IRON NEST: Heavy Turret Simulator
Playing now
686−54 vs. yesterday
3.9%of peak
All-time peak
17,515Aug 2026
Playing now
686−54 vs. yesterday
All-time peak
17,515Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Patch #4: Bug Fixes and Gameplay Improvements Operators, Tomorrow at 17:00 CEST, IRON NEST will be just one week old. The response has honestly taken us by surprise. Your reviews, reports, feedback, and sheer amount of support have gone far beyond anything we expected. The least we can do in return is make sure your reports keep reaching High Command. Changelog Version 1.0 (1618) FIXED: · Fire On Call mission breaking if you kill all targe… | 24642854 | |
| In-game event | Patch #3: IRON NEST - PATCH 1.0 (1577) FIXED: · Mouse cursor sometimes missing after tabbing out during intros, cinematics, or scene transitions. · Mission events not resetting correctly when replaying the same mission. · Turret position and movement not resetting correctly between missions. · Excessive log spam from interactions and other systems. · Russian mission localization errors. · Spanish mission localization errors. · Polis… | 24614015 | |
| In-game event | Patch #2: IRON NEST - PATCH 1.0 (1558) FIXED: · SAVE FILE CORRUPTION & FAILING TO ENTER MISSIONS AFTER A CRASH. · Cat’s eyes disappearing on Very Low graphics settings. (We apologize for any trauma caused by witnessing that monstrosity) · Non-resetting elevation and elevation linkage lever when exiting a mission after shooting. · Duplicated last fragments of patron names on cannons; also made the text larger. · Cat still being carri… | 24600611 | |
| Game update | Patch #1: IRON NEST - PATCH 1.0 (1547) FIXED: · Czech localization errors that broke mission intel. · French localization errors that broke mission intel. · Cat drop tooltip not disappearing when dropping it if the player looks at other interactables. · Issue with the interaction with the coffee machine when trying to return to the main menu. · Issue with the submit button not responding in certain scenarios in the pause menu. · Inc… | 24600611 | |
| Steam news | IRON NEST IS NOW FULLY OPERATIONAL Operators. After thousands of design decisions, hundreds of sleepless nights, countless cups of coffee that legally qualified as industrial solvents… HIGH COMMAND CONFIRMS: IRON NEST IS FULLY OPERATIONAL To celebrate the launch, we've 🔴 increased the release discount from 20% to 25% 🔴 . Not because some marketing spreadsheet told us to, but because this project was never ours alone. When we s… | — | |
| Community | IRON NEST - Global Launch Times - August 6th High Command has issued the final deployment order. The drills are over. The global launch schedule is now locked in. Operators, synchronize your pocket watches and prepare to report for duty at the appointed hour. Months of preparation have led to this moment. The fate of Castile now rests in your hands. Failure to report on time will not be tolerated. GLORY TO THE OPERATORS! P.S. Late arrival… | — | |
| Community | IRON NEST verified on Steam Deck This front no longer ends at your desk. IRON NEST is now playable on Steam Deck. Deploy anywhere. Wherever High Command calls. If you encounter any bugs , crashes , or other performance issues while operating IRON NEST on Steam Deck, whether in the demo or 1.0 version, report them through the dedicated google form . Every report helps improve IRON NEST’s Steam Deck optimization. Thank you for y… | — | |
| Community | High Command Report: Demo & Steam Next Fest Operators, Before the next order is given, High Command must begin with one simple message: THANK YOU . Thank you for every report, review, screenshot, suggestion, and word of support. You turned a small two-person indie operation into something far greater than we ever expected . IRON NEST became the 🥇 #1 most wishlisted game of the June 2026 Steam Next Fest . It also became the 🥈 #2 demo of… | — | |
| In-game event | Demo Patch High Command to IRON NEST: The following field improvments have been applied to IRON NEST systems. PERFORMANCE: · Substantial performance improvements on lower-specification hardware. · Progressive frame rate degradation during extended Uncontested Front operations has been greatly improved. NEW SHELL TRAJECTORY STOPWATCH: · A new shell trajectory time stopwatch. NOTE: The central clock is adde… | — | |
| Steam news | Strictly Classified: Operators’ Eyes Only {Incoming transmission from High Command} Watch the briefing. Memorize the order. Destroy after review. Leave no trace. {The transmission cuts out} Are you ready to answer High Command’s call and march into the full-scale offensive? For some of us, service to Castile will demand the ultimate sacrifice. Version 1.0 deploys on August 6, 2026. The drills are over, Operator. | — | |
| Community | Community Event, Leaderboards, Tribute Song & Steam Next Fest Operators, By order of High Command, several matters require your attention today. Take part in our community screenshot event during Steam Next Fest. 🎪 Community Event (CONCLUDED) || Operation: Seize the Shot 🎪 Your screenshot. Your name. On the IRON NEST Steam Store page. Since IRON NEST stands on the strength of its Operators, we decided there is no better place for your work than the offi… | — | |
| Steam news | Demo Out Now // Full Release Coming Early August Operator, The day has come. Castile needs you. After months of heavy workshop labor, testing, propaganda, and above all, your full-throttle mobilization, the IRON NEST Demo is now live and ready to play. Command the IRON NEST in this final drill before the 1.0 release. The full 1.0 release of IRON NEST is currently planned for early August. The exact date of the full offensive will be revealed… | — | |
| Community | IRON NEST Demo Deploys June 15th Operators, synchronize your pocket watches. The IRON NEST demo deploys on Steam June 15th. Find your timezone. Prepare for deployment. During Steam Next Fest, from June 15th to June 22nd , High Command will also coordinate community events on our Discord . Operators willing to take part are invited to join the server and stand by for further orders. A full briefing will be issued closer to the… | — | |
| Community | Playtest Recap + Community Q&A Operators, The recording of our Discord live event is now available. If you missed the transmission, you can now watch the most important parts on YouTube . We summarized our latest open playtest (NEST FEST, which took place from February 23 to March 2). We shared our development perspective, discussed what we learned from your feedback, and answered questions from our Operators live. Thank you… | — | |
| Community | 𝐓𝐇𝐀𝐍𝐊 𝐘𝐎𝐔 Nick and I have tried to find the right words to properly thank each and every one of you, yet no message could ever fully capture what your support means to us or how deeply it has shaped the growth of the NEST. The proper moment for that recognition will come in the game’s credits... and not only for a select few. As promised, every member of Discord who stands with us on launch day will be h… | — | |
| Community | NEST FEST 🎪 on Discord (ENDED) Greetings, Operators, With Steam Next Fest beginning tomorrow (and with each title allowed to deploy in Next Fest only once), High Command is launching a separate operation under the codename: NEST FEST . Our official Steam Next Fest offensive is planned for June, but we are opening the gates now with a full-scale public time-limited Demo testing initiative. What exactly is NEST FEST? · Hosted… | — | |
| Community | 𝐃𝐄𝐕𝐋𝐎𝐆 #2 Who would've expected a niche indie artillery game to grow at this pace Greetings, Operators! It's hard to believe it's already been three/four months since we first revealed our project on Steam. Time is moving so fast it sometimes feels like it all started just a week ago... Back then, Nick and I thought we'd post a devlog every 1K wishlists ➙ roughly once every two months. Not only did we mi… | — | |
| Community | 𝐃𝐄𝐕𝐋𝐎𝐆 #1 I honestly don’t even know how we should start this devlog… Should we begin with the hundredth "thank you" to everyone who clicked that magical "wishlist" button on Steam? Or maybe with an apology for not communicating with you as often as we'd like to? ✯ I think it wouldn’t hurt to start with a little backstory! ✯ There are just two of us working on this project . From the very beginning ➙ whe… | — | |
| Community | A small step for mankind, but a giant one for us! We (Nick & Dominik) were wondering whether the Steam Store Page we put together truly reflects our vision for what IRON NEST: Heavy Turret Simulator is meant to become. Hitting our very first milestone (100 wishlists) without any major promotion seems to show that we did a decent job! Of course, if you notice anything on the store page that could be improved or clarified, we’d love your feedbac… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.