Frontier Paladin
Playing now
1+1 vs. yesterday
50%of peak
All-time peak
28 Sep 2026
Playing now
1+1 vs. yesterday
All-time peak
28 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Ogre Sized Update Hail Paladins! We've been trying to send this update out for a couple of weeks now, but we kept on adding one or two more fixes or features. We've been focusing on three main areas for this patch, beyond the bug fixing and balancing. These are: · The Tutorial, which is totally revamped. It's a lot smoother and easier to go through while still giving the player the most important information. We… | — | |
| In-game event | Update is live Hello Paladins! We've just dropped this week's patch and it is now live! We've made a bunch of improvements; here are some of them: · Reduced stuttering significantly, the game should feel a lot smoother · The Navigational Guide Path finding has been improved · Many Lore and Scrolls were missing the right entries · Re-balanced many Blessings' benefits and costs, based on feedback · Fixed a cras… | — | |
| In-game event | First Update Hello! It's now been a little bit over 24 hours since we launched, and a huge thank you to all of you who are playing the game. It's a dream come true for us. We had a very quick celebration and got back to work. We hope to send out patches with regularity based on your feedback We've made a few fixes: Elemental Enemies - Fixed some missing data entries causing a lot of the elemental enemies to… | — | |
| Major update | ENTER THE CRATER Hello! We're excited to launch Frontier Paladin today. It should be available now for all. Thanks to all of you who gave us feedback and have helped shape Frontier Paladin into what it is. While we'll definitely take some time after a week or two for some rest and relaxation, for the next few days we're going to be monitoring feedback closely and pushing out patches for bugs and balancing. We'l… | — | |
| In-game event | Frontier Paladin releases April 24th! Hello! I'm very excited to say that Frontier Paladin is going to launch on April 24th ! After over 4 years of development, the launch day is right around the corner and we're excited to see it in your hands. We're currently focusing on ensuring the game launches as stable and well-optimized as can be. Some of our improvements will make their way to the demo as well, we aim to update it this wee… | — | |
| In-game event | Yet Another Demo Update Hello! Hope everyone's had a great start to the new year! We've been cooking away for the past couple months as we get closer to launch at the end of March. There's been enough bug fixes, balancing, and QoL improvements that have bled over to the demo as well that's made it well worth our time to send another update out. Some of the top line improvements include: We've reduced the total health… | — | |
| In-game event | Demo Updated Hello! I hope you've been enjoying Steam Next Fest as much as we have! We're updating our demo build to fix a bunch of issues players have pointed out. · Fixed an issue where the tutorial skeletons wouldn't spawn correctly (shout-out to Untouchable!) · Fixed an issue where the tutorial skeletons would freeze after being parried · Added in a slo-mo effect when the player is in Fortification Mode… | — | |
| News | Gearing up for Next Fest! Next Fest is upon us! Steam Next Fest is almost here - runs from Oct 13-20. Our live demo has been getting regular updates over the months, and another update is due just before Next Fest begins on Monday! Play the Demo · Approximately 60 minutes of gameplay · Multiple action tower defense segments, introducing some of the mechanics · A glimpse of the story and how dialogue is handled, some of… | — | |
| Major update | Demo Updates and some other news Hello! We've made a bunch of bug fixes, balancing, optimization and quality of life features for the demo. We're going to be in the October Steam Next Fest soon so we want to put our best foot forward for all those who will be trying our demo soon. My thanks to all of you who have already played the demo and given us invaluable feedback, including here on our Steam Forum from players like Ivan… | 14168755 | |
| In-game event | Demo Update 6 Hello! We've been working hard at the game! Some of this is new content, which doesn't make the demo, but other times it's combat improvements, bug fixes, etc. that make the demo better. And then there's a few things we did purely just for the demo based on the feedback we've received thus far. We've accumulated enough of these changes for it to make sense to update our demo. · Overhauled the t… | — | |
| Community | Demo Update 5 We've been working hard at the game over the past few months, hoping to improve the overall experience of the demo while simultaneously working on the full game release. There's a few more things we want to add in to the demo, such as improving the tutorial flow. We've heard from some that the amount of information is too high at the start - we're thinking of ways to improve on that. Here's the… | — | |
| Community | Happy New Year! Hello! The Frontier Paladin team wishes you a happy new year and an excellent 2025! We're excited to be entering the launch year for the game. While we work on the game as a whole, we try to prioritize tasks that also impact the demo wherever possible. We've updated the game a couple of times with quite a few changes in the past couple months with no event notifications, but I'm going to try an… | — | |
| Community | Demo Major Update It’s been about a month since our last update to the demo, and we’ve been working hard to add features and polish while removing bugs. Here’s some of the headline changes to the demo build: - Changing how the combat system works. Now instead of all Blessings being powered by mana (with the player drinking mana potions to refuel), mana now is generated by the amount of melee damage you inflict.… | — | |
| Community | The Demo Returns Soon! Hello! The Frontier Paladin demo was available for the first time during the Tower Defense Fest. While we've done a bunch of internal and external testing in the past, nothing beats getting it in the hands of the public. As we had hoped, we learned a lot and took the demo down to work on the feedback we received. In no particular order, here are some of the biggest changes we made: Optimization… | — | |
| Community | Frontier Paladin Demo Plans Hello! We launched the Frontier Paladin demo publicly during the Steam Tower Defense Fest last week. It's been up for 8 days, and during those days we got plenty of good feedback. I hope everyone who played it enjoyed it! We've just taken the demo down while we work on continuing to add features, fix bugs, improve optimization etc. We're going to be in a few more festivals over the next few mon… | — | |
| Community | Announcing Frontier Paladin! Hello everyone! We're very excited to announce the game we have been working on for over 2 years now. Introducing - Frontier Paladin! Frontier Paladin covers new ground for us. The game is a blend of action-adventure, RPG, and action-tower defense. Frontier Paladin is set in a dark fantasy world, where a massive empire spanning a continent and at the height of it's power imploded. A powerful ri… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.