Patch 0.31
New Stats by Round window is here: see what towers are performing the best and build on their success!
Bugfixes
- Fix incorrect fallback keyword for skybox shader
- Home tower will properly load XP when resuming a saved game
- Fix alignment of Others line in Bestiary window
- Fix dictionary errors in looking up stats by round
- Fix possible error with tooltip not refreshing properly
- Optimize tower targeting code for better performance at high game speeds
- Optimize Tile Elevate code for better performance when map is large
- Fix Gravity Tower using EMP Tower projectile
- Fix error where the Achievements Tooltip wouldn't properly clear after MouseOut, leading to it accumulating more and more child elements until the in-game buttons were no longer usable 🙃
Gameplay & Balance Changes
- All home towers have had Home added to their name to differentiate them in the stats windows
- Highlight own score on Leaderboards
- Show Highlight based on best round reached in a game mode on Game Over screen
- Lower maximum game speed to 3
- Change game speed increments to 0.25 from 0.5
- Add ability to change maximums through unlocks for game speed, maximum map points, card draw size
New Content & Misc.
- Enemy info in the Bestiary is now shrouded from the player until the enemy is encountered in-game
- Add mysterious details about Enemy color-coding past round 25 to Bestiary
- Replace Discord link with Demo Survey link on Main Menu
- Add more perks for increased starting health, money
- Add icons for Terror Level and Enemy Strength
- Add separate skybox colors for each map mode
- Add best round / score / current leaderboard rank to New Game Window
Known Issues
- Toggleable Perks are off for now
Thanks for taking the time out to try the Terrorformer TD demo! We hope you enjoy it!