Cats vs. Aliens
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Cats vs Aliens Progress Update 2/2/2026 Hello and welcome, Invaders! Dialogue works now! The upgrade to the new version of Dialogue Manager (by Nathan Hoad) was successfully completed this week. I’ve now reached feature parity to the Godot 3 version of the game for that system. And same with Steam Input, including automatic glyph matching for any of the 200+ controllers that Steam supports. Now you can customize your controls the way… | — | |
| Community | Cats vs Aliens Progress Update 1/5/2026 Hello and welcome, Invaders! New year, new progress report! Happy New Year! Thank you and right back at ya! Things are still coming along over here in my little corner of my basement. I’ve been plugging away at porting the systems all over to Godot 4, and I’m making forward progress. Currently, I have the following done: · Steam Input Handling (did this early this time!) · Waves Combat System ·… | — | |
| Community | Progress Update 12.12.2025 Hello Invaders! I'm still working on the engine upgrade. I've got the following successfully converted: · Player Characters · Safe Zones · Character switching · Diagonal tile sets · Unit Testing Not much else to say. Still working on the bulk of it, but we chip away at the stone until the thing looks like the sculpture we want it to. I'm always happy to answer any questions you have, so leave a… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.