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IRON NEST: Heavy Turret SimulatorNewsHigh Command Report: Demo & Steam Next Fest
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High Command Report: Demo & Steam Next Fest

IRON NEST: Heavy Turret Simulator · published 8 Jul 2026, 11:05 UTC

All newsPlayers around this dateRead on Steam

Operators,

Before the next order is given, High Command must begin with one simple message: THANK YOU.

Watch on YouTube
Thank you for every report, review, screenshot, suggestion, and word of support. You turned a small two-person indie operation into something far greater than we ever expected.



IRON NEST became the 🥇 #1 most wishlisted game of the June 2026 Steam Next Fest.

It also became the 🥈 #2 demo of the entire festival by unique players.

Even now, High Command still struggles to believe the numbers recorded in the June 29 report:


To us, these are not just numbers. Each one stands for a son or daughter of Castile who entered the NEST, became an Operator, and joined the final drill before the full offensive begins on August 6, 2026.

High Command could not be prouder... High Command could not be more grateful...


Feedback, Bug Reports & Suggestions

The demo remains available and will stay operational at least until launch.

The scale of your response was so massive that we reached the maximum number of responses in our Google Forms twice. It was a logistical problem High Command never expected to face, and one we are genuinely thankful for. Glory to the Operators!

You can continue sending reports through the 🔻 DEMO HUB 🔻.

Keep the reports coming, Operators. Every message helps us strengthen IRON NEST 1.0.


🎪 Community Event || Operation: Seize the Shot 🎪

During the festival, High Command also launched a community screenshot operation. Three winning screenshots were selected and have now been placed directly on the IRON NEST Steam store page.
ㅤ

  • 🏅 Made by: Fuze_everything
  • 🏅 Made by: GurkenbauerTim
  • 🏅 Made by: Christmas

Many Operators delivered shots worthy of recognition. The quality, creativity, timing, and dedication shown during this operation exceeded our expectations.

To every Operator who took part in this event: THANK YOU.

Every submission helped capture the spirit of IRON NEST, and many of your works will undoubtedly serve as inspiration for future propaganda operations.

All submissions that took part in the contest can be found here.


THE DRILLS ARE OVER

Remember, Operator… the demo was only the final drill.

The true offensive begins on August 6, 2026, when IRON NEST deploys on Steam.

If there is a creator, streamer, YouTuber, journalist, or any other potential propaganda officer who you believe might enjoy IRON NEST, feel free to send the signal their way. No order is given here, only a humble request from High Command.

There is not much time left now. The first shots can already be heard on the horizon.

Seal the hatch...

Load the guns...

Await final orders...

FOR THE GLORY OF CASTILE!

Nick & Dominik

More from IRON NEST: Heavy Turret Simulator

Other announcements

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In-game event12 Sep 2026Patch #7: Bug Fixes, GeForce NOW and moreOperators, High Command is back with another field report. This update brings bug fixes, improvement, and a long-requested reinforcement: GeForce NOW support. Changelog Version 1.0 (1683) FIXED: · Loading from a save prevents the player from going to sleep · Gun jammed if saving/loading mid-reload IMPROVED: · Reduced log file size ADDED: · GEFORCE NOW SUPPORT Pevious patches: [ Patch #6 ] • [ P…In-game event22 Aug 2026Patch #6: Bug Fixes and Save & Resume SystemOperators, High Command is now deploying one of the most requested features since the offensive began: SAVE & RESUME SYSTEM is now battle-ready. Thank you for your patience, and continued service on the front. Changelog Version 1.0 (1663) FIXED: · Mission soft lock on Iron Road if the player hits the train with 2 shells at the same time · Steam gold medal achievements not unlocking · Motion blu…Game update15 Aug 2026Patch #5: Minor Fixes and ImprovementsOperators, We noticed many requests for a MID-MISSION SAVE SYSTEM, and Nick is working on this feature. Since this will be a larger-scale update and will take a little more time to implement, we decided to release a small patch in the meantime addressing three minor issues. Changelog Version 1.0 (1622) FIXED: · Desktop cursor visible on the main menu · Colour Blind modes not applying IMPROVED:…