Elementers Playtest
Last seen
0Sampled 25 minutes ago · not a live figure
—of peak
All-time peak
012 Sep 2026
Last seen
0Sampled 25 minutes ago · not a live figure
All-time peak
012 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 1.7.1.0 ▪ Added 4 random encounters in the logger camp mission, 2 for the hard and 2 for the extreme difficulties ▪ Added 4 random encounters in the familiar grounds mission, 2 for the hard and 2 for the extreme difficulties ▪ Randomized match restore loadout after match end ▪ Add sound concurrency, so you can't request the same sound too much at the same time ▪ Add a night extra visibility on Spawn En… | — | |
| Game update | 1.7.0 ▪ Trigger zone for new npc doesn't triger dialogue on client ▪ Srv Change dialogue Id doesn't also recalculate the dialogue size ▪ won't click if pointer is on invisible Ui ▪ Fixed music fading in the wrong side tutorial ▪ Fixed using abilities when clicking UI ▪ No rnd events in vs aI? ▪ 1 new mission ▪ 1 new enemy Boomberry ▪ Make tutorial stage 2 spike path collider ignore raycasts ▪ kid npc… | — | |
| Game update | 1.6.4 ▪ Gore and gore settings ▪ Random encounters missions system ▪ Camera shake option and camera shake option ▪ Burned effects on the map/npcs ▪ VsAI npc default difficulty is now 3 (from 0) ▪ VsAI npc can now fall off them map without being teleported back ▪ VsAI npc won't cancel abilities mid-use anymore ▪ Food items pick up with right click ▪ Missions descriptions made bigger ▪ Fixed volume sli… | — | |
| Game update | 1.6.3 - Bug fixes - Balanced xp reward for missions - Probably added some bugs to fix in the future versions. | — | |
| Game update | 1.6.1 - Fixed stats manager working in missions - Fixed xp calculations in missions - bug fixes. - new mission is now harder | — | |
| Game update | 1.6.0 - Improved tutorial - Added some extra introduction objectives for after playing the tutorial - Made playing the tutorial a requirement because it's also part of the story, and you have to play it anyway xD - Added a new enemy, called Rootling it's some kind of flower/plant that apparently looks like a snail, but I swear it's actually meant to be a flower/plant. - Spell check cuz apparently I c… | — | |
| Game update | 1.5.9.5 New abilities, new pvp gamemodes, bug fixes, ping with the mouse wheel, improvements on the tutorial and other random shit. | — | |
| Game update | Elementers 1.5.4 Prev2 Effects now have a visualization above the entity. And stuff, on god, no cap Skibidy update my sigma brothers. (I have a brain rot friend and his language starts to attach to me like some kind of brain rot virus ) | 18084054 | |
| Game update | 1.5.4 Prev 1 Stuff. Added good stuff, removed bad stuff. | 18002079 | |
| Game update | Playtest thing 1.5.1 Prev5 New Speed ability stats New Stone Shard ability Balanced Abilities Increased my depression with 0.3% | 17698094 | |
| Game update | Elementers 1.5.0 Prev17 Testing 1.5.0 New Tutorial New systems And stuff | 17468710 | |
| Game update | Elementers 1.4.9.10 -Improved tutorial -ObjectiveUi is now animated -Modified the LoadoutOverview video | 15691456 | |
| Game update | Elementers 1.4.9.9 -Remade tutorial -Added objective system -Remade tutorial videos -Added Minions abilities overview -Forgot what else I've added because I'm working on Elementers 1.5.0 and most of the stuff from that version is not present here. The next update, the 1.5.0 will be huge, will contain a full new co-op Mission system, with spectate, checkpoints, mission stages, revive, and more! | 15676120 | |
| Game update | Elementers 1.4.9.1 - balanced minions - Fixed duel match randomly ending - not all Hover components triggering on mouse hover - collider blocking raycast - pebble particle not showing - players sometimes not getting damage - improved fire charge accuracy - broke IHover in smaller components for reusability - Fixed player input stuck | 14956770 | |
| Game update | Elementers 1.4.8 Added 2 new abilities, Earth Minion and Fire Orb Added Teams Added a version overview in the Alpha label Added Count in the ability view Added simple anim handler for non-human npc's Outlines take into consideration teams, green = team, red = enemy Added public lobby filter on game version Improved random walk npc's Improved Behavior tree system for future Npc's | 14928469 | |
| Game update | Elementers 1.4.4 -Rewrote how gamemodes are stored and the host/logic, now I can easily add more gamemodes. -Added a PVP gamemode Menu, now the training npc has an option to show casual gamemodes and competitive modes which will show a list of gamemodes -Added a Public Duel gamemodes with public matchmaking. Now You can play with strangers! -Added transitions Ui effect on scenes -Added more detailed Outlines, w… | 14740007 | |
| Game update | Elementers 1.4.1 Fixed collider client side fixed a client-side bug with the colliders on Hot guard and Earth Armor | 14662171 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.