Terrorformer TD
Playing now
0+0 vs. yesterday
—of peak
All-time peak
06 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
06 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Patch 1.1 and Price Drop! Terrorformer TD's second post-release patch is here, bringing new features like a map editor, Steam workshop support, the choice between roguelike or standard progression, and a realtime mode! The price has also been decreased by about 20% in most markets -- add the current 20% discount for Steam's August Sale and Terrorformer TD is bringing you even more features for less! Stay tuned for more… | — | |
| In-game event | 1.04 Patch Notes & 2024 Roadmap Thanks to everyone who has bought and supported Terrorformer TD since it came out last month! We are excited to share the first planned update with the world, which patches both the Demo and Full Game to the same version (1.044). As mentioned in the last post , this patch mostly addresses the game's terraforming system and map generation algorithms, with a focus on increasing variety across gam… | 16083290 | |
| Community | Terraforming Updates Coming Soon! Exciting news: terraforming updates are coming soon to Terrorformer TD! Map generation algorithms will now generate more interesting, random map shapes, with map erosion and expansion playing a bigger part between rounds. Spawners will now Seal randomly based on the terror level after each round, forcing the player to adapt to the changing map more than ever! To assist in counteracting this new… | — | |
| News | Terrorformer TD Released! Today's the day! After 15 months of development, countless builds, and over 2,000 demo players, Terrorformer TD is now available to purchase on Steam for PC, Mac and Linux! Try the free demo, then jump into the full game right where you left off! Battle endless waves of monsters with 25 different towers to unlock and build, then customize your home tower using components you earn as you play --… | — | |
| In-game event | Game Changelog: 1.03 (Release Edition) Patch 1.03: Release Edition! This patch adds more achievements, more tower upgrades, and fixes bugs found since the Tower Defense Fest version. Bugfixes · Properly localize Screen Resolution confirmation screen · Ensure the tower/spell cost shown when buying or viewing upgrades always includes inflation · Fix issue where some Perks would either not load from save or could load twice Gameplay &… | 15631320 | |
| In-game event | Demo Changelog: 0.36 (Tower Defense Fest Edition) Patch 0.36: Tower Defense Fest Edition This patch officially adds hotkey remapping and localization support for nine languages to the game. Bugfixes · Beam & flame/bio towers should no longer jump around while firing Gameplay & Balance Changes · Stealth is now treated as an Enemy Status Effect; it can be removed by Lookout Towers · Lookout Towers and Executioner Towers now hit all enemies in ra… | — | |
| In-game event | Demo Changelog: 0.33 (Next Fest Edition) Patch 0.33 The official Next Fest Demo version adds a dozen new enemies, extending the final boss out from round 55 to round 75; revamps the existing maps and adds two more; and changes the way the economy functions over the course of the game. Bugfixes · Optimize audio source priorities to ensure sound is more consistent during frenetic sequences · Change stats dictionaries to use larger datat… | — | |
| In-game event | Meet the Towers: Explosive Welcome back to our Meet the Towers feature, where we showcase and preview the 25 towers available in Terrorformer TD. The final branch to show are the Explosive towers. Explosive towers focus on slow, heavy AoE damage and crowd control; but do half damage against shields, and three-quarters damage against armor. Explosive I: Mortar Tower Fires a slow, non-homing AoE projectile at enemy's posit… | — | |
| Game update | Demo Changelog: 0.32 Patch 0.32 Big bugfix and QoL patch incoming; next patch will be the official Next Fest demo version! Bugfixes · Fix tooltips not working on resolutions other than 1920x1080 · Fix enemy list in Wave Info window disappearing after round 45 · Fix spawner path to tower not updating properly after certain terraforming actions · Ensure Elevate cursor properly turns red and plays error sound when pat… | — | |
| Game update | Demo Changelog: 0.31 Patch 0.31 New Stats by Round window is here: see what towers are performing the best and build on their success! Bugfixes · Fix incorrect fallback keyword for skybox shader · Home tower will properly load XP when resuming a saved game · Fix alignment of Others line in Bestiary window · Fix dictionary errors in looking up stats by round · Fix possible error with tooltip not refreshing properly… | — | |
| In-game event | Meet the Towers: Support Welcome back to our Meet the Towers feature, where we showcase and preview the 25 towers available in Terrorformer TD. Fourth in line are Support towers. Support towers focus on helping other towers do more damage or gain better stats through Support upgrades; as their name implies, they're rarely the star of the show. Support I: EMP Tower Charges up and fires an AoE blast that does no damage b… | — | |
| Esports | Next Fest - 2nd Live Stream! Tune in to watch us play Terrorformer TD live on stream during Steam Next Fest! | — | |
| Esports | Next Fest - Initial Live Stream! Tune in to watch us play Terrorformer TD live on stream during Steam Next Fest! | — | |
| In-game event | New Enemies Incoming! This week's build brings a dozen new enemies with it, meaning the game has unique enemies up to round 55 now! These enemies feature new abilities such as Dispel , which clears all negative status effects (or debuffs) from enemies, allowing them to recover their full strength. Enemies such as Doctoro (the floating witch doctor head, because of course) and the fourth boss, Curvanxion, are capable… | — | |
| In-game event | Introducing Weekly Challenges! This week's build brings the last of the game's planned features, a Weekly Challenge Mode that asks players how far they can get with a common starting loadout -- and features its own leaderboards . Each week, a new challenge will unlock with its own loadout theme (and probably a punny name, if we're being honest here). This week, the first challenge is Bombs Away! featuring the Robomber Home T… | — | |
| Game update | Demo Changelog: 0.29 Patch 0.29a Bugfixes · Fix a hotkey issue Gameplay & Balance Changes · N/A New Content & Misc. · Continue to add more achievements. Feel free to suggest some! · Change Health/Money Exchange to be one per click · Add Weekly Challenges with their own Leaderboards · Change Post Round Card Unlocks to let player choose from a set, rather than just get what they get Known Issues · Toggleable Perks ar… | — | |
| Game update | Demo Changelog: 0.28 Patches 0.28a/b/c Bugfixes · Fix $0 sale price on first round Tower built · Ensure Application Settings are saved even if Settings window isn't closed · Fix Towers Built / Enemies Killed By achievements not counting properly Gameplay & Balance Changes · Change Elevate to raise Tile in increments of 1 instead of 3; change Max Height to 10 · Increase Ice Tower Slow effect & splash size · Increase… | — | |
| In-game event | Update 0.27h: Thank You! Just a quick patch here and a thank you to the loyal Terrorformer TD community that's formed since the demo first became available last week. We've seen great engagement with the game so far, and according to Steam, some players even have as many as 10+ hours logged in the game in the <1 week it's been out! So, as a thanks to those players, we're bumping the Demo Level Cap up to 16, which shoul… | — | |
| In-game event | Meet the Towers: Energy Welcome back to our Meet the Towers feature, where we showcase and preview the 25 towers available in Terrorformer TD. Third in line are Energy towers. Energy towers focus on range and attack speed, and specialize in damaging Shielded enemies. Energy I: Laser Tower The Laser Tower is a lighter, faster version of the Gun Tower. Its low Health and Armor damage makes it more attractive in the midg… | — | |
| Game update | Demo Changelog: 0.27 Patches 0.26a, 0.27a/b/c/d/e 0.27a: Soft launch demo. Enjoy! Bugfixes · Fix bug where home tower weapon wouldn't properly clear on game load · Fix bug where selecting a new tower or spell wouldn't change what was shown in the Info Window immediately · Fix bug where enemy spawn list was always cumulative and didn't reset after each round · Fix bug with Black Hole warp status not working · Attemp… | — | |
| In-game event | Meet the Towers: Elemental Welcome back to our Meet the Towers feature, where we showcase and preview the 25 towers available in Terrorformer TD. Second in line are the Elemental towers. Elemental towers focus on applying status effects to enemies, without a lot of concern for upfront damage. Elementals are masters of the Damage over Time (DoT) effect, whittling away an enemy's health even after it's out of the tower's r… | — | |
| In-game event | Meet the Towers: Kinetic In anticipation of our upcoming demo release, we'll be spending time during March highlighting each of the towers available in the game, how they work, and what they currently look like. First up, the Kinetic towers! Kinetic towers are your traditional bullet projectile-based tower defense buildables; they generally fire single rounds at single targets, doing medium damage at a medium rate of f… | — | |
| News | March Playtesting Now Open! We're excited to announce that Terrorformer TD playtesting is now open for the month of March! Join the playtest and enjoy a first-row seat as the game moves through stages of development on the road to a release later in 2024. We're looking for anyone willing to give constructive feedback, whether they're Tower Defense pros or newcomers to the genre! Sign up using the Steam Playtest link on th… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.