Time (UTC)SourceWhat changedAddedEditedRemovedReference
17 Aug 2026
NewsTheme Park Architect Save File Migration———Community
Community · published 17 Aug 2026, 17:17:25 UTC
Theme Park Architect Save File Migration
If you have uninstalled and reinstalled the game, you may have lost your save files, here is how to recover your save files in case they were lost in the transition process. If you have re-installed your game on the same disk, you can find your save files by finding the installation folder of the new game ( Right-click on the game, go to Manage -> Browse local files ) Then step back one folder,…
NewsTheme Park Architect Beta 1.0.2.7———Game update
Game update · published 13 Aug 2026, 19:26:33 UTC
Theme Park Architect Beta 1.0.2.7
New: - Switched branding to Theme Park Architect Improvements: - Adjusted tonemapping Bug Fixes: - Fixed stuttering on coasters - Fixed Workshop items not being set as visible by default KNOWN ISSUES - Lighting may flicker at times - A closed-loop coaster may have a crack at the end of the track A full game reinstall (Uninstall + Install) is recommended due to executable file and folder changes.
NewsTheme Park Architect: Same vision, new name———Community
Community · published 15 Jul 2026, 17:00:16 UTC
Theme Park Architect: Same vision, new name
Park Studio is rebranding to Theme Park Architect , this new name was voted by the community and perfectly reflects the game's vision, features and overall vibe. This rebranding doesn't fundamentally change anything except the logo and general visual assets. At its core Theme Park Architect remains the next generation of theme park simulation that Park Studio promised to be, but the new name wa…
Bug Fixes: - Fixed speakers not embedding custom media - Fixed player occluding speaker audio - Fixed controls bar showing coaster controls when selecting pieces and vice-versa - Fixed color picker behavior and saved colors behavior - Fixed continuous roll and smoothing - Fixed editing speed and force values on sections not updating the force editor generated track - Fixed the multi-selection m…
Bug Fixes: - Fixed some special track behaviors Important Change: Special Tracks have been retrograded to Experimental, meaning the systems are mostly functional but may break easily, use with caution.
Bug Fixes: - Speakers, Screens, SVG and Text objects will now duplicate with their settings attached Improvements: - Improved Spline Tool generation behavior
27 Jun 2026
NewsPark Studio Beta 1.0.2.2———Game update
Game update · published 27 Jun 2026, 18:12:03 UTC
Park Studio Beta 1.0.2.2
Deprecation: - Removed Flint Bug Fixes: - Small fixes to coaster smoothing and continuous roll - Fixed force computation behavior - Fixed tight roll track issues
Bug Fixes: - Fixed SVG and Text collisions ↪ This may have fixed objects sticking close to the camera - Fixed first coaster nodes not being rollable - Fixed plazas sticking to architecture pieces - Fixed WebM support. **Note that audio will only play if the format is Opus and not Vorbis. VP8 is also preferable over VP9 especially if many screens are used.** - Fixed SVG not showing the extrude d…
In-game event · published 26 Jun 2026, 22:52:06 UTC
Park Studio Beta 1.0 Update 2
Beta 1.0 Update 2 New Features: Prefabs Prefabs are the key to sharing the incredible content you made! Prefabs can contain anything built in Park Studio, including terrain stamps, and can be shared locally, or on the Steam Workshop! Prefabs will not contain sculpted terrain, painted terrain or painted "Fast Grass" Steam Workshop Share your amazing creations on the Steam Workshop! Currently, yo…
Bug Fixes: - Fixed support generation limits - Fixed the "Fix Disjoints" button not actually fixing disjoints - Fixed the roll gizmo not resetting alongside pressing "reset roll" - Fixed wrong controls showing when moving the last node of a track - Fixed deleting coasters from nodes - Fixed duplication sound playing for nodes, splines and coasters - Fixed force visualizers not always updating w…
Bug Fixes: - Fixed support for NoLimits2's TSV .csv format - Fixed the force editor not properly reading from the pre-calculated force values Improvements: - Tweaked force editor spin boxes
Bug Fixes: - Fixed the special track button showing on coasters that don't have special tracks - Fixed tracks being quick scalable - Fixed Alpha not working from within the build menu - Fixed some lights not being recolorable - Fixed time of day slider behavior Improvements: - Tweaked all heartline values to better defaults
Bug Fixes: - Added missing remappable keys to the controls menu - Fixed the "switch space" key not working - Fixed pausing behavior - Fixed the terrain tools menu not updating properly - Fixed Rivers and Lakes being compatible with Linear spline type - Fixed spline tool menu displaying as blank on curve splines - Fixed lake material rendering - Fixed brake behavior when target speed was higher…
⚠️ Major fix for coaster save file stability: Coaster save file stability should now be fixed, the system has been entirely revamped under the hood to ensure safe loading (saving was fine, loading was not). Old save files should still mostly function normally, but I recommend starting a new save, instead of re-saving old saves. If your coaster is functioning in one save, it should function if y…
Bug Fixes: - Fixed color undo & redo for building pieces - The "Paint Puddles" option has been greyed out since it is not currently available - Fixed a possible crash source Improvements: - The Style Brush can now paint by holding the mouse on multiple objects at once - The Scenery Paint brush will now only remove same items instead of removing everything New: - The Style Brush is now fully com…
Bug Fixes: - Fixed HEX colors - Fixed the Instamind Jaguar front axle rotation - Fixed the "Release Speed" always showing even if brakes are set to Maintain or Release. - Fixed group menu behavior - Fixed landscape stamp behavior New: - Added camera settings - Added the "unlink" button on coaster nodes, allowing to split the track at any point Improvement: - Made the connect button able to "mer…
Bug Fixes: - Fixed the close button on multiple menus - Fixed selection not clearing upon selecting a new piece from the build menu Improvement: - Improved the behavior of the spline tools and lake specifically
In-game event · published 29 May 2026, 09:52:39 UTC
Park Studio Beta 1.0 Update 1
Beta 1.0 Update 1 This update is coming with tons of major new features and improvements mostly centered around coasters, but also cleaning up and adding some missing features, improving some UI elements and providing clearer controls! This update is the first part of the Beta 1.0 updates, with Update 2 already being worked on that will be centered around accessibility for completely new player…
NewsPark Studio Official Mega-Tutorial and Future Work———Community
Community · published 11 May 2026, 11:13:10 UTC
Park Studio Official Mega-Tutorial and Future Work
The Park Studio Beta 1.0 Mega-Tutorial is here, you can check it out right here: This tutorial should help you understand and use all of the various new and exciting features of the game, though I am a little scatter brained and there are addendums to each feature throughout the tutorial, use the video chapters to navigate to the topics you want to learn! Another more controlled and scripted tu…
Bug Fixes: - Fixed some objects not duplicating with their color applied - Fixed marquee selection and objects not truly deleting / being undoable - Fixed the "ghost shadow" bug when an architecture piece is deleted - Fixed escape key not pausing the menu - Fixed the pause menu remaining hidden if the UI was hidden and the game was paused - Fixed supports double-generating on load Improvements:…
Bug Fixes: - Fixed slow generation on lift hills - Fixed coaster cameras being attached to wheels - Fixed backwards building in coasters - Fixed trains not updating when the coaster or section is moved - Fixed deleting special tracks - Fixed deleting boost launch passes - Fixed switch track track rotation controls - Fixed FVD being "allowed" on nodes that shouldn't - Fixed FVD being constantly…
Bug Fixes: - Fixed a bug preventing most trains from ever stopping - Fixed the Scenery Paint brush not scaling past 1000 - Made the bigger map buttons unclickable to avoid confusion - Coasters will not try to align to surface - Fixed foliage not properly deleting - Fixed some group behavior Improvements: - Scenery Paint can now have a density of up to 200. **BE CAREFUL**, as this is meant for s…
Bug Fixes: - Fixed objects not interacting with water if spawned near the camera - Fixed deleting nodes with the delete key - Fixed adding sections with the spacebar - Fixed supports not auto-generating - Fixed colors not being set when connecting sections - Fixed angle grid values - Fixed a few bugs with switch tracks - Fixed the Instamind Jaguar front car camera Improvements: - Improved River…
Bug Fixes: - Fixed a small disjoint in the track two sections ahead of an edited node - Fixed special track bugs when replacing very long sections with a switch track - Fixed buttons in the main menu not being visually selected by default - Fixed roll not updating on the floating widget - Removed the seeming ability to edit rotation values from the widget - Fixed trains not resetting speed upon…