We would like to thank all the people who played the demo and gave us feedback and those who visited our booth at PGA. Our backlog has grown a bit and we have a few more things to do before the full release.
What we managed to do:
- we fixed the robot's blocking movement at some points in the game
- we optimized the number of elements on the map so that there will be a little more frames on larger levels
- we changed the position and visibility of the keys and the clock
- we improved Tessa animations
- we made a number of improvements to the settings
- we fixed copying of levels in the editor list
We encourage you to play the demo create your own levels and give us more feedback to make the game even better.