In-game event · published 3 Aug 2026, 10:08:51 UTC
DeadWire demo + Cyberpunk fest
Hey everyone! DeadWire is 40% off during Cyberpunk Fest and the amazing soundtrack is 20% off. Demo Also wanted to let you guys know that DeadWire now has a new updated demo, so if you haven't tried it or your friends were curious, it's now easier than ever. New Stuff DeadWire is a at a much better place now than before with tons of free updates: · 40+ hand made Missions · 90+ side objectives a…
Hey everyone, I have some big news to share regarding the future of Deadwire . As of today, I have officially regained the full publishing rights from my previous publisher. This means Deadwire is now 100% independent. From this point forward, every bit of support you show goes directly to Shotgun Anaconda Games the developer and being reinvested into the game(s). I want to thank CoLab for thei…
As always, thank you for playing and sending your feedback through various channels. As a thank-you, I wanted to create a free content update to expand the replayability of the game. Big, big thank you again. While the game didn’t reach as many people as I hoped, I’m grateful that people still play it and seem to enjoy it. The Armory update gives you new ways to replay the content, hopefully cr…
Quick hotfix for some side-objectives that weren't consistent · Act 3-2 - Squishing 2 enemies should count more consistently · Act 3-4 - Stealth-ing to shotgun is less punishing · Act 3-5 - Stunning enemies now counts correctly when multiple enemies are stunned at the same time · Act 4-1 - Shotgun correctly placed · Act 4-2 - Not opening walls SO could be blocked if multiple attempts were done…
NewsPatch 1.0.2 - The Lower-the-Annoyance Patch———20246995
Game update · published 4 Oct 2025, 11:03:01 UTC
Patch 1.0.2 - The Lower-the-Annoyance Patch
As mentioned before, this patch focuses on making the early onboarding smoother and improving the difficulty curve. This is the first of multiple balance updates, so please forgive the lack of bug fixes or new features in this one. While I can personally enjoy a hard difficulty curve, the line between fun and annoying is pretty thin. DeadWire slipped into the annoying side of that line (tunnel…
First off, thank you all for the continued feedback and playthroughs. It has been really helpful to see how you are experiencing DeadWire, and I am making adjustments based on what I have seen. Difficulty and Level Flow · Easing up the first 4 levels : most players understand the core mechanics quickly, but the difficulty spike comes a bit too soon. · Levels 1 and 2 : these should feel like tut…
Fixing even more achievements. · Chain reaction · Fast · Faster · Velocity Noodle · Beating side objectives for each act + all of them Patch 1.0.1 - Gamepad adjustments and fixes This first patch focuses on addressing urgent bugs and making the first improvements to gamepad support. QoL · Added a 0.2 sec shoot buffer when ReWire time runs out, so you don’t accidentally fire when hacking ends. ·…
NewsThank you + upcoming patch + localisation———Community
Community · published 21 Sep 2025, 10:06:24 UTC
Thank you + upcoming patch + localisation
Let me start by saying a big thank you to all players! It’s been great seeing you enjoy the game and reaching out to share your feedback and thoughts. I just wanted to write a quick update on what’s coming in the first patch. The good news is that there don’t seem to be any game-breaking bugs, so the focus is mostly on QoL improvements and fixing gameplay issues in secondary and tertiary system…
Holy shit, I can’t believe the day is here. DeadWire is finally out for you to enjoy. DeadWire started as one of six different prototypes after my last game (Velocity Noodle). I had played Dishonored and wanted to replicate the Domino ability, which basically allows you to kill two enemies in one attack. After I did that I wondered what else I could do and added a barrel, then a door, and it co…
Hey Operators! Just a quick update on gamepad and Steam Deck support: I’m happy to share that DeadWire supports both , with cross-platform saves between PC and Steam Deck. While the game was originally designed for keyboard and mouse, gamepads are supported. I’ll be the first to admit, it works well but because of the hacking system, it’s been tricky to get it feeling perfect. There are a coupl…
In-game event · published 9 Sep 2025, 16:15:06 UTC
Deadwire - Launch Approaching.
> \\\ > jackin://ghostwire<.node//WIRE.ndl > Access… Granted. We are in the final straight, the longest mile, the sprint finish, the end run. Just over a week now until Deadwire goes live and you get to experience the game in all its glory. Quality Assurance has been performed. Bugs are identified and squashed. Localisation has been implemented. 'T's have been crossed, 'I's have been dotted. We…
> \\\ > jackin://ghostwire<.node//WIRE.ndl > Acc.. OVERIDE OVERIDE >FLASH - LAUNCH ANNOUNCEMENT - FLASH >FLASH - 18th of September 2025 - FLASH Yes folks, the time is almost here. In just over two weeks Deadwire will be live. Bookmark you calendars, wishlist, and ready your skills for the challenges ahead. Good Luck Operatives. You're going to need it. Shotgun Anaconda > END
NewsDeadwire preview in BIG FALL SHOWCASE———Community
Community
19 Aug 2025
NewsDeadWire at Gamescon Courage Cologne Showcase———Community
Community · published 19 Aug 2025, 12:50:23 UTC
DeadWire at Gamescon Courage Cologne Showcase
> \\\ > jackin://ghostwire<.node//COLAB.ndl > Access… EXPEDITED > FLASH - FLASH - Priority override - FLASH - FLASH Deadwire is at the Courage Cologne Showcase , the premier pre-event evening for Gamescom. If you’re able to attend then drop in and get your hands on a pre-release build of the Deadwire experience. You’ll be able to test your superlative gaming skills against the most fiendish dif…
In-game event · published 14 Aug 2025, 16:09:19 UTC
Hacking the System #3
> \ > jackin://ghostwire<.node//WIRE.ndl > Access… Granted. Lots of activity over the last few weeks as we build up to launch mode. We’ve been working on game promotion and on Saturday the 16th of August, Deadwire will feature on Zeke from Dropped Frames’ Twitch stream starting at 1pm EST, 6pm BST, 7pm CET. This may also involve a quick chat with yours truly. Regardless it will be a fun watch a…
In-game event · published 13 Jun 2025, 08:39:34 UTC
Hacking the System #2
HACKING THE SYSTEM #2 > \ > jackin://ghostwire<.node//WIRE.ndl …. processing… > Access… DENIED<<<DENIED<<<>Granted. Hello Operators. As promised, here’s a second look into the world of DeadWire - and his companion Noodle - focusing on the creation of the world they inhabit and the deadly adversaries facing them… A focus on World Building When it comes to the city, its origins lie in some of my…
> \ > jackin://ghostwire<.node//WIRE.ndl > Access… Granted. Let’s have some fun shall we >:) In a little under 48 hours, we’re going primetime and hacking the PC Gaming Show… The show kicks off Sunday 8 June at 12:00 PDT, 15:00 EDT, 20:00 BST, 21:00 CEST etc. and - no spoilers - but… uhh…you’ll never look at a cup of noodles the same way again. Tune in and watch the fun. > ENDS Shotgun Anaconda
> > jackin://ghostwire<.node//WIRE.ndl > Access… Granted. Hello Operators. Welcome to first ‘Hacking the System’, a new series of posts that jacks into the world of DeadWire . The countdown to the game’s launch later this summer is well and truly on, so I wanted to start by talking about one of the game’s key gameplay features… Rewire Mode. What is Rewire Mode? DeadWire’s cybernetic-infused cit…
> > jackin://ghostwire<.node//WIRE.ndl > Access… Granted. //Operators, this mission brief is for your eyes only// I’m Shotgun Anaconda, the creator of DeadWire , and I’m excited to introduce you to the game’s neon-drenched world—and the explosive hacking combat at its core. Set in a brutal and corrupt cyberpunk city ruled by networks of gangs, you play as Wire —an elite hacking operative raised…
This first patch focuses on addressing urgent bugs and making the first improvements to gamepad support. QoL · Added a 0.2 sec shoot buffer when ReWire time runs out, so you don’t accidentally fire when hacking ends. · You can now cancel wires with a single press of the scoreToggle button (default Q / X / Square), instead of holding down shoot. Gamepad I've made some adjustments to improve game…
> \\\ > jackin://ghostwire<.node//WIRE.ndl > Access… ENABLED Super stoked to let you know that Deadwire is included in ClemmyGames' Best of Indie Showcase - Fall edition, being broadcast today at 4pm BST, 8am PST. To watch Deadwire and a number of other cool indie titles, go to the link below and choose your preferred viewing option. So jack in and watch the mayhem unfold, and be on the look ou…