Esteem · published
Modified Menu Art
Ores and Wood now have a probability system for spawning; some areas have a higher chance of spawning.
Fixed a performance issue caused by the chat; the chat now has a phrase limit (Default: 20).
Fixed an issue with Empty's immunities in the final battle.
Fixed an issue where, after facing Empty for the first time, upon death you would always reset to that point.
Reduced enemy level scaling (0.5% to 0.1% per enemy level).
Fixed some enemies spawning at the wrong level.
Added a new quest visibility system.
Changed the ID of the item received when breaking silver in Alice's quest to prevent players from crafting a silver bar and then being unable to progress.
Added Cobalt Ring.
Added Unstable Necklace.
Added Bone Avarice Scythe
Fixed an issue where jumping would cause the character to lose illumination.
Added a combat start indicator for fixed enemies on the map.
Added an XP system for fishing. Each fish you catch will give you a base amount of XP, scaling with its rarity, if the fishing is perfect, your fishing combo, and Laisa's level.
Added a numerical indicator when losing esteem
Added bonfires at the beginning of Duskwood and Dákrya to periodically recover esteem
Fixed collision in the new Dákrya side quest location
Fixed collision in Empty Castle
Fixed collision in the Empty Castle dungeon
Fixed collision in the sanctuary
Fixed an issue with hidden items inside Empty Castle where you could pick them up infinitely
Added a "blinking" effect in various lighting types
Added a choice option in HUD quests (Always Show, Auto Hide, Never Show)
Fixed initial menu options not transferring to game options
Fixed an issue where the camera was not working correctly in the guild cutscene
Fixed an issue where in certain areas of the final game cutscene there was no water or lava
Fixed an issue where in various Cutscenes where Laisa should use a weapon
Fixed Fade Out in the first cutscene of Dákrya
Fixed an issue where Grimdur's animations weren't working correctly in the first cutscene of Strongarm
Fixed an issue where Empty's fog was instantly working in the last cutscene of Dákrya
Modified how side quests are checked
Fixed side quests being able to be activated after completion
Added an indicator for NPCs with side quests
Added exploration side quests (The side quest is activated if you explore a certain area)
Added new side quests
1 - Flowery Gift
2 - The Fallen Bridge
3 - Russel's Request
4 - Voices That Will Not Be Silenced
5 - Silver Among Ruins
6 - Bones Everywhere
7 - Valuable Remains
8 - Dwarven Metal
9 - Metal of the Void
10 - The Secret of the Castle