The Snake Is the Tower
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
010 Sep 2026
Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
010 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Demo Patch Notes - Feb 18-20, 2026 Patch Notes — Feb 18–20, 2026 Gameplay - Updated Degradation System - Snake Enemies Reworked — Snake enemies now use a new orbit behavior state. - Wave Balancing — Updated wave compositions, enemy counts, and enemy HP tuning. - Reactor Power Lines — New reactor power line system connecting towers. - Defense System Improvements — Expanded defense handler with new combat context options. - Orb Sp… | — | |
| In-game event | Demo Patch Notes Feb 11 - Feb 17, 2026 HUD & Orb System · Added flying orb collection animations when picking up orbs · Updated HUD layout and visual polish · Changed node orb pickup sequencing · Tuned early wave orb generosity Degradation & Territory System · Overhauled the system with new tuning · Territory progress bar now syncs visually with cells popping in · Added segment-placed audio feedback back in Meta Skill Grid (Upgrades… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.