Imperial Ambitions Demo · build 24764736 · published
England now has Longbowman as first special unit, replacing Crossbowman.
A nested tooltips system now enable reading the game mechanics inside the game. Hovering over most tooltips over 2 seconds will pop up another with further detail.
The grudge tooltip now shows both current and next turn changes.
The population growth now shows a detailed tooltip listing affecting factors.
New Game Option: When enabled, units now can pass through own units. Occupying same tiles are still not allowed (except when assembling armies and ambushes)
New Game Option: When enabled, units can perform surprise attacks, declaring war effectively. Causes big diplomatic consequences with other factions within 40 tiles.
Towns now may disappear if abandoned for at least 10 turns. Visiting units reset the countdown.
Cutting woods now removes the log or game resource too, but awards the player with logs. (rainforests can still not be cut)
Depression now also decreases attack strengths.
Ships now return home when abandoned by the shore for 3 years
The ability "Heal All" will now heal all nearby regiments, not only own regiment.
Market prices are rebalanced to reflect production costs.
Replantation sliders will move automatically when replantation fails.
Any resource that is extracted now becomes visible to everyone.
Crossbowman range is now decreased to 2.
HUD toggle button allows enabling different combinations of HUD elements; unit banner, event reports and shade.
Visuality related options are now persistent between sessions: Tutorial Lady toggle, camera-follow-mode toggle, info window toggle, sort by availability toggle.
Building buttons now show the name of the most fitting building even when disabled.
Expected wealth change is now available in the main HUD.
Current labor allocation is now available in the main HUD.
Key bindings can now be changed in the In-Game Menu.
Labor Auto-allocation now does not ignore disabling when recruiting units.
Pending logistic changes are also saved in the save games now.
Regiment visibility now updates correctly during Hotseat games.
New found town automatic selection issue has been fixed.
Maps with big clumps of mountains are gone.
Regenerated maps are now less likely to miss a resource type.
Russian Empire now correctly recruits a Presbyter instead of Priest.