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128 Oct 2026
| Published | Title | Build |
|---|---|---|
| Patch 0.4.3.1 Fixed an issue where failing the waitress minigame would teleport you to another location. Fixed an issue where the Grimdur sanctuary quest wasn't working correctly. | — | |
| Patch 0.4.2 Fixed an issue where you were not receiving the correct item when breaking the stone during the quest "The Shine of Silver". | — | |
| Patch 0.4.1 LOCALIZATION Fixed localization to English in all quests Fixed localization to English in Bone Avarice ITEMS Fixed an issue where Bone Avarice had no attacks MISC Fixed an issue where if your game wasn't in Portuguese you wouldn't be able to progress in certain parts of the game | — | |
| Patch 0.4major MENU · Modified Menu Art BREAKABLE ITEMS · Ores and Wood now have a probability system for spawning; some areas have a higher chance of spawning. PERFORMANCE · Fixed a performance issue caused by the chat; the chat now has a phrase limit (Default: 20). ENEMIES · Fixed an issue with Empty's immunities in the final battle. · Fixed an issue where, after facing Empty for the first time, upon death… | — | |
| Patch 0.3.1 Hunters' Guild Fixed an issue where exiting the game would stop the timer for the mission to disappear. Fixed collision issues with the guild's rocks. Map Fixed an issue where Teleports (TPs) weren't being released as you progressed through maps. Fixed fishing not working in DuskWood Cave. Random Encounters Fixed an issue where enemies wouldn't spawn during the day. Fixed an issue where enemies… | 21314955 | |
| Beta 0.3 - Guild Updatemajor CHANGE LOG Hunter's Guild · Added Hunters' Guild · Added +40 dialogues with guild members · Added 7 levels of guild missions (E, D, C, B, A, S, X) · Added XP/Guild XP/Money rewards based on difficulty level · Added scaling of rewards based on how many enemies need to be killed · Added single-target elimination missions · Added missions to eliminate targets above a certain level · Added missions… | 21248495 | |
| Patch Beta 0.2major Additions 1. Added the last quests of the main storyline 2. Added a log showing rare items/money/xp/skills/esteem received in the lower left corner of the screen 3. Added an "Immunity" system, some enemies are immune to certain types of elements 4. Added a hidden item system that will be displayed if you have an item compass equipped 5. Added new weapons 6. Added new skills 7. Added a new weapo… | — | |
| Patch 0.1.1.3 Fixed breakable items being impossible to break if you tried to interact with them before equipping the tool · Fixed Alice's quest to get 3 silver ores where if you saved the game the ore disappeared · Fixed issue with enemy encounters where you would encounter infinite enemies | — | |
| Bug fixes and QOL Alpha 0.1.1.0 Fixes 1- Fixed Minimaps not changing when switching maps 2- Fixed Defense not showing the correct number in the status menu 3- Fixed Collisions in Duskwood 4- Fixed Collisions in Strongarm 5- Fixed Collisions in several sub-maps 6- Fixed bug where sometimes when switching maps your character would fall off the map 7- Fixed Laisa's Lantern 8- Fixed bug where Laisa would be left wit… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 11 May 2026 | Mon | 16:42 | No patch notes · unannounced build | 23183224 | public | 1 | — |