Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
IRON NEST: Heavy Turret SimulatorNewsA small step for mankind, but a giant one for us!
Community

A small step for mankind, but a giant one for us!

IRON NEST: Heavy Turret Simulator · published 16 Sep 2025, 11:38 UTC

All newsPlayers around this dateRead on Steam

We (Nick & Dominik) were wondering whether the Steam Store Page we put together truly reflects our vision for what IRON NEST: Heavy Turret Simulator is meant to become. Hitting our very first milestone (100 wishlists) without any major promotion seems to show that we did a decent job! Of course, if you notice anything on the store page that could be improved or clarified, we’d love your feedback, either on the Community Hub or through our newly launched Discord.🔗 Discord Link: https://discord.gg/E92DaqgnZvWe’ll do our best to keep you in the loop as often as possible, but keep in mind that it’s just the two of us working on the project, and that’s how we want to release it = please forgive us if there are occasional delays in communication!

More from IRON NEST: Heavy Turret Simulator

Other announcements

All news
In-game event12 Sep 2026Patch #7: Bug Fixes, GeForce NOW and moreOperators, High Command is back with another field report. This update brings bug fixes, improvement, and a long-requested reinforcement: GeForce NOW support. Changelog Version 1.0 (1683) FIXED: · Loading from a save prevents the player from going to sleep · Gun jammed if saving/loading mid-reload IMPROVED: · Reduced log file size ADDED: · GEFORCE NOW SUPPORT Pevious patches: [ Patch #6 ] • [ P…In-game event22 Aug 2026Patch #6: Bug Fixes and Save & Resume SystemOperators, High Command is now deploying one of the most requested features since the offensive began: SAVE & RESUME SYSTEM is now battle-ready. Thank you for your patience, and continued service on the front. Changelog Version 1.0 (1663) FIXED: · Mission soft lock on Iron Road if the player hits the train with 2 shells at the same time · Steam gold medal achievements not unlocking · Motion blu…Game update15 Aug 2026Patch #5: Minor Fixes and ImprovementsOperators, We noticed many requests for a MID-MISSION SAVE SYSTEM, and Nick is working on this feature. Since this will be a larger-scale update and will take a little more time to implement, we decided to release a small patch in the meantime addressing three minor issues. Changelog Version 1.0 (1622) FIXED: · Desktop cursor visible on the main menu · Colour Blind modes not applying IMPROVED:…