Keelblade (formerly Triarchy)
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| News | Triarchy - Seafood Playtest This weekend we're adding in some big new systems, even though they're still very early. Our vision is much larger than what's available right now. But we'd prefer to get them in your hands now, so we can start getting feedback. That's what playtesting is for, right? Already in the playtest? Invite your friends to play with you! Wishlist & Follow Triarchy to keep up to date with future playtest… | — | |
| News | Triarchy - Bases and Big Teams Playtest This weekend we're experimenting with an increase to the player cap. This playtest will be open for approximately two days. Already in the playtest? Invite your friends to play with you! Wishlist & Follow Triarchy to keep up to date with future playtests and news for the game. Land Base Building You've been asking for more options for building a base on an island - so here it is! Dozens of new… | — | |
| Community | Experimenting with Higher Player Counts What should Triarchy’s co-op player cap be? We started by aiming to support 1 to 3 players. This already meant quite a lot of work, especially with game balance - Triarchy is quite different playing solo than playing in a duo or trio. Just modifying health or damage numbers doesn't give a good experience. So instead, we’ve given enemies and bosses new attack patterns, and sometimes even differe… | — | |
| News | Triarchy - Big Fat Playtest This weekend brings a playtest with a focus on testing more of the bosses, enemies, weapons and armor in the game. This playtest will be open for approximately two days. Already in the playtest? Invite your friends to play with you! Wishlist & Follow Triarchy to keep up to date with future playtests and news for the game. New Boss: Flubgrum, the Gribble Quartermaster Gribbles have a diverse anc… | — | |
| News | Triarchy - The Big Fat Playtest is Imminent! Triarchy has reached 50,000 wishlists! Thanks so much for your support, and we particularly appreciate all the great feedback you've been sending in. The Big Fat Playtest - our 4th Steam Playtest is coming up soon, and we're planning something HUGE. How massive? This gargantuan: · Added Bosses: · Cragmaw & Marinox · Sea Spinner · Flubgrum, the Gribble Quartermaster · Cephalomaw · Added Enemies:… | — | |
| News | Triarchy - Puzzles & Flux Crafting: Weekend Playtest & Game Update This weekend we're testing a variety of new systems, and changes based on feedback from our earlier playtests. A big thank you to everybody who provided feedback for us, it's been really helpful to see what you love, and what needs more work to get where it needs to be. How To Join the Playtest To be included in Steam playtests: · Sign-up to playtest on Triarchy's Steam storepage . · Receive an… | — | |
| In-game event | Triarchy - Nightfall & Nails: Weekend Playtest & Game Update Ahoy, captain! This weekend's playtest is focused on making the game feel more guided and rewarding without losing your sense of discovery. You’ll find a new quest feature helping provide more reasons to explore, all new shipbuilding tools to customize your ship, and new nighttime experience bringing new challenges to Triarchy. How To Join the Playtest There's several different ways to get invi… | — | |
| Community | The Fungalblade In the sacred groves, the Fungalblade Clan raises architecture to mirror unseen ideals, their structures precise echoes of a higher, unknowable order. This gate marks the boundary of the real and a sacred mushroom grove. The mushroom people believe the world is an illusion and an echo of a greater truth. Join our Discord to discuss development with the team and opt-in to experimental branch tes… | — | |
| News | Triarchy - Multiplayer Stress Test Begins! Welcome aboard! We're kicking off our first playtest session with a 48-hour multiplayer stress test. Our goal is to get as many of you sailing together as possible and see what breaks. Bonus Challenge: Can you find Lucian the Revenant and take him down during the test? Playtest Details: · ⏰ Test Window (UTC): Dec 18, 2025 10PM UTC ~ Dec 21, 2025 2AM UTC · Duration: ~48 hours · 💡 Focus: Multipl… | — | |
| Community | Gribbles Savage and scrappy, the Gribbles have established a foothold on a handful of islands. Always be cautious around Gribbles, for where there's one, there's bound to be more… A Gribble stronghold is built with chaotic towers and huts made of wood, bone, leather, and whatever junk they can scavenge. The watchtowers give them vantage points to spot incoming pirate raids. They communicate through deep… | — | |
| Community | Introducing TRIARCHY — Sail. Hunt. Survive. Together. Introducing TRIARCHY — Sail. Hunt. Survive. Together. Welcome aboard! Today we're announcing Triarchy , our open-world co-op action adventure for 1–3 players set across a drowned archipelago. Sail your ship, explore islands, fight monsters, choose your abilities, and craft legendary gear to hunt for deadly bosses. Join our Discord or chat with us on the Steam Community Discussions , and stay tu… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.