Park Studio Beta 1.0.0.13

Theme Park Architect · build 23185828 · published

On SteamNotes only · this build shipped before we watched the app

Bug Fixes:

- Added missing remappable keys to the controls menu

- Fixed the "switch space" key not working

- Fixed pausing behavior

- Fixed the terrain tools menu not updating properly

- Fixed Rivers and Lakes being compatible with Linear spline type

- Fixed spline tool menu displaying as blank on curve splines

- Fixed lake material rendering

- Fixed brake behavior when target speed was higher than train speed

- Fixed wheels generating on lifts

- Fixed wrong components generating on load

- Fixed block color not disabling

- Fixed forward block generation

- Fixed the group menu not being closeable

- Fixed coaster menu not updating when selecting different coasters

- Fixed the trains tab showing a clickable arrow even with only one train

- Fixed whole coaster pivot calculations (whole coaster pivot is now going to center properly)

Improvements:

- Tweaked nighttime lighting

- Tweaked minimum and maximum Force Editor values

- Improved Force Editor default smoothing type (now closer to FVD++ sinusoidal mode)

- Turned the two checkboxes of spline tool snapping into one selector

- Lifts are now sensible to the train's "weight" (they will release trains if the train is going faster at the crest)

- Transport sections will now force the train to slow down (grip)

- Stations can now have their entry and dispatch speeds customized

- Launches and transport sections will now stop a train early if the next block is not free, while brakes and lifts will stop the train at the end of the section

New:

- Added Flashlight (default key: F)

Park Studio Beta 1.0.0.13 · Theme Park Architect build 23185828 · SteamPeaks