Horse Racing Manager
Playing now
29−3 vs. yesterday
28%of peak
All-time peak
102Feb 2026
Playing now
29−3 vs. yesterday
All-time peak
102Feb 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | [0.9.10.1] - 2026-09-01 Added - In race preview, now have optional mode to show formbook like in real life instead of the table - You can now show race times in five different ways for both harness and flat: final time, per KM, per km drop minute, per mile, per mile drop minute. Especially the per km/per mile help with comparing times between horses over distances. The drop minute is quite a standard way to show these… | — | |
| Game update | [0.9.9.9] - 2026-08-28 Added - Unemployment benefits added to the game - In standings show jockey strike rate table - Writers (human) have started working on reformatting emails and making them more interesting overall, some new emails might also popup from time to time! - Stable detail pages now have staff history, where you can see history of staff and how they have effected the stable Improved - As jockey/unemploy… | — | |
| Game update | [0.9.9.8] - 2026-08-26 Added - Color options for the race position overlay Improved - Race entry fees are now grouped - NPC now have a living cost that scales with their income - NPCs buy shares more - Work on efficiency, functions are also spread out a bit more so that heavy functions are not done on the same day always - Stables are now protective of profitable venues - Auctionhouses and racecourses now have presti… | — | |
| Game update | 0.9.9.7 - 2026-08-26 Improved - In home screen you can now drag the UI to be bigger for the table - Bettings odds should not hit 0 now - Name generation should sound a bit more organic, also dropped the probability for three word names - Trainers and stablehands now have their own pages in standings - There is now an award for best trainer also - Vets and Farriers (along with their skills) have been removed as job… | — | |
| Game update | [0.9.9.6.2] - 2026-08-24 Improved - The UI can now handle more smoothly and faster extremely big worlds (5 X Mammoth), finder pages are still quite slow (but faster than before) - Migrations now run with indexes to make them faster - Improved world map performance and reduced its memory usage Fixed - Fixed a buffer issue that was causing visual glitches and crashes - Corrected some ISO country codes on the world map | — | |
| Game update | [0.9.9.6.1-hotfix] - 2026-08-23 Fixed - Still issues with the next race button, this is now fixed was due to a bug in how old saves had stored their race date (we changed this to be more uniform in 0.9.9.5) - When you had wife and excluded her stable some of the emails were leaking thru | — | |
| Game update | [0.9.9.6] - 2026-08-23 Improved - Work on game efficiency - Stables now ask the correct loan amount instead of hardcoded amounts - Balanced race venues a bit, they were the main culprit for stables going negative as far as we can tell Fixed - When pressing "next race" the game would sometimes go to a blank screen, theory is that this was due to cancelled races not being guarded this should now hopefully be fixed - So… | — | |
| Game update | [0.9.9.5] - 2026-08-21 Added - A position hint overlay, that gives the player a general idea of where to run based on their running style. This is turned off by default and can be enabled under Options -> Race & Simulation -> Show position hints when taking the reins Improved - Horses get stuck behind slower horses less often. Based on tests, these incidents fell about 95% - AI-controlled horses run out of stamina mu… | — | |
| Game update | [0.9.9.4] - 2026-08-20 Improved - Generating entities when starting a new world is much faster now - Bigger worlds should scale a bit better now - Default world sizes have been shifted, so what used to be normal+ is now normal and so on. The old normal level was too small to fill races. Also removed unstable labels from the bigger worlds, they are just slower but should be stable now - For the custom horse data strip… | — | |
| Game update | [0.9.9.3] - 2026-08-19 Added - Ability to import custom data for real world horses and their pedigree and race histories, we will post tutorial on how to do this in Discord. We also built an open source scraper for this anyone can use, currently it gathers around 600K horses. It also has flaws. Keep in mind that this is experimental still, and there will most likely be major bugs. Improved - More efficiency work - Pe… | — | |
| Community | Versailles Update - Languages, New Art, Running Styles and more In the last devlog we talked about the race engine, weather system, UI overhaul and jockey mode. Localization The game now has a translation system covering 21 languages: English, Finnish, Czech, German, Spanish for both Spain and Latin America, French, Italian, Hungarian, Polish, Portuguese for both Portugal and Brazil, Russian, Swedish, Turkish, Ukrainian, Thai, Japanese, Korean, Simplified C… | — | |
| Game update | ## [0.9.9.2] - 2026-08-18 Added - Persons now also has fans Improved - NPC sometimes now asks to talk to you - NPC should now be more reactive to what happens and also personal depending on what traits they have in different screens where you talk with them - Social tab should now load quickly in huge saves - Window size is now saved in the settings and restored at launch - Sim speed on bigger saves should be better - I… | — | |
| Game update | [0.9.9.1] - 2026-08-13 Added - Players can now get sponsorships as a jockey - New wealth built tab to manager standings, ranks how much wealth each manager has created in their career - You can now ask for money from people with the talk function - Stablehands now also have a yearly award - Awards page in standings upgraded, awards now have descriptions. If you also click an award in descriptions or emails, it will g… | — | |
| Game update | [0.9.9] - 2026-08-12 Added - For G1 races there is now a number draw by email, while for other races the numbers are drawn silently 48h before the race Improved - Races now cancel if they don't have the required number of horses (2 currently) 48h before the race - You can only bet on races after numbers are drawn (you can turn this off in settings) - In horse detail options there is now a randomize name button - Wh… | — | |
| Game update | [0.9.8.9] - 2026-08-08 Added - New talk function added so that you can talk and deal with NPCs, you can use it via the context menu or via the interact screen - To some standing pages added graphs Improved - Better my employment view - Silk design page now has different bg color options you can choose - You can now delete some emails with a decision, they automatically change to decline - Balance some of the social i… | — | |
| Game update | [0.9.8.8] - 2026-08-05 Added - You now get invites to award ceremonies if you are top 3 or G1 races, you can turn off the invites in settings if wanted - Journalists sometimes catch you for a quick trackside interview before a G1 race Improved - Added quick filters to past result pages for stable and horse - Search now also surfaces the encyclopedia - Top bar performance. Most noticeable on large, mature saves Fixed… | — | |
| Game update | [0.9.8.7] - 2026-08-01 Added - Person builder added to developer tools Improved - Weather quick filters to the race registering Fixed - When using Turkish localization, the horse page in some cases overflowed - When starting game before 1970 with custom schedules the races would not generate - When playing a translated version of the game, when posting job postings and hiring people the roles would break - A date cou… | — | |
| Game update | [0.9.8.6.1] - 2026-07-31 (hotfix) Fixed - Fixed an issue where the race scene could become stuck at the starting gates on slower computers | — | |
| Game update | [0.9.8.6] - 2026-07-31 Added - Sounds for CPUs bidding in auctions - Multiple new tutorials for different pages - Free roaming tutorial system: Interact and try stuff during the tutorials - New tutorial video, updated links in game to it - More options when choosing silk colors Improved - Rating starts decreasing after 12 months, peak rating is also now stored in db monthly - You can now hold W or up in inbox to quic… | — | |
| Game update | [0.9.8.5] - 2026-07-28 Added - In horse detail pedigree page, add a sibling table - You can now add own custom name list at start of the game, you can turn on this in gameplay options at start (instructions are also there in tooltip). The old legacy rename just in race was removed. - Quick bet option in setting, when turned on it skips the summary stage and immediately bets when you press bet - Added translators and… | — | |
| Game update | [0.9.8.4] - 2026-07-23 Improved - Sim to date is now persistant if something interupts it - Ability to copy and download the photo finish image - The main menu world selection options now close as you open the next section for better UX Fixed - Monthly self paid training course payments were done daily instead of monthly - Win share when employed as jockey fixed - A crash at launch caused by text-to-speech failing to… | — | |
| Game update | [0.9.8.3] - 2026-07-22 Added - A beta arcady online mode, where you can race against friends and strangers your exported horses from the game. We are unsure if we will keep this in the final game, so we are looking for feedback and if people are using it or not. Fixed - When losing majority ownership by selling shares to the public, no new owner was set even if they bought shares - Having custom coats setting ON with… | — | |
| Game update | [0.9.8.2] - 2026-07-16 Fixed - Can't interact with stillborn foal anymore - When you made trade offers for horses, they were not answered - Main menu music continuing after loading game - Fast forwarding the race could cause some audio to still play after the race - Fixed rendering fallbacks. This should hopefully fix the crashes at launch some users have been experiencing since version 0.9.8 Added - Added the option… | — | |
| Game update | [0.9.8.1.1] - 2026-07-15 (hotfix) Fixed - Fix again issue where custom schedule races prize pools would regulate - Running styles and other stats resetting after races - Made Gipsy Lee email signature clearer, so that people understand that it's a real life person | — | |
| Game update | [0.9.8.0] & [0.9.8.1] - 2026-07-15 [0.9.8.1] - 2026-07-14 Added - In stable add breeders tab, so that you can quickly see your standing studs and leased mares situation for whole stable - Add standing stud and leasing mares to data table context menu Improved - When real life schedule is on, racecourses don't regulate the prize pools anymore - The race register now prefers graded races for graded horses, the fill improvement we… | — | |
| Game update | [0.9.7.9] - 2026-07-08 Added - Added encyclopedia to translation system - Horses' preferred distances are now experience-based and gradually shift toward the distances at which the horse races - The preferred maximum pace and stamina burn now scale based on the ratio between the horse's preferred race distance and the actual race distance Improved - Added some jitter to possible salaries in open positions - When you… | — | |
| Game update | [0.9.7.8] - 2026-07-07 Added - New avatar items, hairstyles etc. Improved - You can now change the looks of your staff in options - In interface settings you can now show and not show animals in the horse profile - Moved the apply button for freelance races to the first column - Show max mounts you can get as a jockey in the open positions per position - When you now renegotiate, a new line is added to the work histo… | — | |
| Game update | [0.9.7.7] - 2026-07-01 Improved - You now learn languages by both stable location and home location, you also learn languages a bit quicker Fixed - Bug where the estimated value of the breeding contract after purchase was wrong - After race on the result page, the split times are now shown correctly in the table - Show prefered races does not leak the distance preference, neither does the distance pills in race regis… | — | |
| Game update | [0.9.7.6] - 2026-06-30 Added - Top view indicator to live race - Some emails to help new players at the start of the game, explaining travelling and automation options - In person detail we now have a race history tab that shows every race the person was apart of and their role - You can now renegotiate salary in staff -> my employment Improved - Stable won't go into debt now paying salaries, but staff will quit if y… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.