Project Silverfish
Playing now
134+38 vs. yesterday
23%of peak
All-time peak
584Jul 2025
Playing now
134+38 vs. yesterday
All-time peak
584Jul 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Beta 0.3.7 Hot-Fix New Features: -The settings menu now has buttons that open the folders for custom media. -Added option to disable new item highlighting. -Hovering over a gun in the inventory now highlights ammo of the same caliber and vice versa. Changes: -Decreased sickness amount given by poison and radiation damage. -Wraiths spawned by thrown cores will now save their positions on global map. -Buffed 30-06… | — | |
| Game update | Beta 0.3.6 New Features: -Full economy re-balance. Vendors will now have more dynamic stocks of weapons and armor to sell that scales with progression. -Full loot re-balance and overhaul. Progression should now be slower paced and more spread out. -New Dungeons. -A few new weapons and weapon variations. -Deer and wild Boars will now ambiently spawn in certain areas around the zone. -Some knives can now be… | — | |
| Game update | Beta 0.2.4 Persistent NPC Spawn System Update New Features: -New Dynamic NPC spawn system: -NPC squads will now spawn from origin points in the over world and travel in real time between levels toward objectives or on patrols. -NPC squads and roaming monsters will save their location and status persistently. -NPCs will retain their appearance, trade inventors and equipment between level transitions. -Added Several New Weapons. -You can now… | 19792359 | |
| Game update | 0.1.9.6 HotFix Hopefully the last one for a while. -Fixed issue that was causing certain graphics settings to not properly save when edited. | 19704939 | |
| Game update | Hotfix 0.1.9.5 -Addressed performance issues introduced in previous patch. -Load times should now be faster. -Game files are now packed for better efficiency. This will affect the work flow for mod developers, but it shouldn't be too much of an issue to get past. | 19659836 | |
| Game update | Beta 0.1.9.4 Hot Fix Removed radio music that was causing copyright claims on YouTube and Twitch. | 19648422 | |
| Game update | Beta 0.1.9.3 Hot Fix Changes: -New UI animations now scale with UI distortion settings. -Re-introduced chromatic distortion effect to UI. It is still scalable. -Acid pools from destructible acid bottles last longer. Bug Fixes: -Moved Default spawn point in Forgotten Junction so that the player will no longer get instant killed by a potentially hostile turret. -Fixed more typos. -Fixed bug with acid shotgun projecti… | 19489620 | |
| Game update | Beta 0.1.9.1 Patch New Features: -New Random Character, Perma-death, Quick-Play option on character screen. -Melee enemies now have new contingency behaviors for when their combat target is out of reach. Based on their class, they will do one of the following: -Hide from target. -Throw rocks at target. -Aggressively lunge at target. -Run around frantically. -New Advanced Options Tab now available in the difficult… | 19457388 | |
| Game update | Beta 0.1.8.3 Update New Features: -You can now offer cash in the barter screen. -More NPC types have available trades. -New over-world map. -New trader NPC. -A couple new weapon variations. Changes: -Insurrectionists will be less dominant on Crossroads. -Reinforcement spawns that lead to faction bases only spawn squads of that faction. -Improved loot and interior scenery in the Slums. -Added Artifact Spawns to the… | 19308292 | |
| Game update | Beta 0.1.6 Update New Features: -New weapons. -Individual NPCs can now use the new barter system. -Barter system now has little arrows on item cards that denote the trader's preference. -NPCs will now actively seek shelter during severe weather. -You can now spend cash to pay off portions of your debt with the Broker. Changes: -Gave NFTA snipers bolt-action sniper with red laser in place of CSR. -Put CSR in rare… | 19125912 | |
| Game update | Beta 0.1.4 HotFix Fixes: -Addressed performance issue with inventory screen. It should now have less of a severe performance impact on certain hardware. -Fixed some typos. -Fixed dark lighting in item inspect screen. -Fixed issue with auto-sort not working correctly. New Bug: -Minor issue where item inspect will be zoomed out and at odd angle. This will be fixed soon. | 19054740 | |
| Game update | Patch 0.1.3: Bug fixes and QoL changes. Beta 0.1.3 Patch New Features: -Marking a target with Binoculars will now give a faction IFF. Changes: -Increased custom perk limit from 4 to 5. -Made certain doors unable to be opened by NPCs. -Removed 'Crafting' perk from custom perk options. This perk is easy to obtain with a common item and not worth a slot. -Buffed bolt throw distance. -Improved warnings for entering faction bases while di… | 19039619 | |
| Game update | Final Demo Update. Alpha 0.14.9 This should hopefully be the last patch for the free demo. All development will now be focused toward actually finishing the game. -Backpack now has a large auto-pickup radius and will hopefully be less likely to float in the air. -All NPCs have had their panic rate reduced. -Fixed weird shadows in Subway dungeon. -Improvements made to 3D audio. (Still WiP) -Made low-tier loot no l… | — | |
| Game update | Alpha Demo v 0.14.7 Update. Alpha 0.14.7 -NPCs can now scavenge loot from the ground. -Added binaural audio settings and occlusion to NPC sounds. -Made change to death bag spawning system to hopefully make it less likely to fall through the floor. -Tweaked spawn rates of common loot. -Number of available contracts from each board will now slowly increase over in-game days. -Made certain contracts exclusive to the job boar… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.