Anti-Extinction Playtest Alpha
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
09 Oct 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
09 Oct 2026
| Published | Title | Build |
|---|---|---|
| undid previous update to a older build from Oct 18, 2025 Unity didn't bundle something correctly in the latest release, a patch will be issued sometime this week, along with a guide on porting your avatar | 20451882 | |
| Septemember studio update We've been hard at work on Anti-Extinction, and we've also been building something new alongside it: ShaderUI , our own universal UI library. ShaderUI grew out of our experience with Unity shaders and UI Toolkit. We've also drawn on what we've learned from Avalonia for .NET 8+, Qt for C/C++, and the wider web and desktop ecosystem, including Tauri, Deno, and Wails for Go. FilePilot and Taskslin… | 25422128 | |
| Stride Game Engine | Ecliptica VR Previewmajor Hey everyone! I just released a preview build of Ecliptica VR, using Vulkan 1.3.X, this is using default assets to get a baseline number of performance across all 600+ playtesters!, get a feel for the new system, and report your feedback in our discord server! | 18631332 | |
| New Compression System + .NET 10 Preview We’ve deployed a major update to the Anti-Extinction launcher system — introducing NessiePreLoader, our new runtime management tool. This update streamlines future upgrades by safely handling .NET transitions, executable replacements, and launcher validation — all without user disruption. ⚙️ What Is NessiePreLoader? · A transitional bootstrapper built with .NET Framework 4.8 · Executes from a t… | 18162943 | |
| Vulkan Freezing Issue – Community Help Needed Hey everyone, We’re currently tracking a critical Vulkan rendering issue affecting Standalone builds in Unity, and we need your help to gather data and push for a fix! 🔍 Issue Overview: Vulkan rendering freezes after 1-10 seconds, but game logic (audio, input) keeps running. DX11 & DX12 work fine, and Vulkan works fine inside the Unity Editor—but breaks in Standalone. RTX 3060 requires launchi… | 17599498 | |
| MAW Dynamics part 1 What’s New in Anti-Extinction RC? Oh, Just Everything. 1. 🌀 Maw Dynamics (Part 1 of 2) is Finally Here! This is our brand-new chaos destruction engine, and it’s like nothing you’ve experienced before. Imagine sound waves inside a game behaving exactly like they do in real life—echoes bouncing off walls, bass resonating through objects, and the world reacting in real-time to destruction. Think… | 16683860 | |
| Updated Lighting System for Unity 6.1 pre-release Anti-Extinction Pre-Alpha Update: The "Oh Snap, We're Leveling Up!" Edition Hey there, Guess who's back with some spicy news? That's right, it's your favorite game dev team, and boy, do we have some juicy updates for you! We've been cooking up a storm in our digital kitchen, and now it's time to serve you a taste of what's coming. Buckle up, because this update is hotter than a overclocked GPU!… | 15946091 | |
| Building update is out! this has experimental building mechanics, please report any bugs to our discord server | 14317487 | |
| Space exploration testing Available! What's new - Physics-based spaceship controller - Camera system comes with cockpit and third person perspectives - Weapons and loadout system provides a variety of weapons including projectile guns, laser weapons, homing missiles, and turrets, with a comprehensive loadout system - Radar system built for performance and efficiency, including target boxes, lead target indicators, 2D/3D radar, tar… | 14012934 | |
| Quick Patch for Debugging Hey everyone, pushed this small update to gather more data for debugging and fixing the horror system elements currently live, your feedback is greatly appreciated!. also P.S. This runs on Unity 6, so u may see performance gains | 13801147 | |
| Horror Elements Testing Welcome to pre update 3.0! in this version I added horror elements for you to test - Puzzle elements - Experimental horror trigger elements - Runs on Unity 2023.3.0b8 (Note: this was ported over from 2021 package) - We are gathering performance metrics from your gameplay for a upcoming unity 6 build, with full 3.0 ready update Won't spoil to much, have fun! if u got questions feel free to DM me… | 13608261 | |
| World Generation preview for Update 3 This Update uses Unity 2023.3.0b4 (Merging to 0b5 for major fixes) Key Features: - High speed multi-threaded generation - A unique noise-based generation technique that combine both 3d and 2d noise - Multi-threaded mesh generation utilizing the marching cubes algorithm - Terrain that streams at runtime, generating chunks around the player as they move - A procedural triplanar shader that offers… | 13292887 | |
| Update 2.9 Now Available • Migration to Unity 2023.3.0a18 from 2023.2.2f1 • Migrated to Unity 2023.3.0b1 from 2023.3.0a18 • Migrated to Unity 2023.3.0b2 from 2023.3.0b1 (1/11/2024 updated) • Added/Enabled: NVIDIA DLSS 3 • Added/Enabled: AMD FSR 2 • Added/Enabled the new backend rendering path for Rigid GameObjects in Unity that puts them through the batch render group API • Added/Enabled: STP (Scalable Temporal Post-Pr… | 13148699 | |
| Update 2 | Weather Update Preview Patches are being worked on for the audio subsystem, they are not included in this patch. What's new · Weather System · Dynamic Lighting based on W.S. and Enlighten · Small performance adjustment with Split Graphics Jobs · Partial open world aspect is now live Patch notes updates will get better as we gather more people, so i apologise if they are lean for the moment -aether | 12978293 | |
| Furr-Tec | Original Concept Hello everyone, today i am re-releasing the original concept from last year, this is a small minor update to BR version of Furr-Tec. here is what u should expect, · There will likely be no additional updates, besides minor adjustments to post processing, AI, Engine version and early engine technologies for 2023.3 alpha / 2024.1.X Unity (Unity 6) this game should run at i3 3rd gen and older GPUs… | — | |
| Update 1.1 Hotfix - Removed one scene that prevented many users from launching the game succesfully. | 12931837 | |
| Update 1 | 2023 Have fun! | 12931081 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 21 Sep 2026 | Mon | 00:31 | No patch notes · unannounced build | 20994586 | public | 1 | — |
| 21 Sep 2026 | Mon | 00:21 | undid previous update to a older build from Oct 18, 2025 | 20451882 | public | 1 | — |
| 20 Sep 2026 | Sun | 18:47 | Septemember studio update | 25422128 | public | 1 | — |
| 30 Nov 2025 | Sun | 05:46 | No patch notes · unannounced build | 20994655 | not-scary | 1 | — |
| 30 Nov 2025 | Sun | 05:38 | No patch notes · unannounced build | 20994609 | parkour | 1 | — |
| 30 Nov 2025 | Sun | 05:31 | No patch notes · unannounced build | 20994472 | public | 1 | — |
| 19 Oct 2025 | Sun | 03:39 | Stride Game Engine | Ecliptica VR Preview | 18631332 | eclipticavr | 1 | — |
| 8 Jul 2025 | Tue | 00:42 | No patch notes · unannounced build | 19139000 | oldbuilds | 1 | — |