Clockwork Rabbit
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
012 Sep 2026
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
012 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Fix for China We are preparing a much larger update, and for the moment we have made a small fix that improves the performance for players with Chinese language. | 18616295 | |
| Game update | Hot Bunny Fix Added automatic language detection when the game is first turned on. · Collecting fabrics now does not require a level to pass. · Fixed achievements related to collecting fabrics. · Updated the mod.io API for sharing levels. | 18199538 | |
| News | Cute bunnies in your neighbourhood have been released! After years of development and level building, testing and designing, We are happy to announce that we released Clockwork Rabbit! Lot of levels, lot of time reversal, and a lot o bunnies! Without further ado, go solve puzzles with Tessa! We are heading back to create more fun levels! | — | |
| Game update | Demo Update! We would like to thank all the people who played the demo and gave us feedback and those who visited our booth at PGA. Our backlog has grown a bit and we have a few more things to do before the full release. What we managed to do: · we fixed the robot's blocking movement at some points in the game · we optimized the number of elements on the map so that there will be a little more frames on lar… | — | |
| Community | Poznań Game Arena / Game Industry Conference 2024 🎮🐰Discover Clockwork Rabbit at the AFTERBURN/OnionMilk Booth at PGA!🎮🐰 Attention all puzzle enthusiasts and gaming aficionados! We're thrilled to announce that OnionMilk will be showcasing our latest creation, Clockwork Rabbit , at this year's PGA event in Poznań, Poland. Get ready to immerse yourself in a world where adorable rabbits meet the intricate art of puzzle-solving, all nestled wi… | — | |
| Community | How can I share my levels made in the editor? In the following article, I will show you how to create a new level and how to share it with others. The level list from the editor is activated by the pencil icon in the main menu. Then click on the icon with a + to create a new default level. Each level has 3 buttons. From left: delete, edit, play. Click the edit icon. Default level o always a small 3 by 3 map with a rabbit in the middle. Cha… | — | |
| Community | International Comics and Games Festival We would like to thank all visitors to our stand for playing the demo of our game and giving feedback. Thanks to events such as the International Comics and Games Festival, we can present our project live and find out what is still worth improving in it. We plan to release the demo of our game in October and we want it to be in the best possible condition so that you can enjoy it without any hi… | — | |
| Community | Closed tests, new images and trailer. We have prepared a new trailer that better shows how the game's gameplay will look like. We have conducted closed tests and are satisfied with the results. I can confirm that we have already closed all the puzzles and all the music. We are mainly fine-tuning the layout and story. We promise you won't wait long. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.