Imperial Ambitions Demo
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
63Jul 2026
Playing now
0+0 vs. yesterday
All-time peak
63Jul 2026
| Published | Title | Build |
|---|---|---|
| Nobility Update!major ==Patch Notes== Nobles! · New Nobility option is added to new game menu, representing the remnants of feudal lords in Europe in 1500s. When enabled the new Nobility unit is added to London, Paris, Hamburg, Munich, Vienna, Moscow, Copenhagen, Stockholm, Buda, Belgrade, Warsaw, Vilnius, Königsberg, Krakow and Lviv (Mostly in Eastern Europe, trying to stay loyal to historical accords to the best o… | 24979772 | |
| English Longbowman is now available!major Special Unit England now has Longbowman as first special unit, replacing Crossbowman. Tooltip overhaul · A nested tooltips system now enable reading the game mechanics inside the game. Hovering over most tooltips over 2 seconds will pop up another with further detail. · The grudge tooltip now shows both current and next turn changes. · The population growth now shows a detailed tooltip listing… | 24764736 | |
| Day 3 Patches == patch notes == Balancing * Zone of control cost is decreased. approaching enemy units should cost less extra AP * disembarking at hills should be less costly Fixes * Ships that players cannot see are no longer evaluated for pathfinding * Militia choosing to resettling made easier. Milita garrisons are still being addressed * Buildings town buildings animations are fixed * The borders are now… | — | |
| First Patch (Update for 14th of July) ==patch notes== * population growth simplified. -hunger/starvation/poisoned etc has negative impact -poverty has positive impact -pop growth drops after 5 * simplified self-sufficiency mechanics -both luxury and food needs are met by the town based on self-sufficiency -the town citizens that are supplied by the town are now indicated for clarity * The number of resources are significantly incre… | 24204843 | |
| Last Demo Before Release!!!major New demo is now available on Steam! ==Patches== Sounds · Trait-dependent Vocal responses · Trait-dependent Town sounds · Tile-dependent Ambiance sounds Visuals · Sprite animations for almost every Action!!! · Increased battlefield feeling with continuous firing post attack (Cosmetic only) · Walking/Galloping/Moving artillery animations · Ledger tilt animation UI · New Game panel · in-game New g… | — | |
| HUUUUGE UPDATE!!!major I am happy to announce a huge patch to Imperial Ambitions demo and playtest in this update! Here are some of the changes; ==Research & Technology== Players now can consume Book and Art to research techs in the Tecnology Tab on the left page. They can also view the current technological status on the right page. Tech tree contains over 180 techs and the names of some techs may change between gam… | — | |
| Patch 0.4.16.953 is online!major =Patch notes= (0.4.16.945+0.4.16.953) Gameplay: Units can be garrisoned in towns. They can be reorganised and assembled again in towns. Shadow Master can start smuggling routes. They are identical to trade routes but requires criminals, cost more, and cannot be blocked by boycotts. Trade routes can be pillaged by regiments containing shadow master and units Scores show up correctly in Diplomacy… | — | |
| Battle and Siege Overhaul is here!major =Patch Notes= Citizens will now defend their homes! · Town occupation mechanics completely modified. When trying to enter an enemy town, the citizens can assemble to form militia and defend the town as long as they have reasons to do so. Another reason to keep them happy. · Seize Town ability has higher chance of success to balance the aforementioned. (More changes here in the upcoming updates.… | — | |
| Patch 0.1.6.430major Patch Notes 1. New traits Sickly, Recovering and Plagued traits are added. These traits may result in death if left untreated. (communicatability of the diseases are not yet implemented) 2. Interracting capital citizens Capital Citizens can now get hungry and all other health related traits. Making sure you can feed your folks is enough to protect them from diseases, for now. 3. Discipline is i… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 9 Sep 2026 | Wed | 15:36 | No patch notes · unannounced build | 25212080 | public | 2 | — |