayed tile caused the game to freeze. · Fixed a bug where using a Chisel on a played Set cau… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.