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DeadWireNewsDeadwire - Launch Approaching.
In-game event

Deadwire - Launch Approaching.

DeadWire · published 9 Sep 2025, 16:15 UTC

All newsPlayers around this dateRead on Steam

> \\[NDL_LINK INTERFACE v0.1.9]

> jackin://ghostwire<.node//WIRE.ndl> Access… Granted.

We are in the final straight, the longest mile, the sprint finish, the end run. Just over a week now until Deadwire goes live and you get to experience the game in all its glory. Quality Assurance has been performed. Bugs are identified and squashed. Localisation has been implemented. 'T's have been crossed, 'I's have been dotted.

We are playtesting and reviewing and whilst feedback is coming in, mostly its all to do with how much fun people are finding the game. That and the fact that it's a real challenge for even the most ardent reaction gamers.

I also like that people are finding the odd Easter Egg and reference to the titles cultural heritage. What I really like is the fact that NOBODY has found them all yet.

You never know, you might be the first.

But I doubt it. ːsteammockingː

Prepare yourselves then operatives. Sh*ts about to get real.

Shotgun Anaconda

https://x.com/shotgunanaconda

> --end--

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