Space exploration testing Available!

Anti-Extinction Playtest Alpha · build 14012934 · published

On SteamNotes only · this build shipped before we watched the app

What's new

- Physics-based spaceship controller

- Camera system comes with cockpit and third person perspectives

- Weapons and loadout system provides a variety of weapons including projectile guns, laser weapons, homing missiles, and turrets, with a comprehensive loadout system

- Radar system built for performance and efficiency, including target boxes, lead target indicators, 2D/3D radar, target selection (Next, Nearest, Front), target hologram and more.

- Health and damage system enables individual subsystem targeting and damage, and includes energy shields, slow ship detonation (for those big capital ship explosions!),

- Resource system for adding boost fuel consumption, ammunition and energy usage, heat production and other resource-driven gameplay mechanics.

- Spaceship AI system includes obstacle avoidance, patrolling (between custom waypoints), formation flying, and combat (including attacking and evading) for space fighters and capital ships.

- Floating Origin System to handle large space scenes with no fuss.

- Objectives system to set up objectives for the player to complete, display them on the UI, and set up waypoints to them.

- Ship Enter/Exit System to easily enter and exit spaceships during gameplay

- Rumble system to add camera shakes and gamepad rumbles.

- Vehicle/Module system provides a strong foundation for adding functionality and modules to your ships that can be swapped out during loadout or gameplay.

Runs on Unity 6 beta 12