SHAPE SHIFTER
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
17 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
17 Sep 2026
| Published | Title | Build |
|---|---|---|
| v1.1.0 Hotfix 3 New Additions · Added the option to add more pages to Text Area blocks so you can make a dialogue system or a book for example Changes · Added a "Typing Speed" parameter to the text area block for when typing animations are enabled · Added legends to the player parameter in Following and Tracking blocks so they're less vague · Added a "Starting Position" parameter to Following and Tracking bloc… | 24453206 | |
| v1.1.0 Hotfix 2 New Additions · Added invisible ghost blocks (slope, wall and ground) · Added No Shape Shift Area to accompany the "No Ability Area" · Added a popup when trying to download levels with duplicate names Changes · Reordered blocks in item list in editor to make more sense · It should now be impossible to save a prefab if it contains a Player Spawner (to avoid crashes) Bugfixes · Fixed a critical b… | 23037474 | |
| v1.1.0 Hotfix 1 New Additions · Added sway to NPC's if moved with a moving block Bugfixes · Fixed Moving Block "bounce_back" parameter not working · Removed non-working "Level Darkness" setting from level settings | 23027791 | |
| v1.0.9.2 Hotfix 1 Changes · Removed pressing up or W to jump as it was would cause issues for players trying to move diagonally on controller Bugfixes · Fixed the Physics Spawner's reset signal only allowing integers · Fixed physics blocks making non-toggle area triggers behave as if toggle was enabled | 22388391 | |
| v1.0.9.2 - Buttons + Grapple point + Native Linux support + Mod support Few changes, lots of additions! This not-so-mini update has a large focus on futureproofing and general stability. Full Changelog: New Additions · Added Mod support! In the appdata folder there is a new folder for mods containing a README.txt file with instructions on how to use them. Keep in mind this is for advanced users and is currently not connected to the Steam Workshop , but if there's e… | 22367192 | |
| v1.0.9.1 - Inspector Hotfix + Lantern Changes Full Changelog: New Additions · Added the option for lanterns to only be activated when receiving a signal Changes · Moved the rosette for featured levels out of the way of the text on the level details panel for better readability · Made the "ALWAYS_ON" signal to be always on. Previously you had to use signal 0 for this as a remnant from the days when signals were only allowed to be numbers. (… | 21945727 | |
| v1.0.8.3 - Enemies! + General Stability Enemies have been added in preparation for more story levels! There have also been a bunch of general bugfixes and stability and quality of life improvements that I think are necessary before the release of v1.1 (hence the super long version name). Full Changelog: New Additions · Added the enemy block. This will spawn an enemy that will follow the closest player and damage them if they get hit.… | — | |
| v1.0.8.2 - Cosmetics & Editor Upgrades Cosmetics are finally here! As well as some much needed bugfixes and an editor upgrade. Full Changelog: New Additions · Added Cosmetics! Go to the "Character Customization" Screen on the main menu to apply different looks to your shapes. Consider this a sort of experiment, where new cosmetics will be added in the future, and will probably be given as rewards for achievements such as completing… | 19333902 | |
| Day 1 post-Combat Update hotfix Day 1 post-combat update hotfix to fix some game breaking bugs, such as thumbnails not being uploaded to Steam Workshop, and to change one feature. Full Changelog: Changes · Shape shifting now resets all ability cooldown progress. This allows for better use of the ability gain portal and adds some stakes to shape shifting. Bugfixes · Fixed new thumbnails not being uploaded when creating worksho… | — | |
| v1.0.4 - Leaderboards! The speedrun timer now actually has a function! If you have the in-game speedrun timer enabled you can upload your time to the leaderboard for that level. Leaderboards can be seen by pressing the 'leaderboard' button (previously 'duplicate', which now only works on your own levels) after selecting a level that has been uploaded to the workshop, or a demo level. full changelog: New Additions · L… | 16763366 | |
| New Additions & Multiplayer Bug Fixes While working on the new tutorial levels, I felt some things were missing. So I added them! New Additions · Added the reset gate , which will set gravity back to normal and delete all square clones when passed by the player · Added the force shape gate , which will automatically shapeshift the player to a shape specified in the inspector · Added a slider in the editor level settings to change t… | 16739236 | |
| Necessary Early Updates After the launch I received a lot of feedback, mainly about the difficulty and strange movement, so today's patch should make it a little easier to get started: · Replaced old demo levels with a fresh new tutorial level that explains the basics of movements. More tutorial levels are in the works! · Changed the player movement, it's now much tighter, less floaty and easier to control · Added blu… | 16726970 | |
| Day 1 Hotfix Nothing like a good old day one patch! · Added Level options! You can now disable certain shapes per level, and even entirely remove shape abilities · Added warnings to demo levels, because some were unnecessarily difficult. I've began working on replacement tutorial levels · Added a mini-tutorial with keybind hints in the creator · Added an option to disable the camera flip when gravity is cha… | 16714212 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 29 Jul 2026 | Wed | 13:48 | v1.1.0 Hotfix 3 | 24453206 | public | 3 | — |
| 29 Jul 2026 | Wed | 13:47 | v1.1.0 Hotfix 3 | 24453206 | beta | 3 | — |